Armors: Difference between revisions
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Line 1,180: | Line 1,180: | ||
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* Mdef +3 | * Mdef +3 | ||
* Adds a chance of increasing Mdef by 20 in cost of reducing Def | * Adds a chance of increasing Mdef by 20 in cost of reducing Def by 20 for 2 seconds | ||
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* Mdef +5 | * Mdef +5 | ||
Line 1,225: | Line 1,225: | ||
|Survivor's Manteau | |Survivor's Manteau | ||
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* VIT +10 | |||
Slotted Survivor's Rod set: | |||
* MaxHP + 300 | |||
* Matk -5% | |||
* Matk +1% for every Survivor's Rod refine level | |||
* Reduces damage taken from Neutral Property attacks by 3% for each refine level | |||
| | | | ||
* VIT +10 | |||
Slotted Survivor's Rod set: | |||
* MaxHP + 300 | |||
* Matk +2% for every Survivor's Rod refine level | |||
* Reduces damage taken from Neutral Property attacks by 3% for each refine level | |||
|- | |- | ||
|Ulfhedinn | |Ulfhedinn | ||
| | | | ||
* Adds a chance of increasing Def by 20 in cost of reducing Mdef by 20 for 2 seconds | |||
| | | | ||
* STR +2 | |||
* Additional STR +2 if refined to +7 or higher | |||
* Reduces Melee damage taken by 4% | |||
|- | |- | ||
|Undershirt | |Undershirt | ||
| | | | ||
* Mdef +1 | |||
Pantie set: | |||
* AGI +5 | |||
* Flee +10 | |||
| | | | ||
* Mdef +1 | |||
Pantie set: | |||
* AGI +5 | |||
* Flee +10 | |||
* Soft Def +50 | |||
|- | |- | ||
|Valkyrian Manteau | |Valkyrian Manteau | ||
|Transcendent Mage, Archer, Acolyte Class: | |||
* Perfect Dodge + 5 | |||
* Additional Perfect Dodge +2 for each refine level | |||
Transcendent Swordman, Merchant, Thief Class: | |||
* Reflects 5% of melee damage back to enemies | |||
* Additional Melee damage reflection +2% for each refine level | |||
Valkirian set: | |||
* All stats +1 | |||
| | | | ||
* All stats +1 if refined to +8 or higher | |||
Transcendent Mage, Archer, Acolyte, Gunslinger Class: | |||
* Perfect Dodge + 5 | |||
* Additional Perfect Dodge +2 for each refine level | |||
Transcendent Swordman, Merchant, Thief, Ninja, Taekwon Class: | |||
* Reflects 5% of melee damage back to enemies | |||
* Additional Melee damage reflection +2% for each refine level | |||
Valkirian set: | |||
* All stats +2 | |||
|- | |- | ||
|Wool Scarf | |Wool Scarf | ||
| | | | ||
* Mdef +4 | |||
Tidal Boots set: | |||
* Natural HP Recovery +5% | |||
* MaxHP +10% | |||
| | | | ||
* Mdef +4 | |||
* Soft Mdef +6 for each refine level | |||
Tidal Boots set: | |||
* Natural HP Recovery +25% | |||
* Natural SP Recovery +5% | |||
* MaxHP +10% | |||
|- | |- | ||
|Beach Towel | |Beach Towel | ||
Line 1,247: | Line 1,318: | ||
* Renewal stats | * Renewal stats | ||
| | | | ||
* Mdef +2 | |||
* Aspd +5% | |||
|- | |- | ||
|[[File:Giant Snake Skin.png]] Giant Snake Skin | |[[File:Giant Snake Skin.png]] Giant Snake Skin | ||
Line 1,252: | Line 1,325: | ||
* Renewal stats | * Renewal stats | ||
| | | | ||
* Mdef +4 | |||
* Reduces Long range and Misc damage taken by 4% | |||
|- | |- | ||
|[[File:Sack Cloth.png]] Sack Cloth | |[[File:Sack Cloth.png]] Sack Cloth | ||
Line 1,257: | Line 1,332: | ||
* Renewal stats | * Renewal stats | ||
| | | | ||
* Mdef +3 | |||
* Increases HP Recovery from Healing Items by 5% | |||
* Increases Healing amount received by 10% | |||
|- | |- | ||
|Asprika | |Asprika | ||
| | | | ||
* Reduces damage taken from melee attacks of all elements by 30% | |||
* Flee +30 | |||
* Mdef +5 | |||
* Enables use of Lv1 Teleport | |||
* Indestructible | |||
| | | | ||
* Reduces damage taken from all elements by 25% | |||
* AGI +25 | |||
* Mdef +5 | |||
* Enables use of Lv1 Teleport | |||
* Indestructible | |||
|} | |} | ||
| |
Revision as of 11:05, 16 July 2023
Overview
On classic servers, many types of armor are totally useless. With the introduction of new Episodes, all that Hoods, Mufflers, Jackets, Coats, Shoes and Bucklers became less and less in demand, because it could no longer compete in usefulness with new items. As a result, so many crappy items have accumulated in the game that almost any drop has ceased to bring at least some joy to players.
We have given old unused items new properties, so that they become usable in specific situations for certain builds. Besides, the Random Options System aims to give the updated items their own uniqueness.
Armors
Footwears
Garments
Shields