Armors: Difference between revisions
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|[[File:Novice Shield.gif]] Novice Shield | |[[File:Novice Shield.gif]] Novice Shield | ||
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* Reduces damage taken from all property attacks except Neutral by 20% | |||
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* Reduces damage taken from all property attacks except Neutral by 25% | |||
|- | |- | ||
|Round Buckler | |Round Buckler | ||
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* | * Def 90 | ||
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* Def 45 | |||
* Aspd +5% | |||
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|[[File:Silver Guard.gif]] Silver Guard | |[[File:Silver Guard.gif]] Silver Guard | ||
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* None | |||
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* Reduces Water, Fire, Wind and Earth damage taken by 7% | |||
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|Arm Guard | |Arm Guard | ||
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* None | * None | ||
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* Melee and Long range damage dealt +5% | |||
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|Advanced Arm Guard | |Advanced Arm Guard | ||
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* Mdef +5 | |||
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* Mdef +5 | |||
* Casting time -5% | |||
|- | |- | ||
|Bradium Shield | |Bradium Shield | ||
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* AGI -1 | |||
* MaxHP +500 | |||
* Shield Boomerang daamge +60% | |||
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* '''Balanced''' | |||
|- | |- | ||
|Cross Shield | |Cross Shield | ||
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* STR +1 | |||
* Rapid Smiting and Shield Boomerang damage +30% | |||
* SP Cost of skills +10% | |||
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* '''Balanced''' | |||
|- | |- | ||
|Exorcism Bible | |Exorcism Bible | ||
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* INT +1 | |||
* Natural HP and SP Recovery +3% | |||
Holy Stick set: | |||
* Magnus Exorcismus damage +20% | |||
* Add a 2% chance of autocasting Lv1 Turn Undead when the user taking physical damage | |||
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* INT +4 | |||
* Natural HP and SP Recovery +10% | |||
* Reduces damage taken from Demon and Undead race monsters by 20% | |||
Holy Stick set: | |||
* Magnus Exorcismus damage +20% | |||
* Add a 2% chance of autocasting Lv1 Turn Undead when the user taking physical damage | |||
|- | |- | ||
|Shadow Guard | |Shadow Guard |
Revision as of 11:27, 16 July 2023
Overview
On classic servers, many types of armor are totally useless. With the introduction of new Episodes, all that Hoods, Mufflers, Jackets, Coats, Shoes and Bucklers became less and less in demand, because it could no longer compete in usefulness with new items. As a result, so many crappy items have accumulated in the game that almost any drop has ceased to bring at least some joy to players.
We have given old unused items new properties, so that they become usable in specific situations for certain builds. Besides, the Random Options System aims to give the updated items their own uniqueness.
Armors
Footwears
Garments
Shields