War of Emperium: Difference between revisions
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[[File:Woe wallpaper.jpg|thumb| | [[File:Woe wallpaper.jpg|thumb|408x408px]] | ||
== Overview == | == Overview == | ||
The concept of War of Emperium has undergone significant changes. Because in the current realities, 20 WoE | The concept of War of Emperium has undergone significant changes. Because in the current realities, 20 WoE 1.0 and 10 WoE 2.0 castles is too much, on private servers their number is usually reduced by several times. Also, on many servers, the ability to receive Godlikes — the main trophy of Guild Wars — is disabled. | ||
We have brought the WoE system into a more logical, in our opinion, form. You no longer have to collect Godlike pieces for six months in the hope that the server | We have brought the WoE system into a more logical, in our opinion, form. You no longer have to collect Godlike pieces for six months in the hope that the server won't die. Now a separate Godlike is "attached" to each castle. The guild owns a Goldlike as long as it controls the castle. | ||
Below is | At the start of the server, 4 WoE 1.0 castles will be available (1 for the each town). WoE 2.0 Castles will be opened with the introduction of Transcendent classes. | ||
Below there is the information about WoE changes. Guild skill changes are described [[Guild|here]]. | |||
| | ||
Line 12: | Line 14: | ||
== Changes Summary == | == Changes Summary == | ||
20% Flee penalty has been removed. | * 20% Flee penalty has been removed. | ||
*WoE 1.0 and WoE 2.0 take place on different days. | |||
*WoE lasts 1.5 hours (90 minutes). | |||
*There are 4 WoE 1.0 castles available: at Prontera, Payon, Geffen and Aldebaran. | |||
*There are 2 WoE 2.0 castles available: at Yuno and Rachel. | |||
*Castles are rotated once a month, while their economy and owner are reset. | |||
*One Guild can own no more than 1 WoE 1.0 castle and 1 WoE 2.0 castle. | |||
*If the Guild that owns the castle breaks the Emperium in another castle, it goes to the monsters, and its Economy and Defence reduces by 5 points. | |||
*The guild that owns the castle gets a Godlike until the end of the next WoE: | |||
**Prontera — [[File:Megingjard.gif]]Megingjard | |||
**Payon — [[File:Sleipnir.gif]]Sleipnir | |||
**Geffen — [[File:Brisingamen.gif]]Brisingamen | |||
**Aldebaran — [[File:Mjolnir.gif]]Mjolnir | |||
**Yuno — [[File:2383.gif]]Brynhild | |||
**Rachel — [[File:Asprika.gif]]Asprika | |||
'''Note''': Godlike items have their stats remastered. | |||
* Godlike items can be traded, but can't have [[Random Options]]. | |||
* All WoE 1.0 castles now have '''Barricades System''' similar to WoE 2.0. | |||
* Only the guild that owns the WoE 1.0 castle can use the portals leading to unoccupied gates. | |||
* All WoE 1.0 Guild Dungeons are interconnected. All WoE 2.0 Guild Dungeons are interconnected. WoE 1.0 and WoE 2.0 Guild Dungeons are not connected. | |||
[[File:Guild dungeons.jpg]] | |||
* Any player who has bought a Hunting License for a week can enter the Guild Dungeon. | |||
* The Hunting License price is set by the GM of the Guild that owns the castle. | |||
'''Note''': Until the War of Emperium are announced, you can warp to WoE 1.0 Guild Dungeons by paying 10 000 Zeny to [[Mercenary Guild#Harbald, the Keykeeper|Harbald]] from the [[Mercenary Guild]]. | |||
* Players who bought a Hunting License from a Guild can't be attacked by players of this Guild, but can be attacked by other players who have entered the Guild Dungeon. | |||
* The Guild that owns the castle can add monsters to the 2nd level of the Guild Dungeon, including [[Dynamic Fields|Champion monsters]]. | |||
* The Guild that owns the castle can increase the population of monsters in the Guild Dungeon for a period of time. | |||
'''Note''': The information about Guild Dungeons' 2nd floor will be announced later.<br /> | |||
== Godlike Stats == | |||
Stats of all Godlike items have been partially changed. For more information please check the Item Rebalance section on the [[Main Page]]. | |||
| |||
== Economy == | |||
* By default there are 4 Chests in each castle: 2 Common and 2 Unique. | |||
* Every 10 Economy investments after 5 inclusive will add 1 Common chest to the Treasure. | |||
* Every 10 Economy investments after 10 inclusive will add 1 Unique chest to the Treasure. | |||
* Chests respawn ones per day at 0 o'clock server time. | |||
{| class="wikitable" | |||
! colspan="14" |WoE 1.0 | |||
|- | |||
! colspan="2" |Common chest | |||
! rowspan="10" | | |||
! colspan="2" |Prontera | |||
! rowspan="10" | | |||
! colspan="2" |Payon | |||
! rowspan="10" | | |||
! colspan="2" |Geffen | |||
! rowspan="10" | | |||
! colspan="2" |Aldebaran | |||
|- | |||
!Item | |||
!Chance | |||
!Item | |||
!Chance | |||
!Item | |||
!Chance | |||
!Item | |||
!Chance | |||
!Item | |||
!Chance | |||
|- | |||
|[[File:Bloody Branch.gif]]Bloody Branch | |||
|20% | |||
|[[File:Jeweled Sword.gif]]Jeweled Sword | |||
|1.25% | |||
|[[File:Helm of Angel.gif]]Helm of Angel | |||
|0.6% | |||
|[[File:Robe of Cast.gif]]Robe of Cast [1] | |||
|0.65% | |||
|[[File:Sucsamad.gif]]Sucsamad [2] | |||
|1.2% | |||
|- | |||
|[[File:Yggdrasil Berry.gif]]Yggdrasil Berry | |||
|90% | |||
|[[File:Gaia Sword.gif]]Gaia Sword | |||
|1.5% | |||
|[[File:Emblem of the Sun God.gif]]Emblem of the Sun God | |||
|0.4% | |||
|[[File:Soul Staff.gif]]Soul Staff | |||
|1.2% | |||
|[[File:Tiara.gif]]Tiara [1] | |||
|0.5% | |||
|- | |||
|[[File:Old Card Album.gif]]Old Card Album | |||
|20% | |||
|[[File:Full Plate.gif]]Full Plate [1] | |||
|0.75% | |||
|[[File:Ninja Suit.gif]]Ninja Suit [1] | |||
|0.85% | |||
|[[File:Bazerald.gif]]Bazerald | |||
|1.2% | |||
|[[File:Critical Ring.gif]]Critical Ring | |||
|1% | |||
|- | |||
|[[File:Enriched ori.gif]]Enriched Oridecon | |||
|10% | |||
|[[File:Executioner.gif]]Executioner [1] | |||
|0.75% | |||
|[[File:Bow Thimble.gif]]Bow Thimble [1] | |||
|1% | |||
|[[File:Kamaitachi.gif]]Kamaitachi | |||
|1.2% | |||
|[[File:Silver Guard.gif]]Silver Guard [1] | |||
|2.5% | |||
|- | |||
|[[File:Enriched elu.gif]]Enriched Elunium | |||
|10% | |||
|[[File:Brocca.gif]]Brocca | |||
|0.5% | |||
|[[File:Rudra Bow.gif]]Rudra Bow | |||
|0.8% | |||
|[[File:Spiky Band.gif]]Spiky Band [1] | |||
|0.5% | |||
|[[File:Holy Robe.gif]]Holy Robe [1] | |||
|0.4% | |||
|- | |||
|[[File:Rough abrasive.png]][[Mercenary Guild#Abrasive Stones|Rough Abrasive Stone]] | |||
|5% | |||
|[[File:Majestic Goat.gif]]Majestic Goat [1] | |||
|0.6% | |||
|[[File:Infiltrator.png]]Infiltrator [1] | |||
|1.2% | |||
|[[File:Memory Book.png]]Memory Book [1] | |||
|0.85% | |||
|[[File:Gungnir.gif]]Gungnir [2] | |||
|0.7% | |||
|- | |||
|[[File:Sharp abrasive.png]][[Mercenary Guild#Abrasive Stones|Sharp Abrasive Stone]] | |||
|5% | |||
|[[File:Pauldron.gif]]Pauldron [1] | |||
|0.85% | |||
|[[File:Luna Bow.gif]]Luna Bow [2] | |||
|1.2% | |||
|[[File:Gentleman Staff.png]]Gentleman’s Staff [1] | |||
|1.2% | |||
|[[File:Wizardry Staff.png]]Wizardry Staff | |||
|0.8% | |||
|- | |||
|[[File:Taming Gift Set.png]][[Pet System|Taming Gift Set]] | |||
|25% | |||
|[[File:War Axe.gif]]War Axe [1] | |||
|1.1% | |||
|[[File:Wasteland Outlaw.gif]]Wasteland Outlaw [2] | |||
|1.25% | |||
|[[File:Corsair.gif]]Corsair [1] | |||
|0.5% | |||
|[[File:Zeny Knife.gif]]Zeny Knife | |||
|1.2% | |||
|} | |||
{| class="wikitable" | |||
|+ | |||
! colspan="8" |WoE 2.0 | |||
|- | |||
! colspan="2" |Common chest | |||
! rowspan="10" | | |||
! colspan="2" |Yuno | |||
! rowspan="10" | | |||
! colspan="2" |Rachel | |||
|- | |||
!Item | |||
!Chance | |||
!Item | |||
!Chance | |||
!Item | |||
!Chance | |||
|- | |||
|[[File:Bloody Branch.gif]]Bloody Branch | |||
|20% | |||
|[[File:High Weapon Box.gif]]High Weapon Box | |||
|3.5% | |||
|[[File:Jewelry Box.gif]]Jewelry Box | |||
|3.5% | |||
|- | |||
|[[File:Yggdrasil Berry.gif]]Yggdrasil Berry | |||
|90% | |||
|[[File:Sacred Mission.gif]]Sacred Mission [1] | |||
|1% | |||
|[[File:Magic Bible vol.1.gif]]Magic Bible Vol.1 [1] | |||
|1% | |||
|- | |||
|[[File:Old Card Album.gif]]Old Card Album | |||
|20% | |||
|[[File:Zweihander.gif]]Zweihander [2] | |||
|2.5% | |||
|[[File:Lich's Bone Wand.gif]]Lich’s Bone Wand [2] | |||
|2.5% | |||
|- | |||
|[[File:Enriched ori.gif]]Enriched Oridecon | |||
|10% | |||
|[[File:Cardo.gif]]Cardo [1] | |||
|1% | |||
|[[File:Falken Blitz.gif]]Falken Blitz [2] | |||
|1.5% | |||
|- | |||
|[[File:Enriched elu.gif]]Enriched Elunium | |||
|10% | |||
|[[File:Leather of Tendrilion.gif]]Leather of Tendrillion [1] | |||
|0.8% | |||
|[[File:Eagle Wing.gif]]Eagle Wing [1] | |||
|0.8% | |||
|- | |||
|[[File:Rough abrasive.png]][[Mercenary Guild#Abrasive Stones|Rough Abrasive Stone]] | |||
|5% | |||
|[[File:Bradium Ring.gif]]Bradium Ring [1] | |||
|1% | |||
|[[File:Bradium Earring.gif]]Bradium Earring [1] | |||
|1% | |||
|- | |||
|[[File:Sharp abrasive.png]][[Mercenary Guild#Abrasive Stones|Sharp Abrasive Stone]] | |||
|5% | |||
|[[File:Spiritual Ring.gif]]Spiritual Ring | |||
|1% | |||
|[[File:Bradium Brooch.gif]]Bradium Brooch [1] | |||
|1% | |||
|- | |||
|[[File:Taming Gift Set.png]]Taming Gift Set | |||
|25% | |||
|[[File:Bone Helm.gif]]Bone Helm [1] | |||
|2% | |||
|[[File:Boy's Cap.gif]]Boy’s Cap [1] | |||
|1.5% | |||
|} | |||
'''Note''': The drop from Treasure chests can be changed in the future according to ingame realities. | |||
| |||
== Defence == | |||
* By default the Emperium has 700 HP. | |||
* Every normal attack deals only 1 damage to Emperium. | |||
* Skills can't deal damage to Emperium. | |||
* Each Defence investment increases Emperium's HP by 20. | |||
|
Latest revision as of 07:01, 4 August 2023
Overview
The concept of War of Emperium has undergone significant changes. Because in the current realities, 20 WoE 1.0 and 10 WoE 2.0 castles is too much, on private servers their number is usually reduced by several times. Also, on many servers, the ability to receive Godlikes — the main trophy of Guild Wars — is disabled.
We have brought the WoE system into a more logical, in our opinion, form. You no longer have to collect Godlike pieces for six months in the hope that the server won't die. Now a separate Godlike is "attached" to each castle. The guild owns a Goldlike as long as it controls the castle.
At the start of the server, 4 WoE 1.0 castles will be available (1 for the each town). WoE 2.0 Castles will be opened with the introduction of Transcendent classes.
Below there is the information about WoE changes. Guild skill changes are described here.
Changes Summary
- 20% Flee penalty has been removed.
- WoE 1.0 and WoE 2.0 take place on different days.
- WoE lasts 1.5 hours (90 minutes).
- There are 4 WoE 1.0 castles available: at Prontera, Payon, Geffen and Aldebaran.
- There are 2 WoE 2.0 castles available: at Yuno and Rachel.
- Castles are rotated once a month, while their economy and owner are reset.
- One Guild can own no more than 1 WoE 1.0 castle and 1 WoE 2.0 castle.
- If the Guild that owns the castle breaks the Emperium in another castle, it goes to the monsters, and its Economy and Defence reduces by 5 points.
- The guild that owns the castle gets a Godlike until the end of the next WoE:
Note: Godlike items have their stats remastered.
- Godlike items can be traded, but can't have Random Options.
- All WoE 1.0 castles now have Barricades System similar to WoE 2.0.
- Only the guild that owns the WoE 1.0 castle can use the portals leading to unoccupied gates.
- All WoE 1.0 Guild Dungeons are interconnected. All WoE 2.0 Guild Dungeons are interconnected. WoE 1.0 and WoE 2.0 Guild Dungeons are not connected.
- Any player who has bought a Hunting License for a week can enter the Guild Dungeon.
- The Hunting License price is set by the GM of the Guild that owns the castle.
Note: Until the War of Emperium are announced, you can warp to WoE 1.0 Guild Dungeons by paying 10 000 Zeny to Harbald from the Mercenary Guild.
- Players who bought a Hunting License from a Guild can't be attacked by players of this Guild, but can be attacked by other players who have entered the Guild Dungeon.
- The Guild that owns the castle can add monsters to the 2nd level of the Guild Dungeon, including Champion monsters.
- The Guild that owns the castle can increase the population of monsters in the Guild Dungeon for a period of time.
Note: The information about Guild Dungeons' 2nd floor will be announced later.
Godlike Stats
Stats of all Godlike items have been partially changed. For more information please check the Item Rebalance section on the Main Page.
Economy
- By default there are 4 Chests in each castle: 2 Common and 2 Unique.
- Every 10 Economy investments after 5 inclusive will add 1 Common chest to the Treasure.
- Every 10 Economy investments after 10 inclusive will add 1 Unique chest to the Treasure.
- Chests respawn ones per day at 0 o'clock server time.
WoE 1.0 | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Common chest | Prontera | Payon | Geffen | Aldebaran | |||||||||
Item | Chance | Item | Chance | Item | Chance | Item | Chance | Item | Chance | ||||
Bloody Branch | 20% | Jeweled Sword | 1.25% | Helm of Angel | 0.6% | Robe of Cast [1] | 0.65% | Sucsamad [2] | 1.2% | ||||
Yggdrasil Berry | 90% | Gaia Sword | 1.5% | Emblem of the Sun God | 0.4% | Soul Staff | 1.2% | Tiara [1] | 0.5% | ||||
Old Card Album | 20% | Full Plate [1] | 0.75% | Ninja Suit [1] | 0.85% | Bazerald | 1.2% | Critical Ring | 1% | ||||
Enriched Oridecon | 10% | Executioner [1] | 0.75% | Bow Thimble [1] | 1% | Kamaitachi | 1.2% | Silver Guard [1] | 2.5% | ||||
Enriched Elunium | 10% | Brocca | 0.5% | Rudra Bow | 0.8% | Spiky Band [1] | 0.5% | Holy Robe [1] | 0.4% | ||||
Rough Abrasive Stone | 5% | Majestic Goat [1] | 0.6% | Infiltrator [1] | 1.2% | Memory Book [1] | 0.85% | Gungnir [2] | 0.7% | ||||
Sharp Abrasive Stone | 5% | Pauldron [1] | 0.85% | Luna Bow [2] | 1.2% | Gentleman’s Staff [1] | 1.2% | Wizardry Staff | 0.8% | ||||
Taming Gift Set | 25% | War Axe [1] | 1.1% | Wasteland Outlaw [2] | 1.25% | Corsair [1] | 0.5% | Zeny Knife | 1.2% |
WoE 2.0 | |||||||
---|---|---|---|---|---|---|---|
Common chest | Yuno | Rachel | |||||
Item | Chance | Item | Chance | Item | Chance | ||
Bloody Branch | 20% | High Weapon Box | 3.5% | Jewelry Box | 3.5% | ||
Yggdrasil Berry | 90% | Sacred Mission [1] | 1% | Magic Bible Vol.1 [1] | 1% | ||
Old Card Album | 20% | Zweihander [2] | 2.5% | Lich’s Bone Wand [2] | 2.5% | ||
Enriched Oridecon | 10% | Cardo [1] | 1% | Falken Blitz [2] | 1.5% | ||
Enriched Elunium | 10% | Leather of Tendrillion [1] | 0.8% | Eagle Wing [1] | 0.8% | ||
Rough Abrasive Stone | 5% | Bradium Ring [1] | 1% | Bradium Earring [1] | 1% | ||
Sharp Abrasive Stone | 5% | Spiritual Ring | 1% | Bradium Brooch [1] | 1% | ||
Taming Gift Set | 25% | Bone Helm [1] | 2% | Boy’s Cap [1] | 1.5% |
Note: The drop from Treasure chests can be changed in the future according to ingame realities.
Defence
- By default the Emperium has 700 HP.
- Every normal attack deals only 1 damage to Emperium.
- Skills can't deal damage to Emperium.
- Each Defence investment increases Emperium's HP by 20.