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==Magician Class Overview== | |||
[[Image: Mages.jpeg|thumb]]Mages are naturally imbued with the powers of the elements within their souls. Though still learning to hone these powers, they use their knowledge and intelligence of these elements to significantly impact the battlefield. Growing up west of the mystical Mt. Mjolnir, in Geffen, they are able to see magic all around them and use this to their advantage. | |||
Mages rely on their magic skills as their main source of damage. They use their knowledge of the monster's element to know what elemental magic skill to use to deal more damage to monsters. | |||
{| class="wikitable" | |||
|+ | |||
! colspan="6" |Job Bonuses | |||
|- | |||
|STR | |||
|AGI | |||
|VIT | |||
|INT | |||
|DEX | |||
|LUK | |||
|- | |||
| 0 | |||
| +4 | |||
| 0 | |||
| +8 | |||
| +3 | |||
| +3 | |||
|} | |||
===Job Change=== | |||
# Once you are Job Level 10, go to the Mage Guild in northwest Geffen. | |||
# Talk to the Mage Guildsman in front of the chalkboard on the wall who changes your job to Mage and rewards you with a Novice Rod [3]. | |||
*Alternatively, after reaching Job Level 10 Novice, go to a Magician class at Criatura Academy located at the north disctrict of Izlude town. | |||
===Skill Changes=== | |||
{| class="wikitable" | |||
|+ | |||
!Skill | |||
!Original | |||
!Enhanced | |||
|- | |||
|[[File:Increase SP Recovery.png|left|frameless]]Increase SP Recovery | |||
| | |||
* Increases SP Recovery with Healing items by [10*SkillLv]%. | |||
* Increases Natural SP Recovery by [0.2*SkillLv]% + [3*SkillLv] every 10 seconds while not moving. | |||
| | |||
* Increases SP Recovery with Healing items by [10*SkillLv]%. | |||
* Increases Natural SP Recovery by [0.2*SkillLv]% + [3*SkillLv] every 6 seconds while not moving. | |||
|- | |||
|[[File:Twohanded staff mastery.png|left|frameless]]Two-handed Staff Mastery | |||
| | |||
* '''New Skill''' | |||
| | |||
* Increases Matk with Two-handed Staves by [1*SkillLv]%. | |||
* Reduces damage taken from Demon, Angel, Undead, Demihuman Races and Players by [(1.5 * Weapon Refine Lv) * (SkillLv / 10)]% while wielding Two-Handed Staff. | |||
|- | |||
|[[File:Sight.png|left|frameless]]Sight | |||
| | |||
* Reveals hidden enemies in a 7×7 area around the caster. | |||
| | |||
* '''Balanced''' | |||
|- | |||
|[[File:Napalm Beat.png|left|frameless]]Napalm Beat | |||
| | |||
* Deals [70+10*SkillLv]% Matk damage to target and all enemies in 3x3 area around it. | |||
* Skill's damage spreads equally between all affected enemies. | |||
| | |||
* Deals [100+15*SkillLv]% Matk damage to target and all enemies in 3x3 area around it. | |||
* Skill's damage doesn't spread between affected enemies. | |||
* Push enemies hit by Napalm Beat 5 cells away from the caster. | |||
* Players hit by Napalm Beat will receive [2*SkillLv]% increased damage from 5 Ghost property hits next 10 seconds. | |||
|- | |||
|[[File:Soul Strike.png|left|frameless]]Soul Strike | |||
| | |||
* Unleashes [SkillLv/2] light ghosts at a single target, where each ghost will inflict 100% Ghost property magic damage. | |||
* Inflicts [5*SkillLv]% more damage against Undead property entities. | |||
| | |||
* '''Balanced''' | |||
|- | |||
|[[File:Safety Wall.png|left|frameless]]Safety Wall | |||
| | |||
* Creates a barrier protecting the target tile against [1+1*SkillLv] melee attacks. | |||
| | |||
* '''Balanced''' | |||
|- | |||
|[[File:Stone Curse.png|left|frameless]]Stone Curse | |||
| | |||
* Consume 1 Red Gemstone in an attempt to Stone Curse a target with [20+4*SkillLv]% chance. Target's level, LUK and Mdef decreases chance of getting status. | |||
| | |||
* '''Balanced''' | |||
|- | |||
|[[File:Cold Bolt.png|left|frameless]]Cold Bolt | |||
| | |||
* Launches [1*SkillLv] bolts to target foe, each dealing [1 x Matk] Water-element damage. | |||
| | |||
* Launches [1*SkillLv] bolts to target foe, each dealing [1 x Matk] Water-element damage. | |||
* Casting time and After Cast Delay decreased on each level. | |||
|- | |||
|[[File:Frost Diver.png|left|frameless]]Frost Diver | |||
| | |||
* Attacks a target with a stream of frigid ice that deals [100+10*SkillLv]% Matk damage and has [35+3*SkillLv]% chance of freezing it. | |||
| | |||
* Attacks a target and all enemies in 3x3 area with a stream of frigid ice that deals [100+10*SkillLv]% Matk damage and has [35+3*SkillLv]% chance of freezing them. | |||
* Decreases Freeze resistance of Players hit by Frost Diver by [3*SkillLv]% for next 5 seconds. | |||
|- | |||
|[[File:Fire Bolt.png|left|frameless]]Fire Bolt | |||
| | |||
* Launches [1*SkillLv] bolts to target foe, each dealing [1 x Matk] Fire-element damage. | |||
| | |||
* Launches [1*SkillLv] bolts to target foe, each dealing [1 x Matk] Fire-element damage. | |||
* Casting time and After Cast Delay decreased on each level. | |||
|- | |||
|[[File:Fire Ball.png|left|frameless]]Fireball | |||
| | |||
* Shoots a fire ball at a single target to inflict [70+10*SkillLv]%Matk of Fire property damage to all enemies within 5x5 area. | |||
| | |||
* Shoots a fire ball at a single target to inflict [140+20*SkillLv]%Matk of Fire property damage to all enemies within 5x5 area. | |||
* Players hit by Fire Ball will receive [2*SkillLv]% increased damage from 5 Fire property hits next 10 seconds. | |||
|- | |||
|[[File:Fire Wall.png|left|frameless]]Fire Wall | |||
| | |||
* Creates a wall of flame on a targeted location that will inflict 50% Fire property magic damage and push enemies two cells backwards upon contact, with [2+1*SkillLv] hit limit. | |||
| | |||
* '''Balanced''' | |||
|- | |||
|[[File:Lightning Bolt.png|left|frameless]]Lightning Bolt | |||
| | |||
* Launches [1*SkillLv] bolts to target foe, each dealing [1 x Matk] Wind-element damage. | |||
| | |||
* Launches [1*SkillLv] bolts to target foe, each dealing [1 x Matk] Wind-element damage. | |||
* Casting time and After Cast Delay decreased on each level. | |||
|- | |||
|[[File:Thunderstorm.png|left|frameless]]Thunder Storm | |||
| | |||
* Wind-element AoE attack dealing 80% Matk damage with each of [1*SkillLv] hits to all enemies in a 5x5 area. | |||
| | |||
* Wind-element AoE attack dealing 100% Matk damage with each of [1*SkillLv] hits to all enemies in a 5x5 area. | |||
* Casting time decreased on each level. | |||
|- | |||
|[[File:Energy Coat.png|left|frameless]]Energy Coat | |||
| | |||
* Reduces damage from incoming physical attacks while consuming SP. | |||
| | |||
* '''Balanced''' | |||
|} | |||
===Aspd penalty=== | |||
{| class="wikitable" | |||
|+ | |||
!Weapon | |||
!Attack Speed | |||
|- | |||
|Bare Hand | |||
|146 | |||
|- | |||
|Shield | |||
| -10 | |||
|- | |||
|Dagger | |||
| No penalty | |||
|- | |||
|Rod | |||
| -5 | |||
|- | |||
|Two-handed Staff | |||
| -5 | |||
|} | |||
==Wizard Class Overview== | |||
[[Image: Wizards.jpg|thumb]]Wizards are powerful offensive magic users. They rely on dangerous magic strikes as well as devastating Area of Effect spells to wreak havoc. | |||
{| class="wikitable" | |||
|+ | |||
! colspan="6" |Job Bonuses | |||
|- | |||
|STR | |||
|AGI | |||
|VIT | |||
|INT | |||
|DEX | |||
|LUK | |||
|- | |||
| +1 | |||
| +8 | |||
| +1 | |||
| +12 | |||
| +6 | |||
| +2 | |||
|} | |||
===Job Change=== | |||
Changing into a Wizard from a Mage requires the player to complete a number of tasks: | |||
* Item Collection | |||
* Written Test | |||
* Battle Test | |||
After completing these tests, the player will be transformed into a Wizard. This takes place inside of the Geffen Tower. | |||
For more details about Wizard Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/wiki/Wizard_Job_Change_Guide | |||
===Skill Changes=== | |||
{| class="wikitable" | |||
|+ | |||
!Skill | |||
!Original | |||
!Enhanced | |||
|- | |||
|[[File:Sense.png|left|frameless]]Sense | |||
| | |||
| | |||
|- | |||
|[[File:Fire Pillar.png|left|frameless]]Fire Pillar | |||
| | |||
| | |||
|- | |||
|[[File:Sightrasher.png|left|frameless]]Sightrasher | |||
| | |||
| | |||
|- | |||
|[[File:Meteor Storm.png|left|frameless]]Meteor Storm | |||
| | |||
| | |||
|- | |||
|[[File:Jupitel Thunder.png|left|frameless]]Jupitel Thunder | |||
| | |||
| | |||
|- | |||
|[[File:Lord of Vermilion.png|left|frameless]]Lord of Vermillion | |||
| | |||
| | |||
|- | |||
|[[File:Water Ball.png|left|frameless]]Water Ball | |||
| | |||
| | |||
|- | |||
|[[File:Ice Wall.png|left|frameless]]Ice Wall | |||
| | |||
| | |||
|- | |||
|[[File:Frost Nova.png|left|frameless]]Frost Nova | |||
| | |||
| | |||
|- | |||
|[[File:Storm Gust.png|left|frameless]]Storm Gust | |||
| | |||
| | |||
|- | |||
|[[File:Earth Spike.png|left|frameless]]Earth Spike | |||
| | |||
| | |||
|- | |||
|[[File:Heaven's Drive.png|left|frameless]]Heaven’s Drive | |||
| | |||
| | |||
|- | |||
|[[File:Quagmire.png|left|frameless]]Quagmire | |||
| | |||
| | |||
|- | |||
|[[File:Soul Drain.png|left|frameless]]Soul Drain | |||
| | |||
| | |||
|- | |||
|[[File:Sight Blaster.png|left|frameless]]Sight Blaster | |||
| | |||
| | |||
|- | |||
|[[File:Ganbantein.png|left|frameless]]Ganbaitein | |||
| | |||
| | |||
|} | |||
===Aspd penalty=== | |||
{| class="wikitable" | |||
|+ | |||
!Weapon | |||
!Attack Speed | |||
|- | |||
|Bare Hand | |||
|146 | |||
|- | |||
|Shield | |||
| -8 | |||
|- | |||
|Dagger | |||
| -4 | |||
|- | |||
|Rod | |||
| -3 | |||
|- | |||
|Two-handed Staff | |||
| -3 | |||
|} | |||
==Sage Class Overview== | |||
[[Image:Sages.jpg|thumb]]Sages are a PvP-oriented class with the role of caster/anti-Mage. They do not have the offensive abilities of a Wizard, but are a slightly buffed version of Mage with their Free Casting. Sages shine in their defensive abilities, with many builds centered around Magnetic Earth. On other side, Battle sages can become a powerful leveling build bringing down a flurry of elemental bolts on enemies. | |||
'''Note''': Sages can create Books with Magical and Physical Random Options. For more details please visit the [[Forging System]] page. | |||
{| class="wikitable" | |||
|+ | |||
! colspan="6" |Job Bonuses | |||
|- | |||
|STR | |||
|AGI | |||
|VIT | |||
|INT | |||
|DEX | |||
|LUK | |||
|- | |||
| +5 | |||
| +5 | |||
| +3 | |||
| +9 | |||
| +5 | |||
| +3 | |||
|} | |||
===Job Changing=== | |||
Changing into a Sage from a Mage requires the player to complete a number of tasks: | |||
* Item Collection | |||
* Written Test | |||
* Battle Test | |||
* Thesis Composition | |||
After completing these tests, the player will be transformed into a Sage. This takes place in Juno. | |||
For more details about Sage Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/wiki/Sage_Job_Change_Guide | |||
===Skill Changes=== | |||
{| class="wikitable" | |||
|+ | |||
!Skill | |||
!Original | |||
!Enhanced | |||
|- | |||
|[[File:Sense.png|left|frameless]]Sense | |||
| | |||
| | |||
|- | |||
|[[File:Study.png|left|frameless]]Study | |||
| | |||
| | |||
|- | |||
|[[File:Dragonology.png|left|frameless]]Dragonology | |||
| | |||
| | |||
|- | |||
|[[File:Free Cast.png|left|frameless]]Free Cast | |||
| | |||
| | |||
|- | |||
|[[File:Hindsight.png|left|frameless]]Hindsight | |||
| | |||
| | |||
|- | |||
|[[File:Cast Cancel.png|left|frameless]]Cast Cancel | |||
| | |||
| | |||
|- | |||
|[[File:Magic Rod.png|left|frameless]]Magic Rod | |||
| | |||
| | |||
|- | |||
|[[File:Spell Breaker.png|left|frameless]]Spell Breaker | |||
| | |||
| | |||
|- | |||
|[[File:Dispell.png|left|frameless]]Dispell | |||
| | |||
| | |||
|- | |||
|[[File:Endow Blaze.png|left|frameless]]Flame Launcher | |||
| | |||
| | |||
|- | |||
|[[File:Endow Tornado.png|left|frameless]]Lightning Loader | |||
| | |||
| | |||
|- | |||
|[[File:Endow Tsunami.png|left|frameless]]Frost Weapon | |||
| | |||
| | |||
|- | |||
|[[File:Endow Quake.png|left|frameless]]Seismic Weapon | |||
| | |||
| | |||
|- | |||
|[[File:Deluge.png|left|frameless]]Deluge | |||
| | |||
| | |||
|- | |||
|[[File:Volcano.png|left|frameless]]Volcano | |||
| | |||
| | |||
|- | |||
|[[File:Whirlwind.png|left|frameless]]Violent Gale | |||
| | |||
| | |||
|- | |||
|[[File:Magnetic Earth.png|left|frameless]]Land Protector | |||
| | |||
| | |||
|- | |||
|[[File:Earth Spike.png|left|frameless]]Earth Spike | |||
| | |||
| | |||
|- | |||
|[[File:Heaven's Drive.png|left|frameless]]Heaven’s Drive | |||
| | |||
| | |||
|- | |||
|[[File:Hocus-pocus.png|left|frameless]]Abracadabra | |||
| | |||
| | |||
|- | |||
|[[File:Soul Exhale.png|left|frameless]]Soul Change | |||
| | |||
| | |||
|- | |||
|[[File:Write magic book.png|left|frameless]]Write Magic Book | |||
| | |||
| | |||
|- | |||
|[[File:Write war book.png|left|frameless]]Write War Book | |||
| | |||
| | |||
|- | |||
|[[File:Create Elemental Converter.png|left|frameless]]Create Elemental Converter | |||
| | |||
| | |||
|- | |||
|[[File:Elemental Change.png|left|frameless]]Elemental Change | |||
| | |||
| | |||
|} | |||
===Aspd penalty=== | |||
{| class="wikitable" | |||
|+ | |||
!Weapon | |||
!Attack Speed | |||
|- | |||
|Bare Hand | |||
|151 | |||
|- | |||
|Shield | |||
| -8 | |||
|- | |||
|Dagger | |||
| -8 | |||
|- | |||
|Rod | |||
| -10 | |||
|- | |||
|Two-handed Staff | |||
| -10 | |||
|- | |||
|Book | |||
| +2 | |||
|} |
Revision as of 13:29, 30 June 2023
Magician Class Overview
Mages are naturally imbued with the powers of the elements within their souls. Though still learning to hone these powers, they use their knowledge and intelligence of these elements to significantly impact the battlefield. Growing up west of the mystical Mt. Mjolnir, in Geffen, they are able to see magic all around them and use this to their advantage.
Mages rely on their magic skills as their main source of damage. They use their knowledge of the monster's element to know what elemental magic skill to use to deal more damage to monsters.
Job Bonuses | |||||
---|---|---|---|---|---|
STR | AGI | VIT | INT | DEX | LUK |
0 | +4 | 0 | +8 | +3 | +3 |
Job Change
- Once you are Job Level 10, go to the Mage Guild in northwest Geffen.
- Talk to the Mage Guildsman in front of the chalkboard on the wall who changes your job to Mage and rewards you with a Novice Rod [3].
- Alternatively, after reaching Job Level 10 Novice, go to a Magician class at Criatura Academy located at the north disctrict of Izlude town.
Skill Changes
Skill | Original | Enhanced |
---|---|---|
Increase SP Recovery |
|
|
Two-handed Staff Mastery |
|
|
Sight |
|
|
Napalm Beat |
|
|
Soul Strike |
|
|
Safety Wall |
|
|
Stone Curse |
|
|
Cold Bolt |
|
|
Frost Diver |
|
|
Fire Bolt |
|
|
Fireball |
|
|
Fire Wall |
|
|
Lightning Bolt |
|
|
Thunder Storm |
|
|
Energy Coat |
|
|
Aspd penalty
Weapon | Attack Speed |
---|---|
Bare Hand | 146 |
Shield | -10 |
Dagger | No penalty |
Rod | -5 |
Two-handed Staff | -5 |
Wizard Class Overview
Wizards are powerful offensive magic users. They rely on dangerous magic strikes as well as devastating Area of Effect spells to wreak havoc.
Job Bonuses | |||||
---|---|---|---|---|---|
STR | AGI | VIT | INT | DEX | LUK |
+1 | +8 | +1 | +12 | +6 | +2 |
Job Change
Changing into a Wizard from a Mage requires the player to complete a number of tasks:
- Item Collection
- Written Test
- Battle Test
After completing these tests, the player will be transformed into a Wizard. This takes place inside of the Geffen Tower.
For more details about Wizard Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/wiki/Wizard_Job_Change_Guide
Skill Changes
Skill | Original | Enhanced |
---|---|---|
Sense | ||
Fire Pillar | ||
Sightrasher | ||
Meteor Storm | ||
Jupitel Thunder | ||
Lord of Vermillion | ||
Water Ball | ||
Ice Wall | ||
Frost Nova | ||
Storm Gust | ||
Earth Spike | ||
Heaven’s Drive | ||
Quagmire | ||
Soul Drain | ||
Sight Blaster | ||
Ganbaitein |
Aspd penalty
Weapon | Attack Speed |
---|---|
Bare Hand | 146 |
Shield | -8 |
Dagger | -4 |
Rod | -3 |
Two-handed Staff | -3 |
Sage Class Overview
Sages are a PvP-oriented class with the role of caster/anti-Mage. They do not have the offensive abilities of a Wizard, but are a slightly buffed version of Mage with their Free Casting. Sages shine in their defensive abilities, with many builds centered around Magnetic Earth. On other side, Battle sages can become a powerful leveling build bringing down a flurry of elemental bolts on enemies.
Note: Sages can create Books with Magical and Physical Random Options. For more details please visit the Forging System page.
Job Bonuses | |||||
---|---|---|---|---|---|
STR | AGI | VIT | INT | DEX | LUK |
+5 | +5 | +3 | +9 | +5 | +3 |
Job Changing
Changing into a Sage from a Mage requires the player to complete a number of tasks:
- Item Collection
- Written Test
- Battle Test
- Thesis Composition
After completing these tests, the player will be transformed into a Sage. This takes place in Juno.
For more details about Sage Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/wiki/Sage_Job_Change_Guide
Skill Changes
Skill | Original | Enhanced |
---|---|---|
Sense | ||
Study | ||
Dragonology | ||
Free Cast | ||
Hindsight | ||
Cast Cancel | ||
Magic Rod | ||
Spell Breaker | ||
Dispell | ||
Flame Launcher | ||
Lightning Loader | ||
Frost Weapon | ||
Seismic Weapon | ||
Deluge | ||
Volcano | ||
Violent Gale | ||
Land Protector | ||
Earth Spike | ||
Heaven’s Drive | ||
Abracadabra | ||
Soul Change | ||
Write Magic Book | ||
Write War Book | ||
Create Elemental Converter | ||
Elemental Change |
Aspd penalty
Weapon | Attack Speed |
---|---|
Bare Hand | 151 |
Shield | -8 |
Dagger | -8 |
Rod | -10 |
Two-handed Staff | -10 |
Book | +2 |