Accessories: Difference between revisions

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[[File:Access wallpapers.jpg|thumb|488x488px]]
== Overview ==
== Overview ==
аксессуары
The beautiful treasures, accessories are designed to complement builds with missing stats or enhance the strong points of the character.
 
In RO Enhanced, stats don't have such a significant impact as in servers with classical mechanics. So we have increased the stat bonuses of almost all accessories and also added previously unused ones, so that you can create the most unique builds!


== Accessory List ==
== [[File:Accessories.png]] Accessory List ==
{| class="wikitable"
{| class="wikitable"
!
!Item
!
!Classic stats
!
!Enhanced stats
|-
|[[File:Glove.png]] Glove
|
* Unslotted: DEX +2
* Slotted: DEX +1
|
* Unslotted: DEX +4
* Slotted: DEX +2
|-
|[[File:Ring.gif]] Ring
|
* Unslotted: STR +2
* Slotted: STR +1
|
* Unslotted: STR +4
* Slotted: STR +2
|-
|[[File:Earring.gif]] Earring
|
* Unslotted: INT +2
* Slotted: INT +1
|
* Unslotted: INT +4
* Slotted: INT +2
|-
|[[File:Necklace.gif]] Necklace
|
* Unslotted: VIT +2
* Slotted: VIT +1
|
* Unslotted: VIT +4
* Slotted: VIT +2
|-
|[[File:Brooch.png]] Brooch
|
* Unslotted: AGI +2
* Slotted: AGI +1
|
* Unslotted: AGI +4
* Slotted: AGI +2
|-
|[[File:Rosary.gif]] Rosary
|
* Unslotted: LUK +2, Mdef +5
* Slotted: LUK +1, Mdef +3
|
* Unslotted: LUK +4, Mdef +5
* Slotted: LUK +2, Mdef +3
|-
|[[File:Clip.gif]] Clip
|
* MaxSP +10
|
* MaxSP +10
* Natural SP Recovery +4%
|-
|[[File:Acolyte Figure.gif]] Acolyte Figure
|
* INT +1
 
Acolyte class:
 
* MaxSP +50
|
* INT +3
 
Acolyte class:
 
* MaxSP +50
* Healing power +5%
|-
|[[File:Archer Figure.gif]] Archer Figure
|
* DEX +1
 
Archer class:
 
* ATK +10
|
* DEX +3
 
Archer and Gunslinger class:
 
* ATK +10
|-
|[[File:Mage Figure.gif]] Mage Figure
|
* INT +1
 
Magician class:
 
* Natural SP Recovery +5%
|
* INT +3
 
Magician and Soul Linker class:
 
* Natural SP Recovery +7%
|-
|[[File:Swordman Figure.gif]] Swordman Figure
|
* VIT +1
 
Swordsman class:
 
* Def +2
|
* VIT +3
 
Swordsman and Taekwon class:
 
* Def +30
|-
|[[File:Thief Figure.gif]] Thief Figure
|
* AGI +1
 
Thief class:
 
* Aspd +3%
|
* AGI +3
 
Thief and Ninja class:
 
* Aspd +3%
|-
|[[File:Merchant Figure.gif]] Merchant Figure
|
* STR +1
 
Merchant class:
 
* Crit +5
|
* STR +3
 
Merchant class:
 
* Crit +5
|-
|[[File:Novice Figure.gif]] Novice Figure
|
* MaxHP +70
 
Novice class:
 
* MaxHP +30
|
* MaxHP +300
 
Novice and Super Novice class:
 
* All stats +2
* Mdef +5
|-
|[[File:Safety Ring.gif]] Safety Ring
|
* Def +3
* Mdef +3
|
* Def +40
* Mdef +8
|-
|[[File:Ring of Resonance.gif]] Ring of Resonance
|
* AGI +2
* VIT +1
* Mdef +2
* Add a 2~5% chance of autocasting Skills when attacked
|
* AGI +4
* VIT +2
* Mdef +7
* Add a 2~5% chance of auto casting Skills when attacked
|-
|[[File:Ring of Flame Lord.gif]] Ring of Flame Lord
|
* STR +2
* VIT +1
* Atk +15
* Increases resistance to Fire Property by 10%
* Adds a 2~3% chance of autocasting Skills when attacking
|
* STR +4
* VIT +2
* Atk +15
* Increases resistance to Fire Property by 10%
* Adds a 2~3% chance of autocasting Skills when attacking
|-
|[[File:Icarus Wings.gif]] Icarus Wing
|
* Rebirth Hunter class
* MaxSP +50
* DEX +3
Bowman Scarf set:
 
* SP cost of skills -25%
|
* Rebirth Hunter, Rogue and Gunslinger classes
* MaxSP +50
* DEX +4
Bowman Scarf set:
 
* SP cost of skills -25%
* Long range damage +3%
|-
|[[File:Bowman Scarf.gif]] Bowman Scarf
|
* Rebirth Hunter class
* MaxSP +50
* DEX +3
Icarus Wing set:
* SP cost of skills -25%
|
* Rebirth Hunter, Rogue and Gunslinger classes
* MaxSP +50
* DEX +4
Icarus Wing set:
 
* SP cost of skills -25%
* Long range damage +3%
|-
|[[File:Spiritual Ring.gif]] Spiritual Ring
|
* INT +2
* DEX +1
|
* INT +3
* DEX +2
Clip / Rosary set, Divine Cross set, Soul Staff / Wizardry Staff set:
 
* '''No changes'''
|-
|[[File:Novice Armlet.gif]] Novice Armlet
|
* None
|
* All stats +1
* SP +60
|-
|[[File:Nile Rose.gif]] Nile Rose
|
* MaxHP +10
|
* MaxHP +120
|-
|[[File:Morpheus' Bracelet.gif]] Morpheus' Bracelet
|
* INT +1
* MaxSP +5%
 
Morpheus set:
 
* INT +5
* Mdef +11
 
* MaxSP +20%
* Cast can not be interrupted
* Increases Casting Time by 25%
|
* INT +3
* MaxSP +5%
 
Morpheus set:
 
* INT +10
* Mdef +11
 
* MaxSP +20%
* Cast can not be interrupted
* Increases Casting Time by 20%
|-
|[[File:Morpheus' Ring.gif]] Morpheus' Ring
|
* INT +1
* MaxSP +5%
 
Morpheus set:
 
* INT +5
* Mdef +11
 
* MaxSP +20%
* Cast can not be interrupted
* Increases Casting Time by 25%
|
* INT +3
* MaxSP +5%
 
Morpheus set:
 
* INT +10
* Mdef +11
 
* MaxSP +20%
* Cast can not be interrupted
* Increases Casting Time by 20%
|-
|[[File:Morrigane's Belt.gif]] Morrigane's Belt
|
* Atk +5
* Crit +3
 
Morrigane set:
 
* STR +2
* LUK +9
* Crit +13
* Atk +18
* Perfect Dodge + 13
|
* Atk +10
* Crit +6
 
Morrigane set:
 
* STR +4
* LUK +9
* Crit +13
* Atk +18
* Perfect Dodge + 13
* Critical damage +13%
|-
|[[File:Morrigane's Pendant.gif]] Morrigane's Pendant
|
* STR +2
* Crit +3
 
Morrigane set:
 
* STR +2
* LUK +9
* Crit +13
* Atk +18
* Perfect Dodge + 13
|
* STR +4
* Crit +6
 
Morrigane set:
 
* STR +4
* LUK +9
* Crit +13
* Atk +18
* Perfect Dodge + 13
* Critical damage +13%
|-
|[[File:Bow Thimble.gif]] Bow Thimble
|
* Archer class
* Long range damage +3%
|
* Archer, Rogue and Gunslinger classes
* Unslotted: Long range damage +5%
* Slotted: Long range damage +3%
|-
|[[File:Angelic Ring.gif]] Angelic Ring
|
* INT +2
* DEX +1
* 10% to incraese Healing power by 20% when using Healing skills
* Mdef +2
|
* INT +2
* DEX +1
* Heal, Sanctuary, Potion Pitcher and Slim Potion Pitcher Healing power +7%
* Mdef +6
|-
|[[File:Armor Charm.gif]] Armor Charm
|
* Jobs: Swordman, Merchant, Thief
* Level Requirement: 1
* MaxHP +50
 
Padded Armor set:
 
* Def +5
* MaxHP +150
|
* Jobs: All except Novice
* Level Requirement: 50
* MaxHP +250
* Misc damage taken -4%
 
Padded Armor set:
 
* Def +30
* MaxHP +250
* Melee damage taken -4%Observer combo:
 
* MaxSP +50
* Magic damage taken -4%
|-
|-
|[[File:Bison Horn.gif]] Bison Horn
|
|
* AGI +2
|
|
* AGI +2
* Atk +8 if base AGI is 80 or higher
|-
|[[File:Belcarf.gif]] Belcarf
|
|
* DEX +2
* INT +1
|
* DEX +2
* INT +1
* Matk +1 for every 5 points of base DEX
Drop from: Disguise
|-
|-
|[[File:Belt.gif]] Belt
|
|
* None
|
|
* Max Weight +500
* Atk +10 if base STR is 90 or higher
|-
|[[File:Black Cat.gif]] Black Cat
|
|
* DEX +3
Rogue's Treasure set:
* Increases damage against Large size enemies by 8%
* Hit +1 for every 2 refine levels of the weapon
* Casting time -1% for every 2 refine levels of the weapon
|
* DEX +5
Rogue's Treasure set:
* Weapon Atk against Large size enemies +8%
* Hit +2 for each refine level of the weapon
* Casting time -1% for each refine level of the weapon
|-
|-
|[[File:Cold Heart.gif]] Cold Heart
|
|
* Rebirth Assassin class
* AGI +3
Rogue's Treasure set:
* Increases damage against Medium size enemies by 8%
* Aspd +1% for every 2 refine levels of the weapon
|
* Rebirth Assassin and Ninja classes
* AGI +3
Rogue's Treasure set:
* Weapon Atk against Medium size enemies +8%
* Aspd +1% for each refine level of the weapon
|-
|[[File:Rogue's Treasure.gif]] Rogue's Treasure
|If base STR >= 90:
* Hit +10
* Flee +10
If base AGI >= 90:
* Atk +10
* Crit+ 10
|If base STR >= 90:
* Hit +12
* Flee +12
If base AGI >= 90:
* Atk +12
* Crit+ 12
|-
|[[File:Bloodied Shackle Ball.gif]] Bloodied Shackle Ball
|Shackles set:
* Atk +50
|
*'''No changes'''
|-
|[[File:Bradium Brooch.gif]] Bradium Brooch
|
* AGI +1
* Aspd +2%
* Flee +4
* Crit +4 if base AGI is 120 or higher
|
* AGI +1
* Aspd +2%
* Flee +4
* Crit +4 if base AGI is 80 or higher
|-
|[[File:Bradium Earring.gif]] Bradium Earring
|
* INT +1
* DEX +1
* Matk +2%
|
*'''No changes'''
|-
|[[File:Bradium Ring.gif]] Bradium Ring
|
* STR +1
* VIT +1
* Atk +5
|
*'''No changes'''
|-
|[[File:Buffalo Horn.gif]] Buffalo Horn
|
* Aspd +1
Bison Horn set:
* Additional Aspd +1
|
*'''No changes'''
Drop from: Majoruros
|-
|[[File:Celebrant's Mitte.gif]] Celebrant's Mitten
|
* INT +1
|
* INT +2
* DEX +1
* Casting time -1% for every 30 points of base INT
|-
|[[File:Critical Ring.gif]] Critical Ring
|
* Crit +5
|
* Crit +5
* Crit shield +10
* Critical damage +4%
|-
|[[File:Cursed Brooch.gif]] Cursed Brooch
|
* Crit +6
* Adds a 0.5% chance to Curse yourself when attacking
|
* Crit +13
* Adds a 0.5% chance to Curse yourself when attacking
* Weapon Atk against Cursed enemies +13%
|-
|[[File:Cursed Hand.gif]] Cursed Hand
|
* Hit +10
* Natural HP Recovery +20%
* Adds a 3% chance to autocast Lv1 Critical Wounds with attacks
|
* Hit +10
* Natural HP Recovery +20%
* Adds a 7% chance to autocast Lv1 Critical Wounds with attacks
* Melee damage dealt +3%
|-
|[[File:Cursed Star.gif]] Cursed Star
|
* Transcendent Archer class
* DEX +2
* LUK - 1
* Mdef +3
* Adds a 2% chance to inflict Curse on the enemy with ranged attacks
Cursed Lyre set:
* Atk +25
* Adds an additional 2% chance of causing Curse on enemies with attacks
|
* Transcendent Archer, Rogue and Gunslinger classes
* DEX +3
* LUK - 1
* Mdef +3
* Adds a 2% chance to inflict Curse on the enemy with ranged attacks
* Long range attack damage +2%
Cursed Lyre set:
* Atk +25
* Adds an additional 2% chance of causing Curse on enemies with attacks
* Long range damage taken -6%
|-
|[[File:Death Loop.gif]] Death Loop
|
* Crit +5
|
* Crit +7
|-
|[[File:Diabolus Ring.gif]] Diabolus Ring
|
* MaxHP +100
* MaxSP +100
* Increases the power of healing skills by 5%
* Increases Physical Damage against Satan Morroc by 10%
Diabolus Armor or Diabolus Manteau set:
* Atk +3%
* Matk +3%
|
*'''No changes'''
|-
|[[File:Expert Ring.gif]] Expert Ring
|
* After cast delay -5%
* SP cost of skills +5%
|
* Mdef +3
* After cast delay -7%
* SP cost of skills +5%
* Regains 1 SP for each enemy killed
|-
|[[File:Skull Ring.gif]] Skull Ring
|Unslotted:
* None
Slotted:
* Reduces damage taken from Undead race by 1%
|Unslotted:
* Mdef +3
* Regains 13 HP for each enemy killed
Slotted:
* Reduces damage taken from Undead race by 1%
* Mdef +3
* Regains 13 HP for each enemy killed
|-
|[[File:Eye of Dullahan.gif]] Eye of Dullahan
|
* Reduces damage taken from Undead and Demon monsters by 4%
* Grants immunity to Poison status
|
* Reduces damage taken from Undead and Demon monsters by 4%
* Grants immunity to Poison status
* DEX +1 for every 9 points of Crit
|-
|[[File:Eye Stone Ring.gif]] Eye Stone Ring
|
* Crit +2
* MaxSP +25
|
*'''No changes'''
|-
|[[File:Foot Ring.gif]] Foot Ring
|
* VIT +3
* Natural HP Recovery +10%
|
* VIT +3
* MaxHP +3%
* Natural HP Recovery +30%
Drop from: Dryad
|-
|[[File:Fresh Fish.gif]] Fresh Fish
|
* Hit +3
|
* Hit +7
* Crit +2
* Perfect Dodge +1 for every 10 points of Crit
Drop from: Phen
|-
|[[File:Gauntlet of Hit.gif]] Gauntlet of Hit
|
* STR +1
* Hit +15
|
* STR +3
* Hit +15
* Melee damage +5% if Hit is 400 or higher
Drop from: Iron Fist
|-
|[[File:Iron Wrist.gif]] Iron Wrist
|
* Def +1
* Bash and Mammonite damage +6%
|
* Def +10
* Bash and Mammonite damage +10%
* Soft Def and Mdef +35
|-
|[[File:Kafra Ring.gif]] Kafra Ring
|
* STR, AGI, INT, LUK +1
* Mdef +1
|
* All stats +1
* Aspd +1
* Mdef +2
Drop from: Alice
|-
|[[File:Lantern of Hope.gif]] Lantern of Hope
|
* STR +2
* Adds a 10% resistance against Blind status
|
* STR +2
* Adds a 10% resistance against Blind status
* Blind duration -50%
* Atk +1 for every 25 points of Hit
Drop from: Lude
|-
|[[File:Lesser Elemental Ring.gif]] Lesser Elemental Ring
|
* All stats +1
* Adds 1~10% chance of autocasting Skills when attacking or attacked
|
* All stats +1
* Adds 1~10% chance of autocasting Skills when attacking or attacked
* Mdef +7
|-
|[[File:Librarian Glove.gif]] Librarian Glove
|
* MaxSP +20
Pocket Watch + Ancient Magic/Principles of Magic set:
* INT +5
* Aspd +5%
* MaxHP +700
|
* MaxSP +20
* DEX +1
* INT +1
Pocket Watch + Ancient Magic/Principles of Magic set:
* INT +5
* Aspd +10%
* MaxHP +700
|-
|[[File:Linen Glove.gif]] Linen Glove
|
* AGI +2
* DEX +1
* Mdef +1
Improved Tights set:
* Perfect Dodge +5
|
*'''No changes'''
|-
|[[File:Lunatic Brooch.gif]] Lunatic Brooch
|Luna Bow set:
* DEX +1
* MaxSP +50
* Natural SP Recovery +10%
|
* DEX +2
* Mdef +2
Luna Bow set:
* DEX +4
* MaxSP +50
* Natural SP Recovery +10%
|-
|[[File:Matyr's Leash.gif]] Matyr's Leash
|
* AGI +1
|
* AGI +2
* Aspd +2%
* Flee +1 for every 7 points of base DEX
|-
|[[File:Occult Incense.gif]] Occult Incense
|
* INT +1
* AGI +1
|
* INT +1
* AGI +2
* Matk +1 for every 15 points of Flee
Drop from: Tengu
|-
|[[File:Sacred Incense.gif]] Sacred Incense
|
* STR +1
* LUK +1
|
* STR +1
* LUK +2
* Critical damage +1% for every 12 points of base STR
Drop from: Loli Ruri
|-
|[[File:Orlean's Gloves.gif]] Orlean's Glove
|
* DEX +2
* Matk +3%
Orlean's Server set:
* Casting time -10%
|
* DEX +2
* Matk +3%
Orlean's Server set:
* Casting time -7%
|-
|[[File:Pinguicula Corsage.gif]] Pinguicula Corsage
|
* Mdef +2
* MaxSP +25
|
*'''No changes'''
|-
|[[File:Pocket Watch.gif]] Pocket Watch
|Monocle/Eye Pach + Memory Book set:
* Matk +7%
* Natural HP and SP Recovery +15%
Librarian Gloves + Ancient Magic/Principles of Magic set:
*INT +5
* Aspd +5%
* MaxHP +700
|
* Casting time -2%
Monocle/Eye Pach + Memory Book set:
* Matk +10%
* Natural HP and SP Recovery +15%
Librarian Gloves + Ancient Magic/Principles of Magic set:
*INT +5
* Aspd +10%
* MaxHP +700
|-
|[[File:Red Silk Seal.gif]] Red Silk Seal
|Spectral Spear set:
* Increases resistance to Confusion status by 95%
|
* Atk +3%
* Aspd +3%
Spectral Spear set:
* Grants immunity to Confusion status
|-
|[[File:Renown Archer's Glove.gif]] Renown Archer's Glove
|
* DEX +1
* Crit +5
* Hit + 5
|
* DEX +2
* Crit +2
* Hit + 5
* Long range attack damage +2%
Drop from: Wootan Shooter
|-
|[[File:Seal of Continental Guard.gif]] Seal of Continental Guard
|
* MaxHP +50
* Aspd +3%
|
* MaxHP +120
* Aspd +3%
|-
|[[File:Rune Spellstone.gif]] Rune Spellstone
|
* MaxSP +50
* Casting time -1%
|
*'''No changes'''
|-
|[[File:Shinobi Sash.gif]] Shinobi Sash
|
* STR +1
* AGI +1
* Mdef +1
Ninja Suit set:
* MaxHP +300
* SP cost of skills -20%
|
* STR +2
* AGI +2
* Mdef +5
Ninja Suit set:
* MaxHP +300
* SP cost of skills -20%
|-
|[[File:Sprint Ring.gif]] Sprint Ring
|
* Casting time -10%
* After cast delay -5%
Sprint set:
* MaxHP +7%
* Max SP +7%
* Reduces casting time by 3%
* Reduces After cast delay by 15%
|
* VIT +2
* DEX +1
* Casting time -2%
* After cast delay -5%
Sprint set:
* MaxHP +7%
* Max SP +7%
* Reduces casting time by 3%
* Reduces After cast delay by 5%
|-
|[[File:The Sign.gif]] The Sign
|
* Atk +5%
* Matk +5%
|
* Atk +7%
* Matk +5%
|-
|[[File:Thief Handcuff.gif]] Thief Handcuff
|
* Slot: 1
* Atk +5
Bloodied Shackle Ball set:
* Atk +10
Shackles set:
* Atk +1 for each refine level of Shackles
Dark Blinder set:
* Atk +10
|
*'''No changes'''
Drop from: Phendark
|-
|[[File:Warrior's Shining Ring.gif]] Warrior's Shining Ring
|
* Slot: 0
* Atk +10
* Natural SP Recovery +5%
|
* Slot: 0
* Atk +12
* Matk +12
* Natural HP Recovery +15%
* Natural SP Recovery +5%
Drop from: Dullahan
|-
|[[File:Waterdrop Brooch.gif]] Waterdrop Brooch
|
* Slot: 1
* MaxHP +1%
* Mdef +2
* Reduces Water property damage taken by 5%
|
* Slot: 1
* MaxHP +2%
* Mdef +2
* Reduces Water property damage taken by 5%
|-
|[[File:Hurt Mind.gif]] [[Adapted MvP#Celine Kimi|Hurt Mind]]
|
* Renewal stats
|
* Level Requirement: 80
* Slot: 1
* MaxSP +10
* Regains 4 SP every 10 seconds
Kind Heart set:
* MaxHP +120
* MaxSP +10
* All stats +1
Drop from: [[Adapted MvP#Celine Kimi|Celine Kimi]] (Closed Mind Box)
|-
|[[File:Kind Heart.gif]] [[Adapted MvP#Celine Kimi|Kind Heart]]
|
* Renewal stats
|
* Level Requirement: 80
* Slot: 1
* MaxHP +120
* Regains 80 HP every 10 seconds
Hurt Mind set:
* MaxHP +120
* MaxSP +10
* All stats +1
Drop from: [[Adapted MvP#Celine Kimi|Celine Kimi]] (Closed Mind Box)
|-
|[[File:Red Lantern.png]] Red Lantern
|
* Renewal stats
|
* Level Requirement: 80
* Slot: 1
* Enables use of Lv1 Sight
* Adds a 0.5% chance to drop Alcohol, Detrimindexta or Karvodailnirol from monsters
Drop from: [[Adapted MvP#Celine Kimi|Celine Kimi]]
|-
|[[File:Demon Wing.gif]] Demon Wing
|
* Renewal stats
|
* Level Requirement: 70
* Slot: 1
* Flee +10
Skin of Ventus set:
* Perfect Dodge +10
Drop from: [[Adapted MvP#Jitterbug|Jitterbug]]
|-
|[[File:Light of Cure.gif]] Light of Cure
|
* Renewal stats
|
* Level Requirement: 85
* Slot: 0
* VIT +2
* Power of Healing skills +7%
* Mdef +4
Drop from: [[Adapted Maps#Flame Basin|Fire Sandman]]
|-
|[[File:Magician's Gloves.png]] Magician's Gloves
|
* Renewal stats
|
* Level Requirement: 80
* Slot: 1
* Mdef +2
* Fire, Water, Earth, Wind and Ghost magic damage +3%
Drop from: [[Adapted Maps#Flame Basin|Fire Frilldora]]
|-
|[[File:Falconer Claw.png]] Falconer Claw
|
* Renewal stats
|
* Level Requirement: 80
* Slot: 1
* DEX +1
* Blitz Beat damage +1% for each level of Steel Crow
Falconer Glove + Falconer Flute set:
* Falcon Assault damage +7%
Drop from: [[Adapted Maps#Flame Basin|Fire Condor]]
|-
|[[File:Falconer Glove.png]] Falconer Glove
|
* Renewal stats
|
* Level Requirement: 80
* Slot: 1
* DEX +1
* SP cost of skills -7%
Falconer Claw + Falconer Flute set:
* Falcon Assault damage +7%
Drop from: [[Adapted Maps#Prontera Prison|Watcher]]
|-
|[[File:Assassin Handcuffs.gif]] Assassin Handcuffs
|
* Renewal stats
|
* Assassin and Ninja classes
* Level Requirement: 80
* Slot: 1
* MaxSP +20
* Crit +3
Krishna set:
* Atk +25
* Flee -25
Chakram set:
* Crit +4
* Critical damage +10%
* MaxHP -10%
Drop from: [[Adapted MvP#Coelacanth|Coelacanth]]
|-
|[[File:Assassin's Despair.png]] Assassin's Despair
|
* Renewal stats
|
* Level Requirement: 85
* Slot: 1
* Assassin and Ninja classes
* Aspd +1
* Critical damage +3%
Drop from: [[Adapted MvP#Muspellskoll|Muspellskoll]]
|-
|[[File:Vesper Core.gif]] Vesper Core 01
|
* Def +1
* Mdef +3
* INT +2
* MaxSP +5%
|
* Def +10
* Mdef +4
* INT +4
* Matk +10
|-
|[[File:Vesper Core.gif]] Vesper Core 02
|
* Def +1
* Mdef +3
* STR +3
* Atk +10
|
* Def +10
* Mdef +4
* STR +4
* Atk +10
|-
|[[File:Vesper Core.gif]] Vesper Core 03
|
* Def +1
* Mdef +3
* AGI +3
* Flee +5
|
* Def +10
* Mdef +4
* AGI +4
* Flee +10
|-
|[[File:Vesper Core.gif]] Vesper Core 04
|
* Def +1
* Mdef +3
* DEX +3
* Hit +10
|
* Def +10
* Mdef +4
* DEX +4
* Hit +10
|-
|[[File:Golden Orb.png]] Golden Orb
|
* Renewal stats
|
* Classes: Transcendent Wizard, Sage and Soul Linker
* Def: 2
* Mdef +4
* INT +2, AGI +2
* Wind elemental resistance +5%
* Adds a 5% chance of auto casting Lv3 Jupitel Thunder when taking damage
Golden Staff set:
* Wind magic damage +2% for each refine level of Staff
* Earth magic damage -2% for each refine level of Staff
* Earth resistance -3% for each refine level of Staff
Drop from: [[Adapted MvP#Dark Savant|Dark Savant]]
|-
|[[File:Aqua orb.png]] Aqua Orb
|
* Renewal stats
|
* Classes: Transcendent Wizard, Sage and Soul Linker
* Def: 2
* Mdef +4
* INT +2, DEX +2
* Water elemental resistance +5%
* Adds a 5% chance of auto casting Lv3 Frost Nova when taking damage
Aqua Staff set:
* Water magic damage +2% for each refine level of Staff
* Wind magic damage -2% for each refine level of Staff
* Wind resistance -3% for each refine level of Staff
|-
|[[File:Crimson Orb.png]] Crimson Orb
|
* Renewal stats
|
* Classes: Transcendent Wizard, Sage and Soul Linker
* Def: 2
* Mdef +4
* INT +2, LUK +2
* Fire elemental resistance +5%
* Adds a 5% chance of auto casting Lv3 Sightrasher when taking damage
Crimson Staff set:
* Fire magic damage +2% for each refine level of Staff
* Water magic damage -2% for each refine level of Staff
* Water resistance -3% for each refine level of Staff
Drop from: [[Adapted MvP#Boss Meow|Boss Meow]]
|-
|[[File:Forest orb.png]] Forest Orb
|
* Renewal stats
|
* Classes: Transcendent Wizard, Sage and Soul Linker
* Def: 2
* Mdef +4
* INT +2, VIT +2
* Earth elemental resistance +5%
* Adds a 5% chance of auto casting Lv3 Quagmire when taking damage
Forest Staff set:
* Earth magic damage +2% for each refine level of Staff
* Fire magic damage -2% for each refine level of Staff
* Fire resistance -3% for each refine level of Staff
|-
|[[File:Megingjard.gif]] Megingjard
|
* STR +40
* Additional STR +1 for every 5 base levels
* Mdef +7
* Physical damage against Boss monsters +10% if base STR is 120 or higher
|
* STR +40
* Additional STR +1 for every 5 (Base Level + 1)
* Mdef +7
* Physical damage against Boss monsters +20% if base STR is 95 or higher
|-
|[[File:Brisingamen.gif]] Brisingamen
|
|
* STR, AGI, VIT, INT, DEX +6
* LUK +10
* Mdef +5
* Healing power of skills +6%
|
|
* STR, AGI, VIT, INT, DEX +8
* LUK +20
* Mdef +20
* Healing power of skills +20%
* Casting time -8%
* Enables use of Epiclesis Lv5 (Ancilla requirement has been removed)
|}
|}
 

Latest revision as of 23:30, 28 October 2024

Access wallpapers.jpg

Overview

The beautiful treasures, accessories are designed to complement builds with missing stats or enhance the strong points of the character.

In RO Enhanced, stats don't have such a significant impact as in servers with classical mechanics. So we have increased the stat bonuses of almost all accessories and also added previously unused ones, so that you can create the most unique builds!

Accessories.png Accessory List

Item Classic stats Enhanced stats
Glove.png Glove
  • Unslotted: DEX +2
  • Slotted: DEX +1
  • Unslotted: DEX +4
  • Slotted: DEX +2
Ring.gif Ring
  • Unslotted: STR +2
  • Slotted: STR +1
  • Unslotted: STR +4
  • Slotted: STR +2
Earring.gif Earring
  • Unslotted: INT +2
  • Slotted: INT +1
  • Unslotted: INT +4
  • Slotted: INT +2
Necklace.gif Necklace
  • Unslotted: VIT +2
  • Slotted: VIT +1
  • Unslotted: VIT +4
  • Slotted: VIT +2
Brooch.png Brooch
  • Unslotted: AGI +2
  • Slotted: AGI +1
  • Unslotted: AGI +4
  • Slotted: AGI +2
Rosary.gif Rosary
  • Unslotted: LUK +2, Mdef +5
  • Slotted: LUK +1, Mdef +3
  • Unslotted: LUK +4, Mdef +5
  • Slotted: LUK +2, Mdef +3
Clip.gif Clip
  • MaxSP +10
  • MaxSP +10
  • Natural SP Recovery +4%
Acolyte Figure.gif Acolyte Figure
  • INT +1

Acolyte class:

  • MaxSP +50
  • INT +3

Acolyte class:

  • MaxSP +50
  • Healing power +5%
Archer Figure.gif Archer Figure
  • DEX +1

Archer class:

  • ATK +10
  • DEX +3

Archer and Gunslinger class:

  • ATK +10
Mage Figure.gif Mage Figure
  • INT +1

Magician class:

  • Natural SP Recovery +5%
  • INT +3

Magician and Soul Linker class:

  • Natural SP Recovery +7%
Swordman Figure.gif Swordman Figure
  • VIT +1

Swordsman class:

  • Def +2
  • VIT +3

Swordsman and Taekwon class:

  • Def +30
Thief Figure.gif Thief Figure
  • AGI +1

Thief class:

  • Aspd +3%
  • AGI +3

Thief and Ninja class:

  • Aspd +3%
Merchant Figure.gif Merchant Figure
  • STR +1

Merchant class:

  • Crit +5
  • STR +3

Merchant class:

  • Crit +5
Novice Figure.gif Novice Figure
  • MaxHP +70

Novice class:

  • MaxHP +30
  • MaxHP +300

Novice and Super Novice class:

  • All stats +2
  • Mdef +5
Safety Ring.gif Safety Ring
  • Def +3
  • Mdef +3
  • Def +40
  • Mdef +8
Ring of Resonance.gif Ring of Resonance
  • AGI +2
  • VIT +1
  • Mdef +2
  • Add a 2~5% chance of autocasting Skills when attacked
  • AGI +4
  • VIT +2
  • Mdef +7
  • Add a 2~5% chance of auto casting Skills when attacked
Ring of Flame Lord.gif Ring of Flame Lord
  • STR +2
  • VIT +1
  • Atk +15
  • Increases resistance to Fire Property by 10%
  • Adds a 2~3% chance of autocasting Skills when attacking
  • STR +4
  • VIT +2
  • Atk +15
  • Increases resistance to Fire Property by 10%
  • Adds a 2~3% chance of autocasting Skills when attacking
Icarus Wings.gif Icarus Wing
  • Rebirth Hunter class
  • MaxSP +50
  • DEX +3

Bowman Scarf set:

  • SP cost of skills -25%
  • Rebirth Hunter, Rogue and Gunslinger classes
  • MaxSP +50
  • DEX +4

Bowman Scarf set:

  • SP cost of skills -25%
  • Long range damage +3%
Bowman Scarf.gif Bowman Scarf
  • Rebirth Hunter class
  • MaxSP +50
  • DEX +3

Icarus Wing set:

  • SP cost of skills -25%
  • Rebirth Hunter, Rogue and Gunslinger classes
  • MaxSP +50
  • DEX +4

Icarus Wing set:

  • SP cost of skills -25%
  • Long range damage +3%
Spiritual Ring.gif Spiritual Ring
  • INT +2
  • DEX +1
  • INT +3
  • DEX +2

Clip / Rosary set, Divine Cross set, Soul Staff / Wizardry Staff set:

  • No changes
Novice Armlet.gif Novice Armlet
  • None
  • All stats +1
  • SP +60
Nile Rose.gif Nile Rose
  • MaxHP +10
  • MaxHP +120
Morpheus' Bracelet.gif Morpheus' Bracelet
  • INT +1
  • MaxSP +5%

Morpheus set:

  • INT +5
  • Mdef +11
  • MaxSP +20%
  • Cast can not be interrupted
  • Increases Casting Time by 25%
  • INT +3
  • MaxSP +5%

Morpheus set:

  • INT +10
  • Mdef +11
  • MaxSP +20%
  • Cast can not be interrupted
  • Increases Casting Time by 20%
Morpheus' Ring.gif Morpheus' Ring
  • INT +1
  • MaxSP +5%

Morpheus set:

  • INT +5
  • Mdef +11
  • MaxSP +20%
  • Cast can not be interrupted
  • Increases Casting Time by 25%
  • INT +3
  • MaxSP +5%

Morpheus set:

  • INT +10
  • Mdef +11
  • MaxSP +20%
  • Cast can not be interrupted
  • Increases Casting Time by 20%
Morrigane's Belt.gif Morrigane's Belt
  • Atk +5
  • Crit +3

Morrigane set:

  • STR +2
  • LUK +9
  • Crit +13
  • Atk +18
  • Perfect Dodge + 13
  • Atk +10
  • Crit +6

Morrigane set:

  • STR +4
  • LUK +9
  • Crit +13
  • Atk +18
  • Perfect Dodge + 13
  • Critical damage +13%
Morrigane's Pendant.gif Morrigane's Pendant
  • STR +2
  • Crit +3

Morrigane set:

  • STR +2
  • LUK +9
  • Crit +13
  • Atk +18
  • Perfect Dodge + 13
  • STR +4
  • Crit +6

Morrigane set:

  • STR +4
  • LUK +9
  • Crit +13
  • Atk +18
  • Perfect Dodge + 13
  • Critical damage +13%
Bow Thimble.gif Bow Thimble
  • Archer class
  • Long range damage +3%
  • Archer, Rogue and Gunslinger classes
  • Unslotted: Long range damage +5%
  • Slotted: Long range damage +3%
Angelic Ring.gif Angelic Ring
  • INT +2
  • DEX +1
  • 10% to incraese Healing power by 20% when using Healing skills
  • Mdef +2
  • INT +2
  • DEX +1
  • Heal, Sanctuary, Potion Pitcher and Slim Potion Pitcher Healing power +7%
  • Mdef +6
Armor Charm.gif Armor Charm
  • Jobs: Swordman, Merchant, Thief
  • Level Requirement: 1
  • MaxHP +50

Padded Armor set:

  • Def +5
  • MaxHP +150
  • Jobs: All except Novice
  • Level Requirement: 50
  • MaxHP +250
  • Misc damage taken -4%

Padded Armor set:

  • Def +30
  • MaxHP +250
  • Melee damage taken -4%Observer combo:
  • MaxSP +50
  • Magic damage taken -4%
Bison Horn.gif Bison Horn
  • AGI +2
  • AGI +2
  • Atk +8 if base AGI is 80 or higher
Belcarf.gif Belcarf
  • DEX +2
  • INT +1
  • DEX +2
  • INT +1
  • Matk +1 for every 5 points of base DEX

Drop from: Disguise

Belt.gif Belt
  • None
  • Max Weight +500
  • Atk +10 if base STR is 90 or higher
Black Cat.gif Black Cat
  • DEX +3

Rogue's Treasure set:

  • Increases damage against Large size enemies by 8%
  • Hit +1 for every 2 refine levels of the weapon
  • Casting time -1% for every 2 refine levels of the weapon
  • DEX +5

Rogue's Treasure set:

  • Weapon Atk against Large size enemies +8%
  • Hit +2 for each refine level of the weapon
  • Casting time -1% for each refine level of the weapon
Cold Heart.gif Cold Heart
  • Rebirth Assassin class
  • AGI +3

Rogue's Treasure set:

  • Increases damage against Medium size enemies by 8%
  • Aspd +1% for every 2 refine levels of the weapon
  • Rebirth Assassin and Ninja classes
  • AGI +3

Rogue's Treasure set:

  • Weapon Atk against Medium size enemies +8%
  • Aspd +1% for each refine level of the weapon
Rogue's Treasure.gif Rogue's Treasure If base STR >= 90:
  • Hit +10
  • Flee +10

If base AGI >= 90:

  • Atk +10
  • Crit+ 10
If base STR >= 90:
  • Hit +12
  • Flee +12

If base AGI >= 90:

  • Atk +12
  • Crit+ 12
Bloodied Shackle Ball.gif Bloodied Shackle Ball Shackles set:
  • Atk +50
  • No changes
Bradium Brooch.gif Bradium Brooch
  • AGI +1
  • Aspd +2%
  • Flee +4
  • Crit +4 if base AGI is 120 or higher
  • AGI +1
  • Aspd +2%
  • Flee +4
  • Crit +4 if base AGI is 80 or higher
Bradium Earring.gif Bradium Earring
  • INT +1
  • DEX +1
  • Matk +2%
  • No changes
Bradium Ring.gif Bradium Ring
  • STR +1
  • VIT +1
  • Atk +5
  • No changes
Buffalo Horn.gif Buffalo Horn
  • Aspd +1

Bison Horn set:

  • Additional Aspd +1
  • No changes

Drop from: Majoruros

Celebrant's Mitte.gif Celebrant's Mitten
  • INT +1
  • INT +2
  • DEX +1
  • Casting time -1% for every 30 points of base INT
Critical Ring.gif Critical Ring
  • Crit +5
  • Crit +5
  • Crit shield +10
  • Critical damage +4%
Cursed Brooch.gif Cursed Brooch
  • Crit +6
  • Adds a 0.5% chance to Curse yourself when attacking
  • Crit +13
  • Adds a 0.5% chance to Curse yourself when attacking
  • Weapon Atk against Cursed enemies +13%
Cursed Hand.gif Cursed Hand
  • Hit +10
  • Natural HP Recovery +20%
  • Adds a 3% chance to autocast Lv1 Critical Wounds with attacks
  • Hit +10
  • Natural HP Recovery +20%
  • Adds a 7% chance to autocast Lv1 Critical Wounds with attacks
  • Melee damage dealt +3%
Cursed Star.gif Cursed Star
  • Transcendent Archer class
  • DEX +2
  • LUK - 1
  • Mdef +3
  • Adds a 2% chance to inflict Curse on the enemy with ranged attacks

Cursed Lyre set:

  • Atk +25
  • Adds an additional 2% chance of causing Curse on enemies with attacks
  • Transcendent Archer, Rogue and Gunslinger classes
  • DEX +3
  • LUK - 1
  • Mdef +3
  • Adds a 2% chance to inflict Curse on the enemy with ranged attacks
  • Long range attack damage +2%

Cursed Lyre set:

  • Atk +25
  • Adds an additional 2% chance of causing Curse on enemies with attacks
  • Long range damage taken -6%
Death Loop.gif Death Loop
  • Crit +5
  • Crit +7
Diabolus Ring.gif Diabolus Ring
  • MaxHP +100
  • MaxSP +100
  • Increases the power of healing skills by 5%
  • Increases Physical Damage against Satan Morroc by 10%

Diabolus Armor or Diabolus Manteau set:

  • Atk +3%
  • Matk +3%
  • No changes
Expert Ring.gif Expert Ring
  • After cast delay -5%
  • SP cost of skills +5%
  • Mdef +3
  • After cast delay -7%
  • SP cost of skills +5%
  • Regains 1 SP for each enemy killed
Skull Ring.gif Skull Ring Unslotted:
  • None

Slotted:

  • Reduces damage taken from Undead race by 1%
Unslotted:
  • Mdef +3
  • Regains 13 HP for each enemy killed

Slotted:

  • Reduces damage taken from Undead race by 1%
  • Mdef +3
  • Regains 13 HP for each enemy killed
Eye of Dullahan.gif Eye of Dullahan
  • Reduces damage taken from Undead and Demon monsters by 4%
  • Grants immunity to Poison status
  • Reduces damage taken from Undead and Demon monsters by 4%
  • Grants immunity to Poison status
  • DEX +1 for every 9 points of Crit
Eye Stone Ring.gif Eye Stone Ring
  • Crit +2
  • MaxSP +25
  • No changes
Foot Ring.gif Foot Ring
  • VIT +3
  • Natural HP Recovery +10%
  • VIT +3
  • MaxHP +3%
  • Natural HP Recovery +30%

Drop from: Dryad

Fresh Fish.gif Fresh Fish
  • Hit +3
  • Hit +7
  • Crit +2
  • Perfect Dodge +1 for every 10 points of Crit

Drop from: Phen

Gauntlet of Hit.gif Gauntlet of Hit
  • STR +1
  • Hit +15
  • STR +3
  • Hit +15
  • Melee damage +5% if Hit is 400 or higher

Drop from: Iron Fist

Iron Wrist.gif Iron Wrist
  • Def +1
  • Bash and Mammonite damage +6%
  • Def +10
  • Bash and Mammonite damage +10%
  • Soft Def and Mdef +35
Kafra Ring.gif Kafra Ring
  • STR, AGI, INT, LUK +1
  • Mdef +1
  • All stats +1
  • Aspd +1
  • Mdef +2

Drop from: Alice

Lantern of Hope.gif Lantern of Hope
  • STR +2
  • Adds a 10% resistance against Blind status
  • STR +2
  • Adds a 10% resistance against Blind status
  • Blind duration -50%
  • Atk +1 for every 25 points of Hit

Drop from: Lude

Lesser Elemental Ring.gif Lesser Elemental Ring
  • All stats +1
  • Adds 1~10% chance of autocasting Skills when attacking or attacked
  • All stats +1
  • Adds 1~10% chance of autocasting Skills when attacking or attacked
  • Mdef +7
Librarian Glove.gif Librarian Glove
  • MaxSP +20

Pocket Watch + Ancient Magic/Principles of Magic set:

  • INT +5
  • Aspd +5%
  • MaxHP +700
  • MaxSP +20
  • DEX +1
  • INT +1

Pocket Watch + Ancient Magic/Principles of Magic set:

  • INT +5
  • Aspd +10%
  • MaxHP +700
Linen Glove.gif Linen Glove
  • AGI +2
  • DEX +1
  • Mdef +1

Improved Tights set:

  • Perfect Dodge +5
  • No changes
Lunatic Brooch.gif Lunatic Brooch Luna Bow set:
  • DEX +1
  • MaxSP +50
  • Natural SP Recovery +10%
  • DEX +2
  • Mdef +2

Luna Bow set:

  • DEX +4
  • MaxSP +50
  • Natural SP Recovery +10%
Matyr's Leash.gif Matyr's Leash
  • AGI +1
  • AGI +2
  • Aspd +2%
  • Flee +1 for every 7 points of base DEX
Occult Incense.gif Occult Incense
  • INT +1
  • AGI +1
  • INT +1
  • AGI +2
  • Matk +1 for every 15 points of Flee

Drop from: Tengu

Sacred Incense.gif Sacred Incense
  • STR +1
  • LUK +1
  • STR +1
  • LUK +2
  • Critical damage +1% for every 12 points of base STR

Drop from: Loli Ruri

Orlean's Gloves.gif Orlean's Glove
  • DEX +2
  • Matk +3%

Orlean's Server set:

  • Casting time -10%
  • DEX +2
  • Matk +3%

Orlean's Server set:

  • Casting time -7%
Pinguicula Corsage.gif Pinguicula Corsage
  • Mdef +2
  • MaxSP +25
  • No changes
Pocket Watch.gif Pocket Watch Monocle/Eye Pach + Memory Book set:
  • Matk +7%
  • Natural HP and SP Recovery +15%

Librarian Gloves + Ancient Magic/Principles of Magic set:

  • INT +5
  • Aspd +5%
  • MaxHP +700
  • Casting time -2%

Monocle/Eye Pach + Memory Book set:

  • Matk +10%
  • Natural HP and SP Recovery +15%

Librarian Gloves + Ancient Magic/Principles of Magic set:

  • INT +5
  • Aspd +10%
  • MaxHP +700
Red Silk Seal.gif Red Silk Seal Spectral Spear set:
  • Increases resistance to Confusion status by 95%
  • Atk +3%
  • Aspd +3%

Spectral Spear set:

  • Grants immunity to Confusion status
Renown Archer's Glove.gif Renown Archer's Glove
  • DEX +1
  • Crit +5
  • Hit + 5
  • DEX +2
  • Crit +2
  • Hit + 5
  • Long range attack damage +2%

Drop from: Wootan Shooter

Seal of Continental Guard.gif Seal of Continental Guard
  • MaxHP +50
  • Aspd +3%
  • MaxHP +120
  • Aspd +3%
Rune Spellstone.gif Rune Spellstone
  • MaxSP +50
  • Casting time -1%
  • No changes
Shinobi Sash.gif Shinobi Sash
  • STR +1
  • AGI +1
  • Mdef +1

Ninja Suit set:

  • MaxHP +300
  • SP cost of skills -20%
  • STR +2
  • AGI +2
  • Mdef +5

Ninja Suit set:

  • MaxHP +300
  • SP cost of skills -20%
Sprint Ring.gif Sprint Ring
  • Casting time -10%
  • After cast delay -5%

Sprint set:

  • MaxHP +7%
  • Max SP +7%
  • Reduces casting time by 3%
  • Reduces After cast delay by 15%
  • VIT +2
  • DEX +1
  • Casting time -2%
  • After cast delay -5%

Sprint set:

  • MaxHP +7%
  • Max SP +7%
  • Reduces casting time by 3%
  • Reduces After cast delay by 5%
The Sign.gif The Sign
  • Atk +5%
  • Matk +5%
  • Atk +7%
  • Matk +5%
Thief Handcuff.gif Thief Handcuff
  • Slot: 1
  • Atk +5

Bloodied Shackle Ball set:

  • Atk +10

Shackles set:

  • Atk +1 for each refine level of Shackles

Dark Blinder set:

  • Atk +10
  • No changes

Drop from: Phendark

Warrior's Shining Ring.gif Warrior's Shining Ring
  • Slot: 0
  • Atk +10
  • Natural SP Recovery +5%
  • Slot: 0
  • Atk +12
  • Matk +12
  • Natural HP Recovery +15%
  • Natural SP Recovery +5%

Drop from: Dullahan

Waterdrop Brooch.gif Waterdrop Brooch
  • Slot: 1
  • MaxHP +1%
  • Mdef +2
  • Reduces Water property damage taken by 5%
  • Slot: 1
  • MaxHP +2%
  • Mdef +2
  • Reduces Water property damage taken by 5%
Hurt Mind.gif Hurt Mind
  • Renewal stats
  • Level Requirement: 80
  • Slot: 1
  • MaxSP +10
  • Regains 4 SP every 10 seconds

Kind Heart set:

  • MaxHP +120
  • MaxSP +10
  • All stats +1

Drop from: Celine Kimi (Closed Mind Box)

Kind Heart.gif Kind Heart
  • Renewal stats
  • Level Requirement: 80
  • Slot: 1
  • MaxHP +120
  • Regains 80 HP every 10 seconds

Hurt Mind set:

  • MaxHP +120
  • MaxSP +10
  • All stats +1

Drop from: Celine Kimi (Closed Mind Box)

Red Lantern.png Red Lantern
  • Renewal stats
  • Level Requirement: 80
  • Slot: 1
  • Enables use of Lv1 Sight
  • Adds a 0.5% chance to drop Alcohol, Detrimindexta or Karvodailnirol from monsters

Drop from: Celine Kimi

Demon Wing.gif Demon Wing
  • Renewal stats
  • Level Requirement: 70
  • Slot: 1
  • Flee +10

Skin of Ventus set:

  • Perfect Dodge +10

Drop from: Jitterbug

Light of Cure.gif Light of Cure
  • Renewal stats
  • Level Requirement: 85
  • Slot: 0
  • VIT +2
  • Power of Healing skills +7%
  • Mdef +4

Drop from: Fire Sandman

Magician's Gloves.png Magician's Gloves
  • Renewal stats
  • Level Requirement: 80
  • Slot: 1
  • Mdef +2
  • Fire, Water, Earth, Wind and Ghost magic damage +3%

Drop from: Fire Frilldora

Falconer Claw.png Falconer Claw
  • Renewal stats
  • Level Requirement: 80
  • Slot: 1
  • DEX +1
  • Blitz Beat damage +1% for each level of Steel Crow

Falconer Glove + Falconer Flute set:

  • Falcon Assault damage +7%

Drop from: Fire Condor

Falconer Glove.png Falconer Glove
  • Renewal stats
  • Level Requirement: 80
  • Slot: 1
  • DEX +1
  • SP cost of skills -7%

Falconer Claw + Falconer Flute set:

  • Falcon Assault damage +7%

Drop from: Watcher

Assassin Handcuffs.gif Assassin Handcuffs
  • Renewal stats
  • Assassin and Ninja classes
  • Level Requirement: 80
  • Slot: 1
  • MaxSP +20
  • Crit +3

Krishna set:

  • Atk +25
  • Flee -25

Chakram set:

  • Crit +4
  • Critical damage +10%
  • MaxHP -10%

Drop from: Coelacanth

Assassin's Despair.png Assassin's Despair
  • Renewal stats
  • Level Requirement: 85
  • Slot: 1
  • Assassin and Ninja classes
  • Aspd +1
  • Critical damage +3%

Drop from: Muspellskoll

Vesper Core.gif Vesper Core 01
  • Def +1
  • Mdef +3
  • INT +2
  • MaxSP +5%
  • Def +10
  • Mdef +4
  • INT +4
  • Matk +10
Vesper Core.gif Vesper Core 02
  • Def +1
  • Mdef +3
  • STR +3
  • Atk +10
  • Def +10
  • Mdef +4
  • STR +4
  • Atk +10
Vesper Core.gif Vesper Core 03
  • Def +1
  • Mdef +3
  • AGI +3
  • Flee +5
  • Def +10
  • Mdef +4
  • AGI +4
  • Flee +10
Vesper Core.gif Vesper Core 04
  • Def +1
  • Mdef +3
  • DEX +3
  • Hit +10
  • Def +10
  • Mdef +4
  • DEX +4
  • Hit +10
Golden Orb.png Golden Orb
  • Renewal stats
  • Classes: Transcendent Wizard, Sage and Soul Linker
  • Def: 2
  • Mdef +4
  • INT +2, AGI +2
  • Wind elemental resistance +5%
  • Adds a 5% chance of auto casting Lv3 Jupitel Thunder when taking damage

Golden Staff set:

  • Wind magic damage +2% for each refine level of Staff
  • Earth magic damage -2% for each refine level of Staff
  • Earth resistance -3% for each refine level of Staff

Drop from: Dark Savant

Aqua orb.png Aqua Orb
  • Renewal stats
  • Classes: Transcendent Wizard, Sage and Soul Linker
  • Def: 2
  • Mdef +4
  • INT +2, DEX +2
  • Water elemental resistance +5%
  • Adds a 5% chance of auto casting Lv3 Frost Nova when taking damage

Aqua Staff set:

  • Water magic damage +2% for each refine level of Staff
  • Wind magic damage -2% for each refine level of Staff
  • Wind resistance -3% for each refine level of Staff
Crimson Orb.png Crimson Orb
  • Renewal stats
  • Classes: Transcendent Wizard, Sage and Soul Linker
  • Def: 2
  • Mdef +4
  • INT +2, LUK +2
  • Fire elemental resistance +5%
  • Adds a 5% chance of auto casting Lv3 Sightrasher when taking damage

Crimson Staff set:

  • Fire magic damage +2% for each refine level of Staff
  • Water magic damage -2% for each refine level of Staff
  • Water resistance -3% for each refine level of Staff

Drop from: Boss Meow

Forest orb.png Forest Orb
  • Renewal stats
  • Classes: Transcendent Wizard, Sage and Soul Linker
  • Def: 2
  • Mdef +4
  • INT +2, VIT +2
  • Earth elemental resistance +5%
  • Adds a 5% chance of auto casting Lv3 Quagmire when taking damage

Forest Staff set:

  • Earth magic damage +2% for each refine level of Staff
  • Fire magic damage -2% for each refine level of Staff
  • Fire resistance -3% for each refine level of Staff
Megingjard.gif Megingjard
  • STR +40
  • Additional STR +1 for every 5 base levels
  • Mdef +7
  • Physical damage against Boss monsters +10% if base STR is 120 or higher
  • STR +40
  • Additional STR +1 for every 5 (Base Level + 1)
  • Mdef +7
  • Physical damage against Boss monsters +20% if base STR is 95 or higher
Brisingamen.gif Brisingamen
  • STR, AGI, VIT, INT, DEX +6
  • LUK +10
  • Mdef +5
  • Healing power of skills +6%
  • STR, AGI, VIT, INT, DEX +8
  • LUK +20
  • Mdef +20
  • Healing power of skills +20%
  • Casting time -8%
  • Enables use of Epiclesis Lv5 (Ancilla requirement has been removed)