Global Changes: Difference between revisions

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* Natural HP Recovery amount increased by 4 times.
* Natural HP Recovery amount increased by 4 times.
* Skills that increase HP and SP Recovery have been improved to recovery HP and SP each 6 seconds instead of 10.
* Skills that increase HP and SP Recovery have been improved to recovery HP and SP each 6 seconds instead of 10.
* Weight limit at which HP and SP stop regenerating increased from 50% to 70%.


=== Skills that can deal Critical damage ===
=== Skills that can deal Critical damage ===

Revision as of 13:50, 2 July 2023

Changes Overview

Some Mechanics in RO Enhanced have been changed to improve gaming quality of life, increase diversity of builds and update some aspects of the gameplay.

The list of changes below covers general changes to the game mechanics. To read about skills remaster please visit the Class Table on the Main Page.

HP and SP Recovery

  • Natural HP and SP Recovery frequency have been accelerated from 8 to 5 seconds.
  • Natural HP Recovery amount increased by 4 times.
  • Skills that increase HP and SP Recovery have been improved to recovery HP and SP each 6 seconds instead of 10.
  • Weight limit at which HP and SP stop regenerating increased from 50% to 70%.

Skills that can deal Critical damage

  1. Pierce
  2. Spear Boomerang
  3. Spear Stab
  4. Head Crush
  5. Holy Cross
  1. Double Attack
  2. Envenom
  3. Grimtooth
  4. Soul Breaker
  5. Backstab
  1. Hammerfall
  2. Cart Trmination
  1. Charge Arrow
  2. Sharp Shooting
  3. Musical Strike
  4. Sling Arrow
  5. Arrow Vulkan
  1. Holy Strike
  2. All Combo skills
  3. Palm Push Strike
  1. All Kick skills
  1. Chain Action
  2. Tracking
  3. Piercing Shot
  4. Bull's Eye
  1. Throw Shuriken
  2. Haze Slasher
  3. Shadow Slash