Homunculus: Difference between revisions
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== | == Amistr skill changes == | ||
[[File: | [[File:AMISTR.gif|frameless]][[File:AMISTR H.gif|frameless]] [[File:AMISTR2.gif|frameless]] [[File:AMISTR H2.gif|frameless]] | ||
{| class="wikitable" | {| class="wikitable" | ||
!Skill | !Skill | ||
Line 91: | Line 91: | ||
!Enhanced | !Enhanced | ||
|- | |- | ||
|[[File: | |[[File:Castling.png|left|frameless]]Castling | ||
| | | | ||
* Max level: 5. | * Max level: 5. | ||
* | * Commands Amistr to switch the location of both itself and its owner with a [20*SkillLv]% chance. | ||
* | * Doesn't work in War of Emperium. | ||
* Cooldown 1 second. | |||
| | | | ||
* Max level: 10. | * Max level: 10. | ||
* | * Commands Amistr to switch the location of both itself and its owner with a [50+5*SkillLv]% chance. | ||
* | * With successful use of the skill, both the character and Amistr cast [[File:Magnum Break.png]]Magnum Break and [[File:Safety Wall.png]]Safety Wall. | ||
* | * Magnum Break and Safety Wall level is equal to the Castling level. | ||
* | * Safety Wall lasts no longer than 2 seconds. | ||
* | * Works in War of Emperium. | ||
* Cooldown 3 seconds. | |||
|- | |- | ||
|[[File: | |[[File:Amistr Bulwark.png|left|frameless]]Amistr Bulwark | ||
| | | | ||
* Max level: 5. | * Max level: 5. | ||
* | * Commands Amistr to temporarily increase VIT of both itself and its owner by [5+5*SkillLv]. | ||
* Skill effect duration [45-5*SkillLv] seconds. | |||
* Skill effect duration [ | * Cooldown 30 seconds. | ||
* Cooldown | * SP cost [15+5*SkillLv]. | ||
* SP cost [ | |||
| | | | ||
* Max level: 10. | * Max level: 10. | ||
* | * Commands Amistr to temporarily increase VIT of both itself and its owner by [2*SkillLv]. | ||
* When using the skill, Amistr applies Devotion Lv1 on its owner. | |||
* | * Skill effect duration 30 seconds. | ||
* Skill effect duration | * Cooldown 30 seconds. | ||
* Cooldown | * SP cost [10+4*SkillLv]. | ||
* SP cost [10+ | |||
|- | |- | ||
|[[File: | |[[File:Adamantium Skin.png|left|frameless]]Adamantium Skin | ||
| | | | ||
* Max level: 5. | * Max level: 5. | ||
* | * Passive skill. | ||
* | * Increases Amistr's MaxHP by [2*SkillLv]%. | ||
* | * Increases Amistr's Natural HP Recovery by [5*SkillLv]%. | ||
* Increases Amistr's Def by [5*SkillLv]. | |||
| | | | ||
* Max level: 10. | * Max level: 10. | ||
* | * Active skill. | ||
* | * Passively increases Amistr's MaxHP by [2*SkillLv]%. | ||
* | * Passively increases Amistr's Natural HP Recovery and HP Recovery from Potion Pitcher by [5*SkillLv]%. | ||
* Skill effect duration | * Passively increases Amistr's Def by [10*SkillLv]. | ||
* Cooldown | * With the active use of the skill, Amistr gains immunity to negative statuses and flinching from enemy attacks. | ||
* SP | * With the active use of the skill, Amistr takes [5*SkillLv]% reduced damage. | ||
* Skill effect duration 15 seconds. | |||
* Cooldown 25 seconds. | |||
* Costs 15 SP. | |||
|- | |- | ||
|[[File: | |[[File:Blood Lust.png|left|frameless]]Blood Lust | ||
| | | | ||
* Max level: 3. | * Max level: 3. | ||
* Commands | * Commands Amistr to temporarily increase its Atk by [20+10*SkillLv]%. | ||
* | * Gains Amistr a [3*SkillLv]% chance to leech 20% of damage dealt as HP with attacks. | ||
* Skill effect duration [1~5] minutes. | |||
* Cooldown [5*SkillLv] minutes. | |||
* Costs 120 SP. | |||
| | | | ||
* Max level: 3. | * Max level: 3. | ||
* Commands | * Commands Amistr to temporarily increase its Atk by [20+10*SkillLv]%. | ||
* Gains Amistr a [3*SkillLv]% chance to leech 20% of damage dealt as HP with attacks. | |||
* Skill effect duration 60 seconds. | |||
* Cooldown 60 seconds. | |||
* Costs 120 SP. | |||
* During the skill effect Amistr has a 15% chance of autocasting following skills with each normal attack: | |||
# [[File:Bowling Bash.png]]Bowling Bash | |||
# [[File:Brandish Spear.png]]Brandish Spear | |||
# [[File:Meteor Assault.png]]Meteor Assault | |||
* | * Bowling Bash, Brandish Spear and Meteor Assault level depend on Castling, Amistr Bulwark и Adamantium Skin level. | ||
|} | |} | ||
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== | == Filir skill changes == | ||
[[File: | [[File:FILIR.gif|frameless]][[File:FILIR H.gif|frameless]] [[File:FILIR2.gif|frameless]][[File:FILIR H2.gif|frameless]] | ||
{| class="wikitable" | {| class="wikitable" | ||
!Skill | !Skill | ||
Line 244: | Line 258: | ||
!Enhanced | !Enhanced | ||
|- | |- | ||
|[[File: | |[[File:Moonlight.png|left|frameless]]Moonlight | ||
| | | | ||
* Max level: 5. | * Max level: 5. | ||
* | * Deals [110+110*SkillLv]% of Melee physical damage to a single target. | ||
* | * SP cost [4*SkillLv]. | ||
* | |||
| | | | ||
* Max level: 10. | * Max level: 10. | ||
* | * Deals [111+100*SkillLv]% of Melee physical damage to all enemies in 3x3 area around a target. | ||
* | * SP cost [2+2*SkillLv]. | ||
* | * Additional Hit bonus +[4*SkillLv]. | ||
* | * Can deal Critical damage. | ||
* | * After cast delay 0.7 seconds. | ||
|- | |- | ||
|[[File: | |[[File:Flitting.png|left|frameless]]Flitting | ||
| | | | ||
* Max level: 5. | * Max level: 5. | ||
* | * Temporarily increases Filir's Atk by [5+5*SkillLv]%. | ||
* Skill effect duration [ | * Temporarily increases Filir's Aspd by [3*SkillLv]%. | ||
* Cooldown | * Skill effect duration [65-5*SkillLv] seconds. | ||
* SP cost [ | * Cooldown [45+15*SkillLv] seconds. | ||
* SP cost [20+10*SkillLv]. | |||
| | | | ||
* Max level: 10. | * Max level: 10. | ||
* | * Temporarily increases Filir's Atk [5+3*SkillLv]%. | ||
* | * Temporarily increases Filir's Aspd by [5+2*SkillLv]%. | ||
* Skill effect duration | * Temporarily increases Filir's Crit by [5+2*SkillLv]. | ||
* Cooldown | * Skill effect duration 60 seconds. | ||
* SP cost [10+ | * Cooldown 60 seconds. | ||
* SP cost [10+5*SkillLv]. | |||
|- | |- | ||
|[[File: | |[[File:Accelerated Flight.png|left|frameless]]Accelerated Flight | ||
| | | | ||
* Max level: 5. | * Max level: 5. | ||
* | * Temporarily increases Filir's Flee by [10+10*SkillLv]. | ||
* Skill effect duration [65-5*SkillLv] seconds. | |||
* | * Cooldown [45+15*SkillLv] seconds. | ||
* | * SP cost [20+10*SkillLv]. | ||
| | | | ||
* Max level: 10. | * Max level: 10. | ||
* | * Temporarily increases Filir's Flee by [10+5*SkillLv]. | ||
* Temporarily increases Filir's Perdect Dodge by [5+2*SkillLv]. | |||
* | * Temporarily increases Filir's Mdef by [10*SkillLv]. | ||
* | * Skill effect duration 60 seconds. | ||
* Cooldown 60 seconds. | |||
* SP cost [10+5*SkillLv]. | |||
* Skill effect duration | |||
* Cooldown | |||
* | |||
|- | |- | ||
|[[File: | |[[File:S.B.R.44.png|left|frameless]]S.B.R.44 | ||
| | | | ||
* Max level: 3. | * Max level: 3. | ||
* Commands | * Commands Filir to deal [100*SkillLv*Intimacy] damage to the target. | ||
* After usage, Homunculus intimacy drops to 2. | |||
* | |||
| | | | ||
* Max level: 3. | * Max level: 3. | ||
* Commands | * Commands Filir to deal [100*SkillLv*Intimacy] damage to the target. | ||
*Requires at least 451 Intimacy. | |||
* After usage, Homunculus intimacy drops by 450 points. | |||
* | |||
|} | |} | ||
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Revision as of 17:07, 15 August 2023
Homunculi Overview
The Homunculus or Homunculi is a special pet which assist Alchemist classes in ways such as a support, an instant partymate, or a sacrifice for the player. Alchemist classes must go through the Bioethics Quest to unlock the appropriate skills required to create a Homunculus. After the quest, the passive skill Bioethics will be available to the player and the rest of the Homunculus skill branch will be available through the distribution of skill points.
Global Homunculi changes
Because of Vanilmirth was by far the best, other Homunculi was hardly used, except purely for the sake of fun. Next enhances designed to bring other homunculi closer to their ideal, the Vanilmirth.
- Amistr, Lif and Filir's stat growth chance and amount are equal to Vanilmirth's.
- Successful brewing bonus (+5%) is given by any Homunculus who has mastered the ultimate skill of at least level 1.
- Homunculi HP and SP Recovery frequency is once every 5 seconds.
- Homunculi can deal Critical damage with attacks.
- Homunculi have 1 Skill point at level 1, and thereafter gain 1 point every 3 levels.
- After using the Teleport by the character or when changing a map, the homunculus is invulnerable as long as the character is invulnerable.
- Race of all Homunculi has been changed to Demihuman for the sake of a balance in PvP.
- Homunculus and it's master shares EXP in proportion 10% to 90%, but Bio Ethics skill can change it to 90% to 10%, so Homunculi can level more easily than before.
Vanilmirth skill changes
Amistr skill changes
Lif skill changes
Filir skill changes
Skill | Original | Enhanced |
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Moonlight |
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Flitting |
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Accelerated Flight |
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S.B.R.44 |
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