Weapons: Difference between revisions

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|Melee
|Melee
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|Jujube Dagger
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* Element: Wind
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* Element: Wind
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* Physical damage against Water enemies +2% for each Job level
|Melee
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|Kindle Dagger
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* Element: Fire
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* Element: Fire
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* Physical damage against Earth enemies +2% for each Job level
|Melee
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|Obsidian Dagger
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* Element: Earth
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* Element: Earth
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* Physical damage against Wind enemies +2% for each Job level
|Melee
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|Fisherman's Dagger
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* Element: Water
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* Element: Water
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* Physical damage against Fire enemies +2% for each Job level
|Melee
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| colspan="4" |'''Magic Daggers'''
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Revision as of 15:51, 6 July 2023

Fight.jpg

Overview

On classic servers there are many Weapons that no one has ever used. For example, even most experienced players would hardly remember Atk parameter of Rapier, Glave, Dirk, Flail or Gentle Breeze Guitar (lol, is it even exists?).

We did a great job of reviewing the stats of all Weapons. Now, for almost every Weapon in the game there is a situation where its use would be justified.

Below you can see tables of changes for each type of Weapons. To check other item changes please visit the Armors, Accessories, Headgears, Cards and Consumables pages.


Note: Atk and Weight parameters are shown only for those Weapons where these values have been changed.

Sucsamad hd.png Daggers

Item Original Stats Enhanced Stats Random Options
Knife.gif Knife
  • None
  • Hit +2 for each refine level
Melee
Cutter.gif Cutter
  • None
  • DEX +1 for every 2 refine levels
Melee
Main Gauche.gif Main Gauche
  • None
  • Crit +2
  • Additional Crit +1 for every 2 refine levels
Melee
Dirk.gif Dirk
  • None
  • Long range damage +1.5% for each refine level
Melee
Dagger.gif Dagger
  • None
  • Enables to use Double Attack Lv5 if refined to +9 or higher
  • Double Attack damage +2% for each refine level
Melee
Stiletto.gif Stiletto
  • None
  • Pierces 3% of target’s Def for each refine level
Melee
Gladius.gif Gladius
  • None
  • Atk +6 against Large enemies for each refine level
Melee
Damascus.gif Damascus
  • Indestructible
  • Indestructible
  • Nullify size penalty if refined to +8 or higher
Melee
Cowardice.gif Cowardice
  • Atk 80
  • Def +5
  • Atk 95
  • Def +30, Mdef +5
  • Soft Def / Mdef +10 for each refine level
Melee
Cinquedea.gif Cinquedea
  • None
  • Aspd +1% for every 5 Job levels
Melee
Assassin Dagger
  • MaxHP +20%
  • MaxSP +15%
  • Shadow element
  • MaxHP +20%
  • MaxSP +15%
  • Shadow element
  • Aspd +5%
Melee
Combat Knife
  • Ignores Defence of Demihuman monsters and Players
  • Decreases damage taken from Demihuman monsters and Players by 10%
  • Increases damage taken from Demons monsters by 10%
  • Balanced
Melee
Cursed Dagger
  • Adds 50% chance of causing Curse status on enemy with attacks.
  • Matk +55
  • Adds 50% chance of causing Curse status on enemy with attacks and spells.
  • Physical damage against Cursed Enemies +150%
  • Magical damage against Cursed enemies +50%
Melee
Dagger of Counter
  • Crit +90
  • Crit +90
  • Crit damage +10% for each refine level
Melee
Dagger of Hunter
  • STR +1, AGI +2, DEX +1
  • Increases Back Stab skill damage by 20%
  • When using Back Stab skill, has a 10% chance of activating Level 10 Bash
  • STR +1, AGI +2, DEX +1
  • Increases Back Stab skill damage by 20%
  • When using Back Stab skill, has a 20% chance of activating Level 10 Bash
Melee
Desert Twilight When equiped with Sandstorm:
  • Increases damage against large size monsters by 30%
  • SP +20
  • Maximum HP +5%
  • Hit +10
  • Adds a small chance of activating 190 Aspd for 7 seconds
When equiped with Sandstorm:
  • Increases damage against large size monsters by 30%
  • SP +100
  • Maximum HP +10%
  • Hit +20
  • Long range damage +10%
  • Resistance against Boss monsters +20%
  • Adds a small chance of activating +100% Aspd for 7 seconds
Melee
Sandstorm
  • None
  • Balanced
Melee
Dragon Killer
  • Pierces Defense of Dragon monster
  • Receive 10% more Experience Points from Dragon monsters
  • Pierces Defense of Dragon monster
  • Receive 10% more Experience Points from Dragon monsters
  • Crit +5 against Dragon monsters for each refine level
Melee
Exorciser
  • Pierces Defense of Demon monsters
  • Adds a 5% resistance against Demon monsters
  • Increases damage from DemiHuman monsters and Players by 10%
  • Pierces Defense of Demon monsters
  • Adds a 5% resistance against Demon monsters
  • Increases damage from DemiHuman monsters and Players by 10%
  • Crit +5 against Demon monsters for each refine level
Melee
Fortune Sword
  • Perfect Dodge +20
  • LUK +5
  • Balanced
Melee
Ginnungagap
  • Blinds an enemy when you attack with a 5% chance
  • Blinds yourself when attacking with a 0.5% chance
  • Blinds an enemy when you attack with a 5% chance
  • Blinds yourself when attacking with a 0.5% chance
  • Physical damage against Blinded enemies +6% for each refine level
Melee
Grimtooth
  • Hard and Soft Def -50%
  • Flee Rate +10
  • Perfect Dodge +5
  • Hard and Soft Def -50%
  • Flee Rate +10
  • Perfect Dodge +5
  • Crit +1 for each point of Perfect Dodge
Melee
Ice Pick
  • Deals more damage depending on the target's Defense
  • Balanced
Melee
Ivory Knife
  • AGI + 2
  • Aspd +3%
  • Has a 3% chance of inflicting Bleeding or Level 1 Critical Wound on the target with attacks
  • AGI + 2
  • Aspd +5%
  • Has a 3% chance of inflicting Bleeding or Level 1 Critical Wound on the target with attacks
  • Bleeding and Critical Wounds chance +1% for each refine level
Melee
Kitchen Knife
  • Crit + 30
  • Increases damage against Demihuman monsters by 3%
  • Add a 50% chance of dropping Meat each time a Brute monster is killed
  • Crit + 30
  • Increases damage against Brute, Demihuman monsters and Players by 30%
  • Add a 50% chance of dropping Meat each time a Brute monster is killed
  • Critical damage +5% for each refine level
Melee
Krieg
  • Adds a 10% chance to inflict Bleeding status on enemy after using Back Stab
  • Increases damage of Back Stab by 15%
  • Balanced
Melee
Mailbreaker
  • Atk 70
  • Adds a 5% chance to Break enemy's Armor with attacks
  • Atk 95
  • Adds a 5% chance to Break enemy's Armor with attacks
Melee
Swordbreaker
  • Atk 70
  • Adds a 5% chance to Break enemy's Weapon with attacks
  • Atk 95
  • Adds a 5% chance to Break enemy's Weapon with attacks
Melee
Poison Knife
  • Atk 65
  • Adds a 30% chance of inflictng Poison status on enemy with attacks
  • Atk 104
  • Adds a 30% chance of inflictng Poison status on enemy with attacks
  • Weapon Atk +15% for each negative status inflicted on enemy
Melee
Scalpel
  • Adds a 5% chance of inflicting Bleeding status on enemy with attacks
  • Adds a 5% chance of inflicting Bleeding status on enemy with attacks
  • Weapon Atk +30% against Bleeding enemies
Melee
Sucsamad
  • Increases damage inflicted on Earth Property by 10%
  • Increases damage inflicted on Wind Property by 10%
  • Indestructible
  • Increases damage inflicted on Earth Property by 10%
  • Increases damage inflicted on Wind Property by 10%
  • Indestructible
  • Atk +7 against Small and Medium targets for each refine level
  • Atk -7 against Large targets for each refine level
Melee
Tooth Blade
  • Adds a 5% chance of autocasting Slow Cast Lv1 (5x5 cells) with attacks
  • Adds a 7% chance of autocasting Slow Cast Lv2 (9x9 cells) with attacks
  • Adds a 5% chance of autocasting Slow Cast Lv1 (5x5 cells) with attacks
  • Adds a 7% chance of autocasting Slow Cast Lv2 (9x9 cells) with attacks
  • Aspd +1 for every 20 points of base INT
Melee
Weeder Knife
  • Atk 80
  • Adds a 15% resistance against Plant monster
  • Increases damage inflicted on Plant monster by 15%
  • Pierces Defense of Plant monster
  • Atk 110
  • Adds a 15% resistance against Plant monster
  • Increases damage inflicted on Plant monster by 15%
  • Pierces Defense of Plant monster
  • Adds a 25% chance to drop Stem from Plant monsters
Melee
Weihna
  • Adds a 10% chance to cause Poison on enemies with Raid
  • Has a 5% chance to gain Atk +10% for 5 seconds when doing melee physical attack
  • Adds a 10% chance to cause Poison on enemies with Raid
  • Has a 15% chance to gain Atk +10% for 10 seconds when doing melee physical attack
Melee
Zeny Knife
  • Atk 64
  • Adds a 40% chance of getting 1~100 Zeny when slain a monster
  • Atk 64
  • Adds a 100% chance of getting 1~100 Zeny when slain a monster
  • Movement speed +25%
  • Enables to use Greed Lv1
Melee
Jujube Dagger
  • Element: Wind
  • Element: Wind
  • Physical damage against Water enemies +2% for each Job level
Melee
Kindle Dagger
  • Element: Fire
  • Element: Fire
  • Physical damage against Earth enemies +2% for each Job level
Melee
Obsidian Dagger
  • Element: Earth
  • Element: Earth
  • Physical damage against Wind enemies +2% for each Job level
Melee
Fisherman's Dagger
  • Element: Water
  • Element: Water
  • Physical damage against Fire enemies +2% for each Job level
Melee
Magic Daggers

 

Sucsamad hd.png Swords

Item Original Stats Enhanced Stats
One-handed Swords

 

Sucsamad hd.png Spears

Item Original Stats Enhanced Stats

 

Sucsamad hd.png Axes

Item Original Stats Enhanced Stats

 

Sucsamad hd.png Maces

Item Original Stats Enhanced Stats

 

Sucsamad hd.png Knuckles

Item Original Stats Enhanced Stats

 

Sucsamad hd.png Staves

Item Original Stats Enhanced Stats

 

Sucsamad hd.png Books

Item Original Stats Enhanced Stats

 

Sucsamad hd.png Bows

Item Original Stats Enhanced Stats

 

Sucsamad hd.png Musical Instruments

Item Original Stats Enhanced Stats

 

Sucsamad hd.png Whips

Item Original Stats Enhanced Stats

 

Sucsamad hd.png Huuma Shurikens

Item Original Stats Enhanced Stats

 

Sucsamad hd.png Guns

Item Original Stats Enhanced Stats