Armors: Difference between revisions
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|[[File:Coat.gif]] Coat | |[[File:Coat.gif]] Coat | ||
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* None | |||
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|- | |- | ||
|[[File:Cotton shirt.gif]] Cotton Shirt | |[[File:Cotton shirt.gif]] Cotton Shirt | ||
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* None | |||
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|- | |- | ||
|[[File:Adventurer’s Suit.gif]] Adventurer's Suit | |[[File:Adventurer’s Suit.gif]] Adventurer's Suit | ||
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* None | |||
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|- | |- | ||
|[[File:Jacket.gif]] Jacket | |[[File:Jacket.gif]] Jacket | ||
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* None | |||
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|- | |- | ||
|[[File:Wooden Mail.gif]] Wooden Mail | |[[File:Wooden Mail.gif]] Wooden Mail | ||
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* None | |||
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|- | |- | ||
|[[File:Padded Armor.gif]] Padded Armor | |[[File:Padded Armor.gif]] Padded Armor | ||
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* None | |||
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|- | |- | ||
|[[File:Scapulare.gif]] Scapulare | |[[File:Scapulare.gif]] Scapulare | ||
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* None | |||
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|- | |- | ||
|[[File:Saint's Robe.gif]] Saint's Robe | |[[File:Saint's Robe.gif]] Saint's Robe | ||
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* Mdef +5 | |||
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|- | |- | ||
|[[File:Silver Robe.gif]] Silver Robe | |[[File:Silver Robe.gif]] Silver Robe | ||
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* None | |||
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|- | |- | ||
|[[File:Chain Mail.gif]] Chain Mail | |[[File:Chain Mail.gif]] Chain Mail | ||
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* None | |||
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|- | |- | ||
|[[File:Full Plate.gif]] Full Plate | |[[File:Full Plate.gif]] Full Plate | ||
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* None | |||
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|- | |- | ||
|[[File:Legion Plate Armor.gif]] Legion Plate | |[[File:Legion Plate Armor.gif]] Legion Plate | ||
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* None | |||
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|- | |- | ||
|[[File:Silk Robe.gif]] Silk Robe | |[[File:Silk Robe.gif]] Silk Robe | ||
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* Mdef +10 | |||
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|- | |- |
Revision as of 16:08, 15 July 2023
Overview
On classic servers, many types of armor are totally useless. With the introduction of new Episodes, all that Hoods, Mufflers, Jackets, Coats, Shoes and Bucklers became less and less in demand, because it could no longer compete in usefulness with new items. As a result, so many crappy items have accumulated in the game that almost any drop has ceased to bring at least some joy to players.
We have given old unused items new properties, so that they become usable in specific situations for certain builds. Besides, the Random Options System aims to give the updated items their own uniqueness.
Armors
Footwears
Garments
Shields