Armors: Difference between revisions
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* None | * None | ||
|AGI +1 | | | ||
LUK +1 | * AGI +1 | ||
Earth and Fire property damage taken -5% | * LUK +1 | ||
* Earth and Fire property damage taken -5% | |||
|- | |- | ||
|Meteo Plate | |Meteo Plate | ||
Line 344: | Line 345: | ||
* All stats +1 if refined to +8 or higher | * All stats +1 if refined to +8 or higher | ||
|- | |- | ||
| | |Orleans's Gown | ||
| | | | ||
* Cast cannot be interrupted | |||
* Casting time +15% | |||
| | | | ||
* DEX +1 | |||
* Soft Mdef +50 | |||
* Cast cannot be interrupted | |||
* Casting time +15% | |||
|- | |- | ||
|Sniping Suit | |Sniping Suit | ||
| | | | ||
* Crit +6 | |||
* Additional Crit +1 for every 10 points of base LUK | |||
* After cast delay -23% | |||
* Mdef +5 | |||
| | | | ||
* '''Balanced''' | |||
|- | |- | ||
|Sprint Mail | |Sprint Mail | ||
| | | | ||
* VIT +1 | |||
* Natural HP Recovery +5% | |||
* Increases the effectivenes of heals and recovery items by 3% | |||
Sprint Set: | |||
* MaxHP +7% | |||
* Max SP +7% | |||
* Reduces casting time by 3% | |||
* Reduces After cast delay by 15% | |||
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|- | |- |
Revision as of 19:17, 15 July 2023
Overview
On classic servers, many types of armor are totally useless. With the introduction of new Episodes, all that Hoods, Mufflers, Jackets, Coats, Shoes and Bucklers became less and less in demand, because it could no longer compete in usefulness with new items. As a result, so many crappy items have accumulated in the game that almost any drop has ceased to bring at least some joy to players.
We have given old unused items new properties, so that they become usable in specific situations for certain builds. Besides, the Random Options System aims to give the updated items their own uniqueness.
Armors
Footwears
Garments
Shields