Armors: Difference between revisions
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* Reduces damage taken from Blinded enemies by 10% | * Reduces damage taken from Blinded enemies by 10% | ||
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|Goibne's Armor | |[[File:Goibne's Armor.gif]] Goibne's Armor | ||
| | | | ||
* VIT +2 | * VIT +2 | ||
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* MaxHP +5% | * MaxHP +5% | ||
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|Improved Tights | |[[File:Improved Tights.gif]] Improved Tights | ||
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* Transcendent Archer class | * Transcendent Archer class | ||
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* Casting time -2% for each refine level | * Casting time -2% for each refine level | ||
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|Kandura | |[[File:Kandura.gif]] Kandura | ||
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* Assassin Cross class | * Assassin Cross class | ||
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* Aspd +4% | * Aspd +4% | ||
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|Life Link | |[[File:Life Link.gif]] Life Link | ||
| | | | ||
* Mdef +5 | * Mdef +5 | ||
Line 285: | Line 285: | ||
* HP Recovery from Healing Items +10% | * HP Recovery from Healing Items +10% | ||
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|Lord's Clothes | |[[File:Lord's Clothes.gif]] Lord's Clothes | ||
| | | | ||
* INT +1 | * INT +1 | ||
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* Earth and Fire property damage taken -5% | * Earth and Fire property damage taken -5% | ||
|- | |- | ||
|Meteo Plate | |[[File:Meteo Plate Armor.gif]] Meteo Plate | ||
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* Adds 30% resistance to the Stun and Freeze status | * Adds 30% resistance to the Stun and Freeze status | ||
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* Freeze duration -30% | * Freeze duration -30% | ||
|- | |- | ||
|Ninja Suit | |[[File:Ninja Suit.gif]] Ninja Suit | ||
| | | | ||
* AGI +1 | * AGI +1 | ||
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* Melee damage taken -10% | * Melee damage taken -10% | ||
|- | |- | ||
|Odin's Blessing | |[[File:Odin's Blessin.gif]] Odin's Blessing | ||
| | | | ||
* None | * None | ||
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* All stats +1 if refined to +8 or higher | * All stats +1 if refined to +8 or higher | ||
|- | |- | ||
|Orleans's Gown | |[[File:Orleans's Gown.gif]] Orleans's Gown | ||
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* Cast cannot be interrupted | * Cast cannot be interrupted | ||
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* Casting time +15% | * Casting time +15% | ||
|- | |- | ||
|Sniping Suit | |[[File:Sniping Suit.gif]] Sniping Suit | ||
| | | | ||
* Crit +6 | * Crit +6 | ||
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* '''Balanced''' | * '''Balanced''' | ||
|- | |- | ||
|Sprint Mail | |[[File:Sprint Mail.gif]] Sprint Mail | ||
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* VIT +1 | * VIT +1 | ||
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* Reduces After cast delay by 15% | * Reduces After cast delay by 15% | ||
|- | |- | ||
|Valkyrian Armor | |[[File:Valkyrian Armor.gif]] Valkyrian Armor | ||
| | | | ||
* All Transcendent classes | * All Transcendent classes | ||
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* All stats +2 | * All stats +2 | ||
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|Wedding Dress | |[[File:Wedding Dress.gif]] Wedding Dress | ||
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* Mdef +15 | * Mdef +15 | ||
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* '''Balanced''' | * '''Balanced''' | ||
|- | |- | ||
|Tidung | |[[File:Tidung.gif]] Tidung | ||
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* Renewal stats | * Renewal stats | ||
| | | | ||
* Def 20 | * Def 20 | ||
* Mdef | * Mdef +3 | ||
* Decreases damage taken from all elements by 3% | * Decreases damage taken from all elements by 3% | ||
* Adds 15% resistance to Stun and Freeze | * Adds 15% resistance to Stun and Freeze | ||
|- | |- | ||
|Puente Robe | |[[File:Puente Robe.gif]] Puente Robe | ||
| | | | ||
* Renewal stats | * Renewal stats | ||
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* Healing skills power +10% | * Healing skills power +10% | ||
|- | |- | ||
|Claire Suits | |[[File:Claire Suits.gif]] Claire Suits | ||
| | | | ||
* Renewal stats | * Renewal stats | ||
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* Aspd +4% | * Aspd +4% | ||
|- | |- | ||
|Diabolus Armor | |[[File:Diabolus Armor.gif]] Diabolus Armor | ||
| | | | ||
* STR +2 | * STR +2 | ||
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* '''Balanced''' | * '''Balanced''' | ||
|- | |- | ||
|Diabolus Robe | |[[File:Diabolus Robe.gif]] Diabolus Robe | ||
| | | | ||
* MaxSP +150 | * MaxSP +150 | ||
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* '''Balanced''' | * '''Balanced''' | ||
|- | |- | ||
|Pantie | |[[File:Pantie.gif]] Pantie | ||
|Pantie + Undershirt set: | |Pantie + Undershirt set: | ||
* AGI +5 | * AGI +5 | ||
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* Soft Def +50 | * Soft Def +50 | ||
|- | |- | ||
|White Shirt | |[[File:White Shirt.gif]] White Shirt | ||
| | | | ||
* Renewal stats | * Renewal stats | ||
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* Flee +7 | * Flee +7 | ||
|- | |- | ||
|Brynhild | |[[File:2383.gif]] Brynhild | ||
| | | | ||
* MaxHP +20 for each Base level | * MaxHP +20 for each Base level |
Revision as of 20:28, 15 July 2023
Overview
On classic servers, many types of armor are totally useless. With the introduction of new Episodes, all that Hoods, Mufflers, Jackets, Coats, Shoes and Bucklers became less and less in demand, because it could no longer compete in usefulness with new items. As a result, so many crappy items have accumulated in the game that almost any drop has ceased to bring at least some joy to players.
We have given old unused items new properties, so that they become usable in specific situations for certain builds. Besides, the Random Options System aims to give the updated items their own uniqueness.
Armors
Footwears
Garments
Shields