Armors: Difference between revisions
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| | | | ||
* Mdef +20 | * Mdef +20 | ||
Angelic set: | |||
* MaxHP + 900 | |||
* MaxSP + 100 | |||
* Add a 3% chance of autocasting Lv1 Assumptio when the user receives physical damage | |||
| | | | ||
* Mdef +20 | * Mdef +20 | ||
* Regains 20 HP each second | * Regains 20 HP each second | ||
Angelic set: | |||
* MaxHP + 900 | |||
* MaxSP + 100 | |||
* Add a 3% chance of autocasting Lv1 Assumptio when the user receives physical damage | |||
|- | |- | ||
|[[File:Bone Plate.gif]] Bone Plate | |[[File:Bone Plate.gif]] Bone Plate | ||
Line 910: | Line 919: | ||
| | | | ||
* Natural HP Recovery +5% | * Natural HP Recovery +5% | ||
Angelic set: | |||
* MaxHP + 900 | |||
* MaxSP + 100 | |||
* Add a 3% chance of autocasting Lv1 Assumptio when the user receives physical damage | |||
| | | | ||
* Natural HP Recovery +50% | * Natural HP Recovery +50% | ||
* HP Recovery from Healing Items +20% | * HP Recovery from Healing Items +20% | ||
Angelic set: | |||
* MaxHP + 900 | |||
* MaxSP + 100 | |||
* Add a 3% chance of autocasting Lv1 Assumptio when the user receives physical damage | |||
|- | |- | ||
|Beach Manteau | |Beach Manteau | ||
Line 1,387: | Line 1,405: | ||
| | | | ||
* Reduces damage taken from Demon monsters by 5% | * Reduces damage taken from Demon monsters by 5% | ||
Angelic set: | |||
* MaxHP + 900 | |||
* MaxSP + 100 | |||
* Add a 3% chance of autocasting Lv1 Assumptio when the user receives physical damage | |||
| | | | ||
* Reduces damage taken from Demon, Demihuman monsters and Players by 5% | * Reduces damage taken from Demon, Demihuman monsters and Players by 5% | ||
Angelic set: | |||
* MaxHP + 900 | |||
* MaxSP + 100 | |||
* Add a 3% chance of autocasting Lv1 Assumptio when the user receives physical damage | |||
|- | |- | ||
|[[File:Novice Shield.gif]] Novice Shield | |[[File:Novice Shield.gif]] Novice Shield |
Revision as of 11:14, 16 July 2023
Overview
On classic servers, many types of armor are totally useless. With the introduction of new Episodes, all that Hoods, Mufflers, Jackets, Coats, Shoes and Bucklers became less and less in demand, because it could no longer compete in usefulness with new items. As a result, so many crappy items have accumulated in the game that almost any drop has ceased to bring at least some joy to players.
We have given old unused items new properties, so that they become usable in specific situations for certain builds. Besides, the Random Options System aims to give the updated items their own uniqueness.
Armors
Footwears
Garments
Shields