Accessories: Difference between revisions

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|Bradium Earring
|Bradium Earring
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* INT +1
* DEX +1
* Matk +2%
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* '''Balanced'''
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|Bradium Ring
|Bradium Ring
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* STR +1
* VIT +1
* Atk +5
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* '''Balanced'''
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|Buffalo Horn
|Buffalo Horn
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* Aspd +1
Bison Horn set:
* Additional Aspd +1
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* '''Balanced'''
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|Celebrant's Mitten
|Celebrant's Mitten
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|Assassin Handcuffs
|Assassin Handcuffs
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|Assassin's Despair
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Revision as of 09:17, 17 July 2023

Access wallpapers.jpg

Overview

The beautiful treasures, accessories are designed to complement builds with missing stats or enhance the strong points of the character.

In RO Enhanced, stats don't have such a significant impact as in servers with classical mechanics. So we have increased the stat bonuses of almost all accessories and also added previously unused ones, so that you can create the most unique builds!

Accessories.png Accessory List

Item Classic stats Enhanced stats
Glove.png Glove
  • Unslotted: DEX +2
  • Slotted: DEX +1
  • Unslotted: DEX +4
  • Slotted: DEX +2
Ring
  • Unslotted: STR +2
  • Slotted: STR +1
  • Unslotted: STR +4
  • Slotted: STR +2
Earring
  • Unslotted: INT +2
  • Slotted: INT +1
  • Unslotted: INT +4
  • Slotted: INT +2
Necklace
  • Unslotted: VIT +2
  • Slotted: VIT +1
  • Unslotted: VIT +4
  • Slotted: VIT +2
Brooch.png Brooch
  • Unslotted: AGI +2
  • Slotted: AGI +1
  • Unslotted: AGI +4
  • Slotted: AGI +2
Rosary
  • Unslotted: LUK +2, Mdef +5
  • Slotted: LUK +1, Mdef +3
  • Unslotted: LUK +4, Mdef +5
  • Slotted: LUK +2, Mdef +3
Clip
  • MaxSP +10
  • MaxSP +10
  • Natural SP Recovery +4%
Acolyte Figure
  • INT +1

Acolyte class:

  • MaxSP +50
  • INT +3

Acolyte class:

  • MaxSP +50
  • Healing power +5%
Archer Figure
  • DEX +1

Archer class:

  • ATK +10
  • DEX +3

Archer and Gunslinger class:

  • ATK +10
Mage Figure
  • INT +1

Magician class:

  • Natural SP Recovery +5%
  • INT +3

Magician and Soul Linker class:

  • Natural SP Recovery +7%
Swordman Figure
  • VIT +1

Swordsman class:

  • Def +2
  • VIT +3

Swordsman and Taekwon class:

  • Def +30
Thief Figure
  • AGI +1

Thief class:

  • Aspd +3%
  • AGI +3

Thief and Ninja class:

  • Aspd +3%
Merchant Figure
  • STR +1

Merchant class:

  • Crit +5
  • STR +3

Merchant class:

  • Crit +5
Novice Figure
  • MaxHP +70

Novice class:

  • MaxHP +30
  • MaxHP +300

Novice and Super Novice class:

  • All stats +2
  • Mdef +6
Safety Ring
  • Def +3
  • Mdef +3
  • Def +40
  • Mdef +8
Ring of Resonance
  • AGI +2
  • VIT +1
  • Mdef +2
  • Add a 2~5% chance of autocasting Skills when attacked
  • AGI +4
  • VIT +2
  • Mdef +7
  • Add a 2~5% chance of auto casting Skills when attacked
Ring of Flame Lord
  • STR +2
  • VIT +1
  • Atk +15
  • Increases resistance to Fire Property by 10%
  • Adds a 2~3% chance of autocasting Skills when attacking
  • STR +4
  • VIT +2
  • Atk +15
  • Increases resistance to Fire Property by 10%
  • Adds a 2~3% chance of autocasting Skills when attacking
Icarus Wing
  • Rebirth Hunter class
  • MaxSP +50
  • DEX +3
  • Rebirth Hunter and Gunslinger classes
  • MaxSP +50
  • DEX +4
Bowman Scarf
  • Rebirth Hunter class
  • MaxSP +50
  • DEX +3
  • Rebirth Hunter and Gunslinger classes
  • MaxSP +50
  • DEX +4
Spiritual Ring
  • INT +2
  • DEX +1
  • INT +3
  • DEX +2
Novice Armlet
  • None
  • All stats +1
  • SP +60
Nile Rose
  • MaxHP +10
  • MaxHP +120
Morpheus' Bracelet
  • INT +1
  • MaxSP +5%

Morpheus set:

  • INT +5
  • Mdef +11
  • MaxSP +20%
  • Cast can not be interrupted
  • Increases Casting Time by 25%
  • INT +3
  • MaxSP +5%

Morpheus set:

  • INT +10
  • Mdef +11
  • MaxSP +20%
  • Cast can not be interrupted
  • Increases Casting Time by 15%
Morpheus' Ring
  • INT +1
  • MaxSP +5%

Morpheus set:

  • INT +5
  • Mdef +11
  • MaxSP +20%
  • Cast can not be interrupted
  • Increases Casting Time by 25%
  • INT +3
  • MaxSP +5%

Morpheus set:

  • INT +10
  • Mdef +11
  • MaxSP +20%
  • Cast can not be interrupted
  • Increases Casting Time by 15%
Morrigane's Belt
  • Atk +5
  • Crit +3

Morrigane set:

  • STR +2
  • LUK +9
  • Crit +13
  • Atk +18
  • Perfect Dodge + 13
  • Atk +10
  • Crit +6

Morrigane set:

  • STR +4
  • LUK +9
  • Crit +13
  • Atk +18
  • Perfect Dodge + 13
  • Critical damage +13%
Morrigane's Pendant
  • STR +2
  • Crit +3

Morrigane set:

  • STR +2
  • LUK +9
  • Crit +13
  • Atk +18
  • Perfect Dodge + 13
  • STR +4
  • Crit +6

Morrigane set:

  • STR +4
  • LUK +9
  • Crit +13
  • Atk +18
  • Perfect Dodge + 13
  • Critical damage +13%
Bow Thimble
  • Archer class
  • Long range damage +3%
  • Archer, Rogue and Gunslinger classes
  • Unslotted: Long range damage +5%
  • Slotted: Long range damage +3%
Angelic Ring
  • INT +2
  • DEX +1
  • 10% to incraese Healing power by 20% when using Healing skills
  • Mdef +2
  • INT +2
  • DEX +1
  • Heal, Sanctuary, Potion Pitcher and SPP Healing power +7%
  • Mdef +6
Armor Charm
  • MaxHP +50

Padded Armor set:

  • Def +5
  • MaxHP +150
  • MaxHP +250
  • Misc damage taken -5%

Padded Armor set:

  • Def +30
  • MaxHP +250
  • Melee damage taken -4%
Bison Horn
  • AGI +2
  • AGI +2
  • Atk +8 if base AGI is 80 or higher
Belcarf
  • DEX +2
  • INT +1
  • DEX +2
  • INT +1
  • Matk +1 for every 5 points of base DEX
Belt
  • None
  • Max Weight +500
  • Atk +10 if base STR is 90 or higher
Black Cat
  • DEX +3

Rogue's Treasure set:

  • Increases damage against Large size enemies by 8%
  • Hit +1 for every 2 refine levels of the weapon
  • Casting time -1% for every 2 refine levels of the weapon
  • DEX +5

Rogue's Treasure set:

  • Weapon Atk against Large size enemies +8%
  • Hit +2 for each refine level of the weapon
  • Casting time -1% for each refine level of the weapon
Cold Heart
  • Rebirth Assassin class
  • AGI +3

Rogue's Treasure set:

  • Increases damage against Medium size enemies by 8%
  • Aspd +1% for every 2 refine levels of the weapon
  • Rebirth Assassin and Ninja classes
  • AGI +3

Rogue's Treasure set:

  • Weapon Atk against Medium size enemies +8%
  • Aspd +1% for each refine level of the weapon
Rogue's Treasure If base STR >= 90:
  • Hit +10
  • Flee +10

If base AGI >= 90:

  • Atk +10
  • Crit+ 10
If base STR >= 90:
  • Hit +12
  • Flee +12

If base AGI >= 90:

  • Atk +12
  • Crit+ 12
Bloodied Shackle Ball Shackles set:
  • Atk +50
  • Balanced
Bradium Brooch
  • AGI +1
  • Aspd +2%
  • Flee +4
  • Crit +4 if base AGI is 120 or higher
  • AGI +1
  • Aspd +2%
  • Flee +4
  • Crit +4 if base AGI is 80 or higher
Bradium Earring
  • INT +1
  • DEX +1
  • Matk +2%
  • Balanced
Bradium Ring
  • STR +1
  • VIT +1
  • Atk +5
  • Balanced
Buffalo Horn
  • Aspd +1

Bison Horn set:

  • Additional Aspd +1
  • Balanced
Celebrant's Mitten
Critical Ring
Cursed Brooch
Cursed Hand
Cursed Star
Death Loop
Diabolus Ring
Expert Ring
Skull Ring
Eye of Dullahan
Eye Stone Ring
Foot Ring
Fresh Fish
Gauntlet of Hit
Iron Wrist
Kafra Ring
Lantern of Hope
Lesser Elemental Ring
Librarian Glove
Linen Glove
Lunatic Brooch
Matyr's Leash
Occult Incense
Sacred Incense
Orlean's Glove
Pinguicula Corsage
Pocket Watch
Red Silk Seal
Renown Archer's Glove
Seal of Continental Guard
Rune Spellstone
Shinobi Sash
Sprint Ring
The Sign
Thief Handcuff
Warrior's Shining Ring
Waterdrop Brooch
Hurt Mind
Kind Heart
Red Lantern
Demon Wing
Light of Cure
Magician's Gloves
Falconer Claw
Falconer Glove
Assassin Handcuffs
Assassin's Despair
Vesper Core 01
Vesper Core 02
Vesper Core 03
Vesper Core 04
Megingjard
Brisingamen