Merchant: Difference between revisions

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===Job Change===
===Job Change===
1. Head off to the Pyramids, which is north-west of Morroc.


2. At the pyramid (58,159), enter, and head for the middle of the map to the Thief Guild (90,105).
# Once you are Job Level 10, go to the Merchant Guild in southwest Alberta.
 
# Talk to the Guildsman Mahnsoo behind the desk, who changes your job to Merchant and rewards you with a Novice Battle Axe [3].
3. Once inside, follow the hallway down and take the left gate (90,115). In here you will see two NPCs that will guide you through the quest.
*Alternatively, after reaching Job Level 10 Novice, go to a Merchant class at Criatura Academy located at the north disctrict of Izlude town.
 
4. Talk to the one closest to the portal. She will ask you a few questions, then instruct you to find an "Irrelevant Man" somewhere outside the Pyramid (141, 125) in order to steal mushrooms from a nearby mushroom farm.
 
5. At the farm, kill the mushrooms and collect the mushrooms that drop. Aggressive Fabres and Chonchons (and Spores, but they're not aggresive) protect the farm, so you may want to avoid them. Your mission is to collect at least mushrooms worth of 25 points.
*'''Note''': If you die, you can talk to Mr. Irrelevant to return to the farm as many times as needed.
6. After collecting a sufficient amount of Mushrooms, head back to Thief Guild.
 
7. Talk to NPC farthest from the warp portal. He will count your mushrooms and if you have enough points, he will promote you to a Thief.
*Alternatively, after reaching Job Level 10 Novice, go to a Thief class at Criatura Academy located at the north disctrict of Izlude town.
===Skill Changes===
===Skill Changes===
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Revision as of 12:21, 29 June 2023

Merchant Class Overview

ThiefATK.gif

Merchants are clever traders learning the economic market in all of Rune Midgard. Though not as strong as other classes, their utility skills such as Pushcart to hold loot and Item Appraisal to identify items make them useful companions in battle. Growing up at the Alberta docks, they are learning how their traded materials can be used to create even stronger items the world is yet to see.

Merchants are able to equip most of the game's heavy armor and melee weapons, allowing good defense and decent attack. As such, they are formidable against the strongest monsters.

Job Bonuses
STR AGI VIT INT DEX LUK
+4 +4 +2 +1 +4 +3

Job Change

  1. Once you are Job Level 10, go to the Merchant Guild in southwest Alberta.
  2. Talk to the Guildsman Mahnsoo behind the desk, who changes your job to Merchant and rewards you with a Novice Battle Axe [3].
  • Alternatively, after reaching Job Level 10 Novice, go to a Merchant class at Criatura Academy located at the north disctrict of Izlude town.

Skill Changes

Skill Original Enhanced

Aspd penalty

Weapon Attack Speed
Bare Hand 156
Shield -6
Dagger -8
Sword -10
Axe -12
Bow -12


Blacksmith Class Overview

Assassins.jpg

Assassins (and their transcended Assassin Cross) are the only class able to equip a weapon in each hand and the exclusive users of Katar weapons. Assassins have a variety of damage dealing and poisoning skills. The Assassin are the only class who can walk slightly faster than any other class ingame as long as they leveled the proper skill (Thief's Improve Dodge). The Katar wielding Assassins also receive double the normal amount of critical hit rate. Therefore, whatever amount of critical rate Assassins have, it would always be doubled.

Job Bonuses
STR AGI VIT INT DEX LUK
+6 +10 +2 +4 +8 0

Job Change

Changing into an Assassin from a Thief requires the player to complete a number of tasks:

  • A Written Test
  • An Assassination Test
  • An Endurance Test
  • A Maze test

After completing these tests, the player will be transformed into an Assassin. All this takes place inside the Assassin Guild in the Morroc Desert (moc_fild16).

For more details about Assassin Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/classic/Assassin_Job_Change_Guide

Skill Changes

Skill Original Enhanced

Aspd penalty

Weapon Attack Speed
Bare Hand 156
Shield -6
Dagger -2
Sword -10
Axe -11
Katar -2
Left Hand Dagger -7
Left Hand Sword -9
Left Hand Axe -10


Alchemist Class Overview

Rogues.jpg

Rogues are a versatile class, excelling both in PvE and PvP. With their strip skills, Rogues can render most classes powerless in a PvP environment. With Gank, a Rogue can obtain double the loot another class could gather in the same amount of time. Rogues can wield bows, daggers, swords or axes and can copy a variety of player skills to help them fight. On a different note, Rogues can be excellent at soloing things in a PvM environment. Their high dodge, fast attacks, and stealthy nature make them a force to be reckoned with in a dungeon.

Job Bonuses
STR AGI VIT INT DEX LUK
+6 +7 +6 +4 +7 0

Job Changing

Changing into a Rogue from a Thief requires the player to complete a number of tasks:

  • A Written Test
  • Item collection test
  • Maze test

After completing these tests, the player will be transformed into a Rogue. Most of this takes place inside the Rogue Guild at the Pharos Lighthouse (cmd_fild07).

For more details about Rogue Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/classic/Rogue_Job_Change_Guide

Skill Changes

Skill Original Enhanced

Aspd penalty

Weapon Attack Speed
Bare Hand 156
Shield -5
Dagger -5
Sword -8
Axe -8
Bow -10