Merchant: Difference between revisions

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* Located at Alchemist Skill Tree.
* Located at Alchemist Skill Tree.
* Increases ATK by [3*SkillLv] with swords and axes.
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* Replaced to Merchant Skill Tree.
* Replaced to Merchant Skill Tree.
* Increases ATK by [3*SkillLv] with swords and axes.
* Increases Hit by [1*SkillLv].
* Reduces damage taken from Demon, Formless, Plant, Demihuman Races and Players by [(1.5 * WeaponRefineLv) * (SkillLv / 10)]% while wielding Two-Handed Axe.
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|[[File:Enlarge Weight Limit.png|left|frameless]]Enlarge Weight Limit
|[[File:Enlarge Weight Limit.png|left|frameless]]Enlarge Weight Limit

Revision as of 14:11, 29 June 2023

Merchant Class Overview

Mechants.jpeg

Merchants are clever traders learning the economic market in all of Rune Midgard. Though not as strong as other classes, their utility skills such as Pushcart to hold loot and Item Appraisal to identify items make them useful companions in battle. Growing up at the Alberta docks, they are learning how their traded materials can be used to create even stronger items the world is yet to see.

Merchants are able to equip most of the game's heavy armor and melee weapons, allowing good defense and decent attack. As such, they are formidable against the strongest monsters.

Job Bonuses
STR AGI VIT INT DEX LUK
+4 +4 +2 +1 +4 +3

Job Change

  1. Once you are Job Level 10, go to the Merchant Guild in southwest Alberta.
  2. Talk to the Guildsman Mahnsoo behind the desk, who changes your job to Merchant and rewards you with a Novice Battle Axe [3].
  • Alternatively, after reaching Job Level 10 Novice, go to a Merchant class at Criatura Academy located at the north disctrict of Izlude town.

Skill Changes

Skill Original Enhanced
Axe Mastery.png
Axe Mastery
  • Located at Alchemist Skill Tree.
  • Increases ATK by [3*SkillLv] with swords and axes.
  • Replaced to Merchant Skill Tree.
  • Increases ATK by [3*SkillLv] with swords and axes.
  • Increases Hit by [1*SkillLv].
  • Reduces damage taken from Demon, Formless, Plant, Demihuman Races and Players by [(1.5 * WeaponRefineLv) * (SkillLv / 10)]% while wielding Two-Handed Axe.
Enlarge Weight Limit.png
Enlarge Weight Limit
Discount.png
Discount
Overcharge.png
Overcharge
Pushcart.png
Pushcart
Vending.png
Vending
Item Appraisal.png
Identify
`
Mammonite
Crazy Uproar.png
Crazy Uproar
Cart Revolution.png
Cart Revolution
Change Cart.png
Change Cart
Cart Decoration.png
Cart Decoration
Open Buying Store.png
Buying Store

Aspd penalty

Weapon Attack Speed
Bare Hand 156
Shield -5
Dagger -12
Sword -12
Axe -8
Two-handed Axe -12
Mace -10


Blacksmith Class Overview

Blacksmiths.jpg

Blacksmiths have the ability to forge weapons. They can master the power to imbue weapons with elements of Fire, Earth, Wind and Water and also have the ability to increase the weapon damage further. Of course, Blacksmiths can also be based off raw physical power, and even have the highest melee damage among the other 2nd classes. A Battle Blacksmith's main skills revolve around the theme of self-buffing to increase damage.

Note: There are a lot of new Weapons available to forge. Some old crafting recipes have been reworked too. For more details please visit the Forging System page.

Job Bonuses
STR AGI VIT INT DEX LUK
+6 +2 +6 +4 +12 +2

Job Change

Changing into a Blacksmith from a Merchant requires the player to complete a number of tasks:

  • Item Collection
  • Written Test

After completing these tests, the player will be transformed into a Blacksmith. This mostly takes place in Einbroch.

For more details about Blacksmith Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/wiki/Blacksmith_Job_Change_Guide

Skill Changes

Skill Original Enhanced
Hilt Binding.png
Hilt Binding
Weaponry Research.png
Weapon Research
Skin Tempering.png
Skin Tempering
Hammer Fall.png
Hammer Fall
Adrenaline Rush.png
Adrenaline Rush
Power-Thrust.png
Power Thrust
Weapon Perfection.png
Weapon Perfection
Power Maximize.png
Maximize Power
Weapon Repair.png
Repair
Iron Tempering.png
Iron Tempering
Steel Tempering.png
Steel Tempering
Enchantedstone Craft.png
Enchanted Stone Craft
Oridecon Research.png
Oridecon Research
Ore Discovery.png
Ore Finding
Smith Dagger.png
Smith Dagger
Smith Sword.png
Smith Sword
Smith Two-handed Sword.png
Smith Two-handed Sword
Smith Axe.png
Smith Axe
Smith Mace.png
Smith Mace and Staff
Smith Knucklebrace.png
Smith Knuckle, Katar and Shuriken
Smith Spear.png
Smith Spear
Advanced Adrenaline Rush.png
Full Adrenaline Rush
Dubious Salesmanship.png
Unfair Trick
Greed.png
Greed

Aspd penalty

Weapon Attack Speed
Bare Hand 156
Shield -6
Dagger -10
Sword -10
Axe -6
Two-handed Axe -13
Mace -6


Alchemist Class Overview

Alchemists.jpg

The Alchemist is a class which optimizes Potion Creation and Homunculus, as well as various other potion-related skills. They are a class which work for the benefit of their friends and strike terror into their foes.

Job Bonuses
STR AGI VIT INT DEX LUK
+5 +6 +3 +7 +9 0

Job Changing

Changing into an Alchemist from a Merchant requires the player to complete a number of tasks:

  • Item Collection
  • Written Test
  • Transformation Experiment

After completing these tests, the player will be transformed into an Alchemist.

For more details about Alchemist Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/wiki/Alchemist_Job_Change_Guide

Skill Changes

Skill Original Enhanced
Axe Mastery.png
Axe Mastery
  • Located at Alchemist Skill Tree.
  • Replaced to Merchant Skill Tree.
Potion Research.png
Learning Potions
Prepare Potion.png
Pharmacy
Biochemical Helm.png
Chemical Protection Helm
  • Strip and Chemical Protection interaction has been reworked.
Synthesized Shield.png
Chemical Protection Shield
  • Strip and Chemical Protection interaction has been reworked.
Synthetic Armor.png
Chemical Protection Armor
  • Strip and Chemical Protection interaction has been reworked.
Alchemical Weapon.png
Chemical Protection Weapon
  • Strip and Chemical Protection interaction has been reworked.
Aid Potion.png
Potion Pitcher
Summon Flora.png
Bio Cannibalize
Summon Marine Sphere.png
Summon Sphere
Acid Terror.png
Acid Terror
Bomb.png
Demonstration
Bioethics.png
Bioethicts
Call Homunculus.png
Call Homunculus
Homunculus Resurrection.png
Resurrect Homunculus
Vaporize.png
Rest
Aid Berserk Potion.png
Berserk Potion
Spiritual Potion Creation (variant 1).png
Twillight Alchemy I
Spiritual Potion Creation (variant 2).png
Twillight Alchemy II
Spiritual Potion Creation (variant 3).png
Twillight Alchemy III

Aspd penalty

Weapon Attack Speed
Bare Hand 156
Shield -4
Dagger -10
Sword -5
Axe -5
Two-handed Axe -10
Mace -5