Archer: Difference between revisions

From Project Ro Enhanced Wiki
Jump to navigation Jump to search
(Created page with " ==Merchant Class Overview== thumbMerchants are clever traders learning the economic market in all of Rune Midgard. Though not as strong as other classes, their utility skills such as Pushcart to hold loot and Item Appraisal to identify items make them useful companions in battle. Growing up at the Alberta docks, they are learning how their traded materials can be used to create even stronger items the world is yet to see. Merchants are able to...")
 
Line 1: Line 1:


==Merchant Class Overview==
==Archer Class Overview==
[[Image: Mechants.jpeg|thumb]]Merchants are clever traders learning the economic market in all of Rune Midgard. Though not as strong as other classes, their utility skills such as Pushcart to hold loot and Item Appraisal to identify items make them useful companions in battle. Growing up at the Alberta docks, they are learning how their traded materials can be used to create even stronger items the world is yet to see.
[[Image: Mechants.jpeg|thumb]]Merchants are clever traders learning the economic market in all of Rune Midgard. Though not as strong as other classes, their utility skills such as Pushcart to hold loot and Item Appraisal to identify items make them useful companions in battle. Growing up at the Alberta docks, they are learning how their traded materials can be used to create even stronger items the world is yet to see.


Line 34: Line 34:
!Enhanced
!Enhanced
|-
|-
|[[File:Axe Mastery.png|left|frameless]]Axe Mastery
|
|
* Located at Alchemist Skill Tree.
* Increases ATK by [3*SkillLv] with swords and axes.
|
|
* Replaced to Merchant Skill Tree.
|
* Increases ATK by [3*SkillLv] with swords and axes.
* Increases Hit by [1*SkillLv].
* Reduces damage taken from Demon, Formless, Plant, Demihuman Races and Players by <br>[(1.5 * WeaponRefineLv) * (SkillLv / 10)]% while wielding Two-Handed Axe.</br>
|-
|-
|[[File:Enlarge Weight Limit.png|left|frameless]]Enlarge Weight Limit
|
|
* Increases character's maximum Weight Limit by [200*SkillLv].
|
|
* '''Balanced'''
|
|-
|-
|[[File:Discount.png|left|frameless]]Discount
|
|
* Allows to buy items from NPC's shops with an [7~24]% discount.
|
|
* '''Balanced'''
|
|-
|-
|[[File:Overcharge.png|left|frameless]]Overcharge
|
|
* Allows to get [7~24]% more Zeny from selling items to NPCs.
|
|
* '''Balanced'''
|
|-
|-
|[[File:Pushcart.png|left|frameless]]Pushcart
|
|
* Allows to carry an additional 8,000 weight units and/or 100 items in a separate inventory.
* Reduces Movement Speed penalty with Pushcart by [50+5*SkillLv]%.
|
|
* '''Balanced'''
|
|-
|-
|[[File:Vending.png|left|frameless]]Vending
|
|
* Allows to open a shop with [2+1*SkillLv] item stacks for other players to buy.
|
|
* '''Balanced'''
|
|-
|-
|[[File:Item Appraisal.png|left|frameless]]Identify
|
|
* Allows to identify items without a magnifier.
|
|
* '''Balanced'''
|
|-
|-
|[[File:Mammonite.png|left|frameless|`]]Mammonite
|
|
* Powerful melee attack dealing [100+50*SkillLv]% Atk damage that costs [100*SkillLv] Zeny.
|
|
* Powerful melee attack dealing [100+50*SkillLv]% Atk damage that costs [100*SkillLv] Zeny.
|
* Total Zeny price depends on character's base level:
 
# Level 1~30: 5%;
# Level 31~60: 10%;
# Level 61~90: 25%;
# Level 91~98: 40%;
# Level 99: 100%.
|-
|-
|[[File:Crazy Uproar.png|left|frameless]]Crazy Uproar
|
|
* Shouts loudly to increase character's Strength by 4.
|
|
* Shouts loudly to increase character's and party members Strength by 4 and ATK by 20.
|
* Removes Sleep from party members.
* CD 10 seconds.
|-
|-
|[[File:Cart Revolution.png|left|frameless]]Cart Revolution
|
|
* Slams a target with the Pushcart to inflict [150 + (100 * Curr_CartWeight / Max_CartWeight)]% <br>of melee physical damage to all enemies in 3x3 around the target and push them 2 cells <br>backwards, usually westward.
|
|
* Slams a target with the Pushcart to inflict [150 + (100 * Curr_CartWeight / Max_CartWeight)]% <br>of melee physical damage to all enemies in 3x3 around the target and push them 2 cells <br>backwards, usually westward.
|
* Players hit by Cart Revolution get their Crit Shield and Stun resistance reduced by 20% <br>for 10 seconds.
|-
|-
|[[File:Change Cart.png|left|frameless]]Change Cart
|
|
* Change your cart's appearance as you gain levels.
|
|
* '''Balanced'''
|
|-
|-
|[[File:Cart Decoration.png|left|frameless]]Cart Decoration
|
|
* Alters the appearance of the equipped Pushcart.
|
|
* '''Balanced'''
|
|-
|-
|[[File:Open Buying Store.png|left|frameless]]Buying Store
|
|
* Opens a Buying Store from which certain items can be purchased from other players.
|
|
* '''Balanced'''
|
|}
|}


Line 157: Line 116:




==Blacksmith Class Overview==
==Hunter Class Overview==
[[Image: Blacksmiths.jpg|thumb]]Blacksmiths have the ability to forge weapons. They can master the power to imbue weapons with elements of Fire, Earth, Wind and Water and also have the ability to increase the weapon damage further. Of course, Blacksmiths can also be based off raw physical power, and even have the highest melee damage among the other 2nd classes. A Battle Blacksmith's main skills revolve around the theme of self-buffing to increase damage.
[[Image: Blacksmiths.jpg|thumb]]Blacksmiths have the ability to forge weapons. They can master the power to imbue weapons with elements of Fire, Earth, Wind and Water and also have the ability to increase the weapon damage further. Of course, Blacksmiths can also be based off raw physical power, and even have the highest melee damage among the other 2nd classes. A Battle Blacksmith's main skills revolve around the theme of self-buffing to increase damage.


Line 195: Line 154:
!Enhanced
!Enhanced
|-
|-
|[[File:Hilt Binding.png|left|frameless]]Hilt Binding
|
|
|
|
|
|-
|-
|[[File:Weaponry Research.png|left|frameless]]Weapon Research
|
|
|
|
|
|-
|-
|[[File:Skin Tempering.png|left|frameless]]Skin Tempering
|
|
|
|
|
|-
|-
|[[File:Hammer Fall.png|left|frameless]]Hammer Fall
|
|
|
|
|
|-
|-
|[[File:Adrenaline Rush.png|left|frameless]]Adrenaline Rush
|
|
|
|
|
|-
|-
|[[File:Power-Thrust.png|left|frameless]]Power Thrust
|
|
|
|
|
|-
|-
|[[File:Weapon Perfection.png|left|frameless]]Weapon Perfection
|
|
|
|
|
|-
|-
|[[File:Power Maximize.png|left|frameless]]Maximize Power
|
|
|
|
|
|-
|-
|[[File:Weapon Repair.png|left|frameless]]Repair
|
|
|
|
|
|-
|-
|[[File:Iron Tempering.png|left|frameless]]Iron Tempering
|
|
|
|
|
|-
|-
|[[File:Steel Tempering.png|left|frameless]]Steel Tempering
|
|
|
|
|
|-
|-
|[[File:Enchantedstone Craft.png|left|frameless]]Enchanted Stone Craft
|
|
|
|
|
|-
|-
|[[File:Oridecon Research.png|left|frameless]]Oridecon Research
|
|
|
|
|
|-
|-
|[[File:Ore Discovery.png|left|frameless]]Ore Finding
|
|
|
|
|
|-
|-
|[[File:Smith Dagger.png|left|frameless]]Smith Dagger
|
|
|
|
|
|-
|-
|[[File:Smith Sword.png|left|frameless]]Smith Sword
|
|
|
|
|
|-
|-
|[[File:Smith Two-handed Sword.png|left|frameless]]Smith Two-handed Sword
|
|
|
|
|
|-
|-
|[[File:Smith Axe.png|left|frameless]]Smith Axe
|
|
|
|
|
|-
|-
|[[File:Smith Mace.png|left|frameless]]Smith Mace and Staff
|
|
|
|
|
|-
|-
|[[File:Smith Knucklebrace.png|left|frameless]]Smith Knuckle, Katar and Shuriken
|
|
|
|
|
|-
|-
|[[File:Smith Spear.png|left|frameless]]Smith Spear
|
|
|
|
|
|-
|-
|[[File:Advanced Adrenaline Rush.png|left|frameless]]Full Adrenaline Rush
|
|
|
|
|
|-
|-
|[[File:Dubious Salesmanship.png|left|frameless]]Unfair Trick
|
|
|
|
|
|-
|-
|[[File:Greed.png|left|frameless]]Greed
|
|
|
|
|
Line 321: Line 280:




==Alchemist Class Overview==
==Bard Class Overview==
[[Image:Alchemists.jpg|thumb]]The Alchemist is a class which optimizes Potion Creation and [[Homunculus]], as well as various other potion-related skills. They are a class which work for the benefit of their friends and strike terror into their foes.
[[Image:Alchemists.jpg|thumb]]The Alchemist is a class which optimizes Potion Creation and [[Homunculus]], as well as various other potion-related skills. They are a class which work for the benefit of their friends and strike terror into their foes.
{| class="wikitable"
{| class="wikitable"
Line 358: Line 317:
!Enhanced
!Enhanced
|-
|-
|[[File:Axe Mastery.png|left|frameless]]Axe Mastery
|
|
* Located at Alchemist Skill Tree.
|
|
* Replaced to Merchant Skill Tree.
|
|-
|-
|[[File:Potion Research.png|left|frameless]]Learning Potions
|
|
|
|
|
|-
|-
|[[File:Prepare Potion.png|left|frameless]]Pharmacy
|
|
|
|
|
|-
|-
|[[File:Biochemical Helm.png|left|frameless]]Chemical Protection Helm
|
|
|
|
* Strip and Chemical Protection interaction has been [[Mechanics changes|reworked]].
|
|-
|-
|[[File:Synthesized Shield.png|left|frameless]]Chemical Protection Shield
|
|
|
|
* Strip and Chemical Protection interaction has been [[Mechanics changes|reworked]].
|
|-
|-
|[[File:Synthetic Armor.png|left|frameless]]Chemical Protection Armor
|
|
|
|
* Strip and Chemical Protection interaction has been [[Mechanics changes|reworked]].
|
|-
|-
|[[File:Alchemical Weapon.png|left|frameless]]Chemical Protection Weapon
|
|
|
|
* Strip and Chemical Protection interaction has been [[Mechanics changes|reworked]].
|
|-
|-
|[[File:Aid Potion.png|left|frameless]]Potion Pitcher
|
|
|
|
|
|-
|-
|[[File:Summon Flora.png|left|frameless]]Bio Cannibalize
|
|
|
|
|
|-
|-
|[[File:Summon Marine Sphere.png|left|frameless]]Summon Sphere
|
|
|
|
|
|-
|-
|[[File:Acid Terror.png|left|frameless]]Acid Terror
|
|
|
|
|
|-
|-
|[[File:Bomb.png|left|frameless]]Demonstration
|
|
|
|
|
|-
|-
|[[File:Bioethics.png|left|frameless]]Bioethicts
|
|
|
|
* [[Homunculus|Homunculi]] have their skills enhanced.
|
|-
|-
|[[File:Call Homunculus.png|left|frameless]]Call Homunculus
|
|
|
|
|
|-
|-
|[[File:Homunculus Resurrection.png|left|frameless]]Resurrect Homunculus
|
|
|
|
|
|-
|-
|[[File:Vaporize.png|left|frameless]]Rest
|
|
|
|
|
|-
|-
|[[File:Aid Berserk Potion.png|left|frameless]]Berserk Potion
|
|
|
|
|
|-
|-
|[[File:Spiritual Potion Creation (variant 1).png|left|frameless]]Twillight Alchemy I
|
|
|
|
|
|-
|-
|[[File:Spiritual Potion Creation (variant 2).png|left|frameless]]Twillight Alchemy II
|
|
|
|
|
|-
|
|
|
|}
===Aspd penalty===
{| class="wikitable"
|+
!Weapon
!Attack Speed
|-
|Bare Hand
|156
|-
|Shield
| -4
|-
|Dagger
| -10
|-
|Sword
| -5
|-
|-
|[[File:Spiritual Potion Creation (variant 3).png|left|frameless]]Twillight Alchemy III
|Axe
| -5
|-
|Two-handed Axe
| -10
|-
|Mace
| -5
|}
 
== Dancer Class Overview ==
[[Image:Alchemists.jpg|thumb]]The Alchemist is a class which optimizes Potion Creation and [[Homunculus]], as well as various other potion-related skills. They are a class which work for the benefit of their friends and strike terror into their foes.
{| class="wikitable"
|+
! colspan="6" |Job Bonuses
|-
|STR
|AGI
|VIT
|INT
|DEX
|LUK
|-
| +5
| +6
| +3
| +7
| +9
|0
|}
===Job Changing===
Changing into an Alchemist from a Merchant requires the player to complete a number of tasks:
 
* Item Collection
* Written Test
* Transformation Experiment
 
After completing these tests, the player will be transformed into an Alchemist.
 
For more details about Alchemist Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/wiki/Alchemist_Job_Change_Guide
===Skill Changes===
{| class="wikitable"
|+
!Skill
!Original
!Enhanced
|-
|
|
|
|-
|
|
|
|-
|
|
|
|-
|
|
|
|-
|
|
|
|-
|
|
|
|-
|
|
|
|-
|
|
|
|-
|
|
|
|-
|
|
|
|-
|
|
|
|-
|
|
|
|-
|
|
|
|-
|
|
|
|-
|
|
|
|-
|
|
|
|-
|
|
|
|-
|
|
|
|-
|
|
|
|-
|
|
|
|
|

Revision as of 14:59, 29 June 2023

Archer Class Overview

Mechants.jpeg

Merchants are clever traders learning the economic market in all of Rune Midgard. Though not as strong as other classes, their utility skills such as Pushcart to hold loot and Item Appraisal to identify items make them useful companions in battle. Growing up at the Alberta docks, they are learning how their traded materials can be used to create even stronger items the world is yet to see.

Merchants are able to equip most of the game's heavy armor and melee weapons, allowing good defense and decent attack. As such, they are formidable against the strongest monsters.

Job Bonuses
STR AGI VIT INT DEX LUK
+4 +4 +2 +1 +4 +3

Job Change

  1. Once you are Job Level 10, go to the Merchant Guild in southwest Alberta.
  2. Talk to the Guildsman Mahnsoo behind the desk, who changes your job to Merchant and rewards you with a Novice Battle Axe [3].
  • Alternatively, after reaching Job Level 10 Novice, go to a Merchant class at Criatura Academy located at the north disctrict of Izlude town.

Skill Changes

Skill Original Enhanced

Aspd penalty

Weapon Attack Speed
Bare Hand 156
Shield -5
Dagger -12
Sword -12
Axe -8
Two-handed Axe -12
Mace -10


Hunter Class Overview

Blacksmiths.jpg

Blacksmiths have the ability to forge weapons. They can master the power to imbue weapons with elements of Fire, Earth, Wind and Water and also have the ability to increase the weapon damage further. Of course, Blacksmiths can also be based off raw physical power, and even have the highest melee damage among the other 2nd classes. A Battle Blacksmith's main skills revolve around the theme of self-buffing to increase damage.

Note: There are a lot of new Weapons available to forge. Some old crafting recipes have been reworked too. For more details please visit the Forging System page.

Job Bonuses
STR AGI VIT INT DEX LUK
+6 +2 +6 +4 +12 +2

Job Change

Changing into a Blacksmith from a Merchant requires the player to complete a number of tasks:

  • Item Collection
  • Written Test

After completing these tests, the player will be transformed into a Blacksmith. This mostly takes place in Einbroch.

For more details about Blacksmith Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/wiki/Blacksmith_Job_Change_Guide

Skill Changes

Skill Original Enhanced

Aspd penalty

Weapon Attack Speed
Bare Hand 156
Shield -6
Dagger -10
Sword -10
Axe -6
Two-handed Axe -13
Mace -6


Bard Class Overview

Alchemists.jpg

The Alchemist is a class which optimizes Potion Creation and Homunculus, as well as various other potion-related skills. They are a class which work for the benefit of their friends and strike terror into their foes.

Job Bonuses
STR AGI VIT INT DEX LUK
+5 +6 +3 +7 +9 0

Job Changing

Changing into an Alchemist from a Merchant requires the player to complete a number of tasks:

  • Item Collection
  • Written Test
  • Transformation Experiment

After completing these tests, the player will be transformed into an Alchemist.

For more details about Alchemist Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/wiki/Alchemist_Job_Change_Guide

Skill Changes

Skill Original Enhanced

Aspd penalty

Weapon Attack Speed
Bare Hand 156
Shield -4
Dagger -10
Sword -5
Axe -5
Two-handed Axe -10
Mace -5

Dancer Class Overview

Alchemists.jpg

The Alchemist is a class which optimizes Potion Creation and Homunculus, as well as various other potion-related skills. They are a class which work for the benefit of their friends and strike terror into their foes.

Job Bonuses
STR AGI VIT INT DEX LUK
+5 +6 +3 +7 +9 0

Job Changing

Changing into an Alchemist from a Merchant requires the player to complete a number of tasks:

  • Item Collection
  • Written Test
  • Transformation Experiment

After completing these tests, the player will be transformed into an Alchemist.

For more details about Alchemist Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/wiki/Alchemist_Job_Change_Guide

Skill Changes

Skill Original Enhanced

Aspd penalty

Weapon Attack Speed
Bare Hand 156
Shield -4
Dagger -10
Sword -5
Axe -5
Two-handed Axe -10
Mace -5