Swordman: Difference between revisions
No edit summary |
|||
Line 46: | Line 46: | ||
| | | | ||
* Increases ATK by [4*SkillLv] with two-handed swords. | * Increases ATK by [4*SkillLv] with two-handed swords. | ||
* Reduces damage taken from Demon, Angel, Undead, Demihuman Races < | * Reduces damage taken from Demon, Angel, Undead, Demihuman Races <and Players by [(1.5 * WeaponRefineLv) * (SkillLv / 10)]% while wielding Two-Handed Sword. | ||
|- | |- | ||
|[[File:Increase HP Recovery.png|left|frameless]]Increase HP Recovery | |[[File:Increase HP Recovery.png|left|frameless]]Increase HP Recovery | ||
| | | | ||
* Increases HP Recovery with Healing items by [10*SkillLv]%. | * Increases HP Recovery with Healing items by [10*SkillLv]%. | ||
* Increases Natural HP Recovery by [0.2*SkillLv]% + [5*SkillLv] | * Increases Natural HP Recovery by [0.2*SkillLv]% + [5*SkillLv] every 10 seconds while not moving. | ||
| | | | ||
*Increases HP Recovery by Healing Items by [10*SkillLv]%. | *Increases HP Recovery by Healing Items by [10*SkillLv]%. | ||
* Increases Natural HP Recovery by [0.2*SkillLv]% + [5*SkillLv] | * Increases Natural HP Recovery by [0.2*SkillLv]% + [5*SkillLv] every 6 seconds while not moving. | ||
|- | |- | ||
|[[File:Bash.png|left|frameless]]Bash | |[[File:Bash.png|left|frameless]]Bash | ||
| | | | ||
* Deals [100+30*SkillLv]% physical damage to a single target | * Deals [100+30*SkillLv]% physical damage to a single target enemy with [5*SkillLv]% additional accuracy. | ||
| | | | ||
* '''Balanced''' | * '''Balanced''' | ||
Line 64: | Line 64: | ||
|[[File:Magnum Break.png|left|frameless]]Magnum Break | |[[File:Magnum Break.png|left|frameless]]Magnum Break | ||
| | | | ||
* Deals [100+20*SkillLv]% Fire damage to all enemies in a 5x5 area | * Deals [100+20*SkillLv]% Fire damage to all enemies in a 5x5 area with [10*SkillLv]% additional accuracy. | ||
* Adds 20% Fire property damage to attacks for 10 seconds. | * Adds 20% Fire property damage to attacks for 10 seconds. | ||
* After Cast delay 2 seconds. | * After Cast delay 2 seconds. | ||
| | | | ||
*Deals [100+20*SkillLv]% Fire damage to all enemies in a 5x5 area | *Deals [100+20*SkillLv]% Fire damage to all enemies in a 5x5 area with [10*SkillLv]% additional accuracy. | ||
* Adds 20% Fire property damage to attacks for 10 seconds. | * Adds 20% Fire property damage to attacks for 10 seconds. | ||
* Cooldown 2 seconds. | * Cooldown 2 seconds. | ||
Line 74: | Line 74: | ||
|[[File:Provoke.png|left|frameless]]Provoke | |[[File:Provoke.png|left|frameless]]Provoke | ||
| | | | ||
* Increases a target's ATK by [2+3*SkillLv]% and decreases its DEF | * Increases a target's ATK by [2+3*SkillLv]% and decreases its DEF by [5+5*SkillLv[% with a [50+3*SkillLv]% success chance. | ||
| | | | ||
* Increases a target's status ATK by [2+3*SkillLv]% and decreases it's | * Increases a target's status ATK by [2+3*SkillLv]% and decreases it's tolerance to physical damage by [5+1*SkillLv]% with a [50+3*SkillLv]% success chance. | ||
* Can be used on party or guild members. | * Can be used on party or guild members. | ||
|- | |- | ||
Line 97: | Line 97: | ||
|[[File:Fatal Blow.png|left|frameless]]Fatal Blow | |[[File:Fatal Blow.png|left|frameless]]Fatal Blow | ||
| | | | ||
* Enables Bash to stun a targeted enemy with a 5% chance for | * Enables Bash to stun a targeted enemy with a 5% chance for each Bash level higher than 5. | ||
| | | | ||
* '''Balanced''' | * '''Balanced''' | ||
Line 103: | Line 103: | ||
|[[File:Fatal Blow.png|left|frameless]]Auto Berserk | |[[File:Fatal Blow.png|left|frameless]]Auto Berserk | ||
| | | | ||
* Enrages the character and enters in a condition that is equivalent | * Enrages the character and enters in a condition that is equivalent to Lv10 Provoke status when HP is reduced to less than 25% of max. | ||
| | | | ||
* '''Balanced''' | * '''Balanced''' | ||
Line 193: | Line 193: | ||
* Increases ATK by [4*SkillLv] with Spears. | * Increases ATK by [4*SkillLv] with Spears. | ||
* Increases ATK by [5*SkillLv] with Spears when mounted. | * Increases ATK by [5*SkillLv] with Spears when mounted. | ||
* Reduces damage taken from Demon, Dragon, Undead, Demihuman Races | * Reduces damage taken from Demon, Dragon, Undead, Demihuman Races and Players by [(1.5 * WeaponRefineLv) * (SkillLv / 10)]% while wielding Two-Handed Spear. | ||
|- | |- | ||
|[[File:Peco Peco Ride.png|left|frameless]]Peco Riding | |[[File:Peco Peco Ride.png|left|frameless]]Peco Riding | ||
Line 212: | Line 212: | ||
* Knockbacks target by 6 cells. | * Knockbacks target by 6 cells. | ||
| | | | ||
* Strikes all enemies between the character and the target with long range attack | * Strikes all enemies between the character and the target with long range attack that deals [100+40*SkillLv]% Atk. | ||
* Knockbacks enemies by 5 cells. | * Knockbacks enemies by 5 cells. | ||
* Can deal Critical damage. | * Can deal Critical damage. | ||
Line 243: | Line 243: | ||
|[[File:Brandish Spear.png|left|frameless]]Brandish Spear | |[[File:Brandish Spear.png|left|frameless]]Brandish Spear | ||
| | | | ||
* Attacks an area of ememies around the caster with melee physical damage | * Attacks an area of ememies around the caster with melee physical damage equal to [100+20*SkillLv]% Atk. | ||
* Costs 12 SP. | * Costs 12 SP. | ||
| | | | ||
* Attacks an area of ememies around the caster with range physical damage | * Attacks an area of ememies around the caster with range physical damage equal to [200 + (40 * SkillLv) + (STR * 3)]% Atk. | ||
* Costs [10+1*SkillLv] SP. | * Costs [10+1*SkillLv] SP. | ||
|- | |- | ||
Line 254: | Line 254: | ||
* Doesn't work against skills. | * Doesn't work against skills. | ||
| | | | ||
* Blocks an enemy's attack and automatically perform one critical counter-attack | * Blocks an enemy's attack and automatically perform one critical counter-attack with [120*SkillLv]% Atk. | ||
* Works against targeted melee skills. | * Works against targeted melee skills. | ||
|- | |- | ||
Line 267: | Line 267: | ||
|[[File:Bowling Bash.png|left|frameless]]Bowling Bash | |[[File:Bowling Bash.png|left|frameless]]Bowling Bash | ||
| | | | ||
* Knock targets backward, causing up to [100+40*SkillLv]%Atk damage in a 5x5 | * Knock targets backward, causing up to [100+40*SkillLv]%Atk damage in a 5x5 cell area that hits twice. | ||
| | | | ||
* Knock targets backward, causing up to [100+40*SkillLv]% Atk in a 5x5 cell area. | * Knock targets backward, causing up to [100+40*SkillLv]% Atk in a 5x5 cell area. | ||
* Hit amount depends on quantity of enemies that take damage, and works with | * Hit amount depends on quantity of enemies that take damage, and works with any type of weapon: | ||
# 1-3 targets: 2 hits; | # 1-3 targets: 2 hits; | ||
Line 278: | Line 278: | ||
|[[File:Charge Attack.png|left|frameless]]Charge Attack | |[[File:Charge Attack.png|left|frameless]]Charge Attack | ||
| | | | ||
* Rush a target, dealing more long range damage depending on how far away you | * Rush a target, dealing more long range damage depending on how far away you are from it, up to 500% Atk. | ||
| | | | ||
* Rush a target, dealing more long range damage depending on how far away you | * Rush a target, dealing more long range damage depending on how far away you are from it, up to 750% Atk. | ||
|- | |- | ||
|[[File:One-Hand Quicken.png|left|frameless]]One-handed Quicken | |[[File:One-Hand Quicken.png|left|frameless]]One-handed Quicken | ||
Line 374: | Line 374: | ||
* Increases ATK by [4*SkillLv] with Spears. | * Increases ATK by [4*SkillLv] with Spears. | ||
* Increases ATK by [5*SkillLv] with Spears when mounted. | * Increases ATK by [5*SkillLv] with Spears when mounted. | ||
* Reduces damage taken from Demon, Dragon, Undead, Demihuman Races | * Reduces damage taken from Demon, Dragon, Undead, Demihuman Races and Players by [(1.5 * WeaponRefineLv) * (SkillLv / 10)]% while wielding Two-Handed Spear. | ||
|- | |- | ||
|[[File:Peco Peco Ride.png|left|frameless]]Peco Riding | |[[File:Peco Peco Ride.png|left|frameless]]Peco Riding | ||
Line 404: | Line 404: | ||
* Restores the target's HP equal to ((Base Level + INT) / 8) * (4 + 8 * SkillLv). | * Restores the target's HP equal to ((Base Level + INT) / 8) * (4 + 8 * SkillLv). | ||
| | | | ||
* Restores the target's HP equal to [SkillLv * ((BaseLv + INT) / 5) * 3] * [1 + (SkillMod / 100)] + | * Restores the target's HP equal to [SkillLv * ((BaseLv + INT) / 5) * 3] * [1 + (SkillMod / 100)] + [(Matk * SkillLv) / 3]. | ||
|- | |- | ||
|[[File:Cure.png|left|frameless]]Cure | |[[File:Cure.png|left|frameless]]Cure | ||
Line 414: | Line 414: | ||
|[[File:Faith.png|left|frameless]]Faith | |[[File:Faith.png|left|frameless]]Faith | ||
| | | | ||
* Increases Max HP by [200*SkillLv] and resistance to Holy-property attacks by | * Increases Max HP by [200*SkillLv] and resistance to Holy-property attacks by [5*SkillLv]%. | ||
| | | | ||
* '''Balanced''' | * '''Balanced''' | ||
Line 442: | Line 442: | ||
|[[File:Smite.png|left|frameless]]Shield Charge | |[[File:Smite.png|left|frameless]]Shield Charge | ||
| | | | ||
* Hurls the shield at a single enemy, dealing [100+20*SkillLv]% Atk damage and | * Hurls the shield at a single enemy, dealing [100+20*SkillLv]% Atk damage and knocking it back by [4+1*SkillLv] cells. | ||
* Causes Stun on a target with [15+5*SkillLv]% chance. | * Causes Stun on a target with [15+5*SkillLv]% chance. | ||
| | | | ||
* Hurls the shield at an enemy, dealing [100+60*SkillLv]% Atk damage in 3x3 cells area around | * Hurls the shield at an enemy, dealing [100+60*SkillLv]% Atk damage in 3x3 cells area around the target and knocking enemies back by 5 cells. | ||
* Causes Stun on enemies in 3x3 AoE with [15+5*SkillLv]% chance. | * Causes Stun on enemies in 3x3 AoE with [15+5*SkillLv]% chance. | ||
* Players hit by the skill will take [5+3*SkillLv]% increased damage from Neutral element | * Players hit by the skill will take [5+3*SkillLv]% increased damage from Neutral element attacks and skills for the next [5+2*SkillLv] seconds. | ||
* Activates Shield Empower buff for 10 seconds which grants: | * Activates Shield Empower buff for 10 seconds which grants: | ||
*# Shield Boomerang chains up to 2 random enemies around the target. | *# Shield Boomerang chains up to 2 random enemies around the target. | ||
Line 453: | Line 453: | ||
|[[File:Shield Boomerang.png|left|frameless]]Shield Boomerang | |[[File:Shield Boomerang.png|left|frameless]]Shield Boomerang | ||
| | | | ||
* Throws equiped shield at an enemy, dealing [Status Atk * (100 + 30 * SkillLv)% + | * Throws equiped shield at an enemy, dealing [Status Atk * (100 + 30 * SkillLv)% + (Shield Upgrade Level * 5) + Shield Weight] damage. | ||
| | | | ||
* Throws equiped shield at an enemy, dealing [Status Atk + Shield Weight + Shield Upgrage | * Throws equiped shield at an enemy, dealing [Status Atk + Shield Weight + Shield Upgrage Level * 10) * (100 + 70 * SkillLv)]% damage. | ||
|- | |- | ||
|[[File:Holy Cross.png|left|frameless]]Holy Cross | |[[File:Holy Cross.png|left|frameless]]Holy Cross | ||
Line 467: | Line 467: | ||
|[[File:Grand Cross.png|left|frameless]]Grand Cross | |[[File:Grand Cross.png|left|frameless]]Grand Cross | ||
| | | | ||
* Summon a Grand Cross around the caster, damaging the caster and enemies with | * Summon a Grand Cross around the caster, damaging the caster and enemies with 3 Holy property waves, (Atk + Matk) * (100% + 40 * SkillLv)% each. | ||
* Skill casting takes 20% of character's MaxHP. | * Skill casting takes 20% of character's MaxHP. | ||
* Shares damage between enemies standing at the same cell. | * Shares damage between enemies standing at the same cell. | ||
* Costs [30+7*SkillLv] SP. | * Costs [30+7*SkillLv] SP. | ||
| | | | ||
* Summon a Grand Cross around the caster, damaging the caster and enemies with | * Summon a Grand Cross around the caster, damaging the caster and enemies with 3 Holy property waves, (Atk + Matk) * (100% + 65 * SkillLv)% each. | ||
* Skill casting doesn't take 20% of character's MaxHP, but still deals damage to the character | * Skill casting doesn't take 20% of character's MaxHP, but still deals damage to the character with each wave. | ||
* Enemies standing in the same cell take full damage. | * Enemies standing in the same cell take full damage. | ||
* Costs [20+6*SkillLv] SP. | * Costs [20+6*SkillLv] SP. | ||
Line 479: | Line 479: | ||
|[[File:Spear Quicken.png|left|frameless]]Spear Quicken | |[[File:Spear Quicken.png|left|frameless]]Spear Quicken | ||
| | | | ||
* Increases Attack Speed when equipped with a Two-Handed Spear by [20+1*SkillLv]% | * Increases Attack Speed when equipped with a Two-Handed Spear by [20+1*SkillLv]% for [30*SkillLv] seconds. | ||
| | | | ||
* Increases Attack Speed when equipped with a One-handed or Two-Handed Spear by | * Increases Attack Speed when equipped with a One-handed or Two-Handed Spear by 30+10% for [30*SkillLv] seconds. | ||
* Increases Crit by [3*SkillLv] and Flee by [2*SkillLv] during skill effect. | * Increases Crit by [3*SkillLv] and Flee by [2*SkillLv] during skill effect. | ||
|- | |- | ||
|[[File:Sacrifice.png|left|frameless]]Devotion | |[[File:Sacrifice.png|left|frameless]]Devotion | ||
| | | | ||
* Protects [1*SkillLv] party members by taking all of the damage inflicted on said party | * Protects [1*SkillLv] party members by taking all of the damage inflicted on said party members. | ||
| | | | ||
* '''Balanced''' | * '''Balanced''' | ||
Line 495: | Line 495: | ||
* Cannot be used on self and other Crusaders/Paladins. | * Cannot be used on self and other Crusaders/Paladins. | ||
| | | | ||
* Increases resistance against Holy, Shadow, Ghost and Undead property attacks by | * Increases resistance against Holy, Shadow, Ghost and Undead property attacks by [5+4*SkillLv]%. | ||
* Increases Physical damage against Demon and Undead races by [5+4*SkillLv]%. | * Increases Physical damage against Demon and Undead races by [5+4*SkillLv]%. | ||
* Can be used on self and other Crusaders/Paladins. | * Can be used on self and other Crusaders/Paladins. | ||
Line 502: | Line 502: | ||
|[[File:Shrink.png|left|frameless]]Shrink | |[[File:Shrink.png|left|frameless]]Shrink | ||
| | | | ||
* Adds [5*Guard Skill Level]% chance to knock back opponents when you successfully | * Adds [5*Guard Skill Level]% chance to knock back opponents when you successfully block an attack with Guard. | ||
| | | | ||
* Adds [5*Guard Skill Level]% chance to autocast learned level of Shield Charge when you | * Adds [5*Guard Skill Level]% chance to autocast learned level of Shield Charge when you successfully block a melee attack with Guard. | ||
|} | |} | ||
Revision as of 10:07, 30 June 2023
Swordman Class Overview
Swordmen are strong-willed fighters seeking to lead with their sword and shield. Though stubborn like the waves of the sea, swordmen are able to use their high attack skills to change the tide of the battlefield. Growing up in Prontera and its nearby town Izlude, they have learned that the best defense is the best offense.
Swordmen tend to have high ATK from swords and spears and their skills boost the damage of these weapons. They can wear heavy armor and shield to boost their DEF and their high HP pool from skills and HP bonus significantly help with tanking mobs.
Job Bonuses | |||||
---|---|---|---|---|---|
STR | AGI | VIT | INT | DEX | LUK |
+7 | +2 | +4 | 0 | +3 | +2 |
Job Change
- Once you reach Job Level 10 Novice, go to Izlude and enter the Swordman Guild at the west side of the town.
- Talk to the Swordman NPC in the center room behind the desk who will change your job to Swordman and rewards you with a Novice Falchion.
- Alternatively, after reaching Job Level 10 Novice, go to a Swordsman class at Criatura Academy located at the north disctrict of Izlude town.
Skill Changes
Skill | Original | Enhanced |
---|---|---|
Sword Mastery |
|
|
Two-handed Sword Mastery |
|
|
Increase HP Recovery |
|
|
Bash |
|
|
Magnum Break |
|
|
Provoke |
|
|
Endure |
|
|
Moving HP Recovery |
|
|
Fatal Blow |
|
|
Auto Berserk |
|
|
Aspd penalty
Weapon | Attack Speed |
---|---|
Bare Hand | 156 |
Shield | -5 |
Dagger | -7 |
Sword | -7 |
Two-handed Sword | -14 |
Axe | -11 |
Two-handed Axe | -16 |
Mace | -10 |
Spear | -14 |
Two-handed Spear | -20 |
Knight Class Overview
The Knight class is the primary second job for the Swordman class. Being a hack and slash type of character, Knights are granted access to a new mastery that will open a new type of weapon to wield aside from the Swordman's swords. They are also allowed to acquire powerful AoE skills like the famed Bowling Bash and the spear exclusive skill, Brandish Spear.
Job Bonuses | |||||
---|---|---|---|---|---|
STR | AGI | VIT | INT | DEX | LUK |
+8 | +2 | +9 | 0 | +6 | +4 |
Job Change
Changing into a Knight from a Swordman requires the player to complete a number of tasks:
- Item collection
- A written test
- Battle test
- Word association quiz
- A test of self control
- Personality quiz
After completing these tests, the player will be transformed into a Knight. All this takes place inside the Prontera Chivalry at the north-west side of the city.
For more details about Knight Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/wiki/Knight_Job_Change_Guide
Skill Changes
Skill | Original | Enhanced |
---|---|---|
Spear Mastery |
|
|
Peco Riding |
|
|
Cavalier Mastery |
|
|
Spear Stab |
|
|
Pierce |
|
|
Spear Boomerang |
|
|
Brandish Spear |
|
|
Counter Attack |
|
|
Two-handed Quicken |
|
|
Bowling Bash |
|
|
Charge Attack |
|
|
One-handed Quicken |
|
|
Aspd penalty
Weapon | Attack Speed |
---|---|
Bare Hand | 156 |
Shield | -5 |
Dagger | -9 |
Sword | -5 |
Two-handed Sword | -12 |
Axe | -10 |
Two-handed Axe | -15 |
Mace | -6 |
Spear | -14 |
Two-handed Spear | -20 |
Crusader Class Overview
Crusaders are a fine blend of physical strength and faith-driven magic prowess, making them a versatile class. They are capable of melee combat with a spear or a sword and shield, of playing a supportive role in parties with beneficial magic skills, and of sacrificing their health to wield powerful holy magic. Knowing this, they can be built more like a mage than a warrior, or a classic favorite is to play the crusader like a tank. What makes this class so popular is the versatility, it's natural aim towards fighting the undead, and its centralization around having high VIT and defense.
Job Bonuses | |||||
---|---|---|---|---|---|
STR | AGI | VIT | INT | DEX | LUK |
+7 | +2 | +7 | +6 | +3 | +5 |
Job Changing
Changing into a Crusader from a Swordman requires the player to complete a number of tasks:
- Endurance Test
- Item Collection
- Written Test
- Battle Test
After completing these tests, the player will be transformed into a Crusader. Most of this takes place inside of the Prontera Castle.
For more details about Crusader Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/classic/Crusader_Job_Change_Guide
Skill Changes
Skill | Original | Enhanced |
---|---|---|
Spear Mastery |
|
|
Peco Riding |
|
|
Cavalier Mastery |
|
|
Divine Protection |
|
|
Demon Bane |
|
|
Heal |
|
|
Cure |
|
|
Faith |
|
|
Guard |
|
|
Defender |
|
|
Reflect Shield |
|
|
Shield Charge |
|
|
Shield Boomerang |
|
|
Holy Cross |
|
|
Grand Cross |
|
|
Spear Quicken |
|
|
Devotion |
|
|
Providence |
|
|
Shrink |
|
|
Aspd penalty
Weapon | Attack Speed |
---|---|
Bare Hand | 156 |
Shield | -5 |
Dagger | -8 |
Sword | -3 |
Two-handed Sword | -14 |
Axe | -10 |
Two-handed Axe | -15 |
Mace | -5 |
Spear | -12 |
Two-handed Spear | -12 |