Novice: Difference between revisions
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|[[File:Divine Protection.png|left|frameless]]Divine Protection | |[[File:Divine Protection.png|left|frameless]]Divine Protection | ||
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*Increases Soft Def against Demons and Undead monsters by [3*SkillLv]. | |||
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*Decreases damage taken from Demons and Undead monsters by [3*SkillLv]%. | |||
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|[[File:Demon Bane.png|left|frameless]]Demon Bane | |[[File:Demon Bane.png|left|frameless]]Demon Bane | ||
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*Increases attack against against Demons and Undead monsters by [3*SkillLv]. | |||
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*'''Balanced''' | |||
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|[[File:Holy strike.png|left|frameless]]Holy Strike | |[[File:Holy strike.png|left|frameless]]Holy Strike | ||
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*'''New Skill''' | |||
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* Deals melee physical damage to an enemy dealing [100+15*SkillLv]% Atk damage. | |||
*If the character has mastered Holy Light, it will be applied to an attacked target. | |||
*Maximum Skill Level: 10. | |||
*SP cost: 7 if the Holy Light isn't learned; 15 if the Holy Light is learned. | |||
*Skill range is 2 cells. | |||
*After Cast Delay = Aspd. | |||
*Requirements: Mace Mastery Lv5, Demon Bane Lv3. | |||
|- | |- | ||
|[[File:Heal.png|left|frameless]]Heal | |[[File:Heal.png|left|frameless]]Heal | ||
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*Restores the target's HP equal to ((Base Level + INT) / 8) * (4 + 8 * SkillLv). | |||
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*Restores the target's HP equal to [SkillLv * ((BaseLv + INT) / 5) * 3] * [1 + (SkillMod / 100)] + [(Matk * SkillLv) / 3]. | |||
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|[[File:Blessing.png|left|frameless]]Blessing | |[[File:Blessing.png|left|frameless]]Blessing | ||
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*Increases DEX, INT and STR by [1*SkillLv] for [40+20*SkillLv] seconds. | |||
*When casted on Demon or Undead monsters, reduces their DEX and INTby 50%. | |||
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*Increases DEX, INT, STR by [1*SkillLv] and HIT by [2*SkillLv] for [40+20*SkillLv] seconds. | |||
*When casted on Demon or Undead monsters, reduces their DEX and INTby 50%. | |||
|- | |- | ||
|[[File:Increase AGI.png|left|frameless]]Increase AGI | |[[File:Increase AGI.png|left|frameless]]Increase AGI | ||
| | |*Increases target's movement speed and AGI by [2+1*SkillLv] for [40+20*SkillLv] seconds. | ||
| | |*'''Balanced''' | ||
|- | |- | ||
|[[File:Decrease AGI.png|left|frameless]]Decrease AGI | |[[File:Decrease AGI.png|left|frameless]]Decrease AGI | ||
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*Lowers a target's AGI by [2+1*SkillLv] for a time with [40+2*SkillLv]% chance. | |||
*Proc chance can be decreased by target's INT and Mdef. | |||
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*'''Balanced''' | |||
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|[[File:Ruwach.png|left|frameless]]Ruwach | |[[File:Ruwach.png|left|frameless]]Ruwach | ||
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*Reveals hidden enemies in a 5×5 area around the user and deals 145% Matk damage to them. | |||
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*'''Balanced''' | |||
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|[[File:Pneuma.png|left|frameless]]Pneuma | |[[File:Pneuma.png|left|frameless]]Pneuma | ||
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*Protects a 3×3 area from incoming ranged attacks. | |||
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*'''Balanced''' | |||
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|[[File:Teleport.png|left|frameless]]Teleport | |[[File:Teleport.png|left|frameless]]Teleport | ||
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*Instantly move to a random spot on the map or the user's save spot. | |||
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*'''Balanced''' | |||
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|[[File:Warp Portal.png|left|frameless]]Warp Portal | |[[File:Warp Portal.png|left|frameless]]Warp Portal | ||
|*Allows to open a portal to the user's save spot or an area memorized earlier for up to 8 players to pass through. | |||
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* '''Balanced''' | |||
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|[[File:Aqua Benedicta.png|left|frameless]]Aqua Benedicta | |[[File:Aqua Benedicta.png|left|frameless]]Aqua Benedicta | ||
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*Create 1 Holy Water while standing in shallow water. Each use consumes an Empty Bottle. | |||
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*'''Balanced''' | |||
|- | |- | ||
|[[File:Angelus.png|left|frameless]]Angelus | |[[File:Angelus.png|left|frameless]]Angelus | ||
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*Increases Soft Def of the user and all party members nearby by [5*SkillLv]% for [30*SkillLv] seconds. | |||
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*Increases Soft Def of the user and all party members nearby by [10*SkillLv]% for [30*SkillLv] seconds. | |||
* Increases MaxHP of the user and all party members nearby for [75*SkillLv] for [30*SkillLv] seconds. | |||
|- | |- | ||
|[[File:Signum Crucis.png|left|frameless]]Signum Crucis | |[[File:Signum Crucis.png|left|frameless]]Signum Crucis | ||
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*Decreases Undead-element and Demon monsters' Hard Def by [10+4*SkillLv]% in a wide radius around the user, with [23+4*SkillLv]% success chance. | |||
*After Cast Delay 2 seconds. | |||
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*Decreases Hard Def and Mdef of monsters with any element by [10+4*SkillLv]% in a wide radius around the user, with [23+4*SkillLv]% success chance. | |||
*Converts decreased Hard Def and Mdef into Soft Def and Mdef. | |||
* Demon and Undead race monsters, and Shadow and Undead element enemies (including Players) receive twice as much Soft Def for more Investigate skill efficiency. | |||
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|[[File:Cure.png|left|frameless]]Cure | |[[File:Cure.png|left|frameless]]Cure | ||
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*Cures the target from Silence, Chaos and Blind status effects. | |||
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*'''Balanced''' | |||
|} | |} | ||
Revision as of 11:33, 30 June 2023
Novice Class Overview
The Novice is the starting point for all Human characters in Ragnarok Online. When you create a new character, you may choose from different Hairstyles and Hair colors. Novices do not incur any EXP penalty upon death, and regain 50% HP when respawning. Once Job Level 10, Novices can change into one of the following First Classes:
Alternatively, they can choose to become one of the Expanded Classes:
Job Bonuses | |||||
---|---|---|---|---|---|
STR | AGI | VIT | INT | DEX | LUK |
+1 | +1 | +1 | +1 | +1 | +1 |
Skill Changes
Skill | Original | Enhanced |
---|---|---|
Basic Skill |
|
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First Aid |
|
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Play Dead |
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Aspd penalty
Weapon | Attack Speed |
---|---|
Bare Hand | 156 |
Shield | -10 |
Dagger | -15 |
Sword | -17 |
Axe | -10 |
Mace | -10 |
Rod | -20 |
Super Novice Class Overview
A Super Novice is a special kind of class which exploits nearly every first class skill. Super Novices also sport highly effective armor and shields which reduce elemental attacks.
Super Novices are the most versatile among all classes have "true freedom" in build and skills. The downside to this freedom of skills is very low HP and SP, just like a regular Novice. Super Novices lose the use of the Play Dead skill and also lose exp upon death with 1 HP remaining, just like a regular first class. Super Novices only can equip anything a normal Novice would be able to, including specialized Novice only equipment.
Super Novices also have a Job Level of 99.
Additionally, Super Novices have their own unique cart, should they choose to get one.
Job Bonuses | |||||
---|---|---|---|---|---|
STR | AGI | VIT | INT | DEX | LUK |
+5 | +5 | +5 | +5 | +5 | +5 |
Job change
- Head to Al De Baran and go to the Windmill building in the southwest region of the map. Enter the room to the left and talk to Tzerero.
- He will ask you to bring the following items:
- 30 Resin
- 30 Sticky Mucus
- Once you bring the items, you will be changed into a Super Novice.
- Note: the next time you talk to Tzerero, he will immediately take the Items. Make sure to select "Huh?" in the following dialogue, if you select "What is that?", the Quest Items are wasted.
- In honor of successfully changing into a Super Novice, you will receive a pair of Panties.
Skill Changes
Skill | Original | Enhanced |
---|---|---|
Sword Mastery |
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Increase HP Recovery |
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Bash |
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Magnum Break |
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Provoke |
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Endure |
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Increase SP Recovery | ||
Sight | ||
Napalm Beat | ||
Soul Strike | ||
Safety Wall | ||
Stone Curse | ||
Cold Bolt | ||
Frost Diver | ||
Fire Bolt | ||
Fireball | ||
Fire Wall | ||
Lightning Bolt | ||
Thunder Storm | ||
Owl’s Eye | ||
Vulture’s Eye | ||
Improve Concentration | ||
Enlarge Weight Limit |
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Discount |
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Overcharge |
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Pushcart |
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Vending |
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Identify |
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Mammonite |
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Double Attack |
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Improve Dodge |
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Steal |
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Hide |
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Envenom |
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Detoxify |
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Divine Protection |
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Demon Bane |
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Holy Strike |
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Heal |
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Blessing |
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Increase AGI | *Increases target's movement speed and AGI by [2+1*SkillLv] for [40+20*SkillLv] seconds. | *Balanced |
Decrease AGI |
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Ruwach |
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Pneuma |
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Teleport |
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Warp Portal | *Allows to open a portal to the user's save spot or an area memorized earlier for up to 8 players to pass through. |
|
Aqua Benedicta |
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Angelus |
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Signum Crucis |
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Cure |
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|
Aspd penalty
Weapon | Attack Speed |
---|---|
Bare Hand | 156 |
Shield | -10 |
Dagger | -15 |
Sword | -17 |
Axe | -10 |
Mace | -10 |
Rod | -20 |
Super Novice Tricks
Being a Super Novice has its benefits as well as disadvantages, and this class remains to be explored by many adventurers. Here are the secrets of Super Novicehood.
Doridori
- Using the command
/doridori
restores HP/SP two times faster. You need to shake your head approximately 6 times in a 1.5 ~ 3s time period. A Super Novice insists that head-shaking supposedly speeds up his SP recovery. This only applies to HP and SP recovered by the skills Increase HP Recovery & Increase SP Recovery.
Guardian Angel
- A Super Novice has its own Level Up Angel. When leveling-up, this Guardian Angel is different from those of the other classes. The Angel will cast all skills from the following list, on the Super Novice:
- Kyrie Eleison
- Magnificat
- Gloria
- Suffragium
- Impositio Manus
- Never give up!
- According to hearsay, when a Super Novice's HP reaches 0 when he she is 99.0%-99.9%, their Guardian Angel may appear to refill his HP and cast Mental Strength on the Super Novice. This will not occur again until you relog or get another level.
- Undying Love
- A Super Novice wife will give +1 for every stat when she uses the marriage skill Undying Love on her husband. Also, the husband's SP recovery will double. However, the wife's stats will all be reduced by 1. This however only occurs randomly and temporarily.
- The Power of Love
- A Super Novice wife will heal her husband for 2x the normal amount.
- Really Super
- If a Super Novice can manage to avoid even a single death until Job 70 and onwards, he/she will get +10 for all stats. If the Super Novice dies anytime afterwards, that bonus will be lost. This death record can be cleared (and the bonus stats recovered) using Super Novice Spirit.
- Super Novice's Cart
- Super Novices get their own special cart for an extra fee (1900z) in Al De Baran behind the Kafra Headquarters in the Northwestern corner of the map.
- Fury
- A strange phenomenon when the Super Novice's experience reaches increments of 10% such as, at 10.0%, 20.0% - 80.0%, 90.0%. During these times, the Super Novice has been rumored to summon his Guardian Angel for help. If you change maps or relog, you have to repeat all the steps but otherwise you can just repeat the last 3 lines to get Fury status again. Type 7 lines of text (or you will be silenced) and then type the following phrase to get the Fury Status (CRIT +50):
- Dear angel, can you hear my voice?
- I am (your name) SuperNovice~
- Help me out~ Please~ T_T
- &
- - OR -
- Guardian Angel, can you hear my voice? ^^;
- My name is (your name), and I'm a Super Novice~
- Please help me~ T.T
- &
- & is random text. Sometimes you don't have write one more line after "Help me out" to make the effect activate.
At Level 99
Upon reaching Base Level 99, a Super Novice has a few new tricks up its sleeves.
- At the moment of reaching Level 99, a Super Novice gains +2000 Max HP permanently. This bonus is affected by cards, but not by VIT.
- The two Super Novice Secrets which depend on your current % of Base EXP can still be used, but you must continue leveling to gain the EXP required.
- To Fury, you must gain
n × 10.0x
million EXP (where n = 1,2,3,...). - In order to use Mental Strength you must gain an additional 99 million EXP or more after reaching the level cap (99 for Super Novice and 200 for Expanded Super Novices).
- Upon attaining 99,999,999 EXP (as shown on the character Select screen), you will be able to use both the novice chant Fury and Mental Strength upon 0 HP.
- In order to go beyond Level 99, you have to complete a Quest.
- To Fury, you must gain