Stats: Difference between revisions

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* Each point of INT increases Matk by 1.5.
* Each point of INT increases Matk by 1.5.
* Each point of INT increases Soft Mdef by 1.
* Each point of INT increases Soft Mdef by 1.
* Each point of INT increases MaxSP by 1%.
* Each point of INT increases base value of MaxSP by 1%.
* Each point of INT increases SP Recovery with Healing items by 1%.
* Each point of INT increases SP Recovery from Healing items by 1%.
* Each point of DEX decreases Casting time at half the effectiveness of DEX.
* Each point of DEX decreases Casting time at half the effectiveness of DEX.
* Each point of INT increases Brewing success rate by 0.05%.
* Each point of INT increases Brewing success rate by 0.05%.
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=== VIT ===
=== VIT ===
*Each point of VIT increases base value of MaxHP by 1%.
*Each point of VIT increases HP Recovery from Healing items by 2%.
* Every 2 points of VIT increase Soft Def by 1.
* Every 5 points of VIT higher than 1 increase Soft Mdef by 1.
* Every 5 points of VIT increase Natural HP Recovery by 4.
* Every 200 points of MaxHP increase Natural HP Recovery by 4.
* Increases resistance to '''Stun''' status (status immunity with VIT = 100, status zero duration with VIT = 100).
* Increases resistance to '''Poison''' status (status immunity with VIT = 120, status zero duration with VIT = 120).
* Increases resistance to '''Bleeding''' status (status immunity with VIT = 120, status zero duration with VIT = 120).
* Increases resistance to '''Deadly''' '''Poison''' status (status immunity with VIT = 100).
 


=== AGI ===
=== AGI ===

Revision as of 08:07, 7 August 2023

Stats.jpg

Main Stats

STR

  • Each point of STR increases Atk by 1 for Melee Weapons.
  • Each point of STR increases Weapon Atk +0.5% for Melee Weapons.
  • Every 5 points of STR increase Atk by 1 for Range Weapons.
  • Each point of STR increases Weight Limit by 30.
  • Increases resistance to Confusion status (status immunity with STR = 120, status zero duration with STR = 120).

 

DEX

  • Each point of DEX increases Atk by 1 for Range Weapons.
  • Each point of DEX increases Weapon Atk +0.5% for Range Weapons.
  • Every 5 points of DEX increases Atk by 1 for Melee Weapons.
  • Every 5 points of DEX increase Matk by 1.
  • Every 5 points of DEX increase Soft Mdef by 1.
  • Each point of DEX increases Hit by 1.
  • Every 20 points of DEX increase Aspd by 1.
  • Each point of DEX decreases Casting time.
  • Each point of DEX increases Steal success rate by 0.1%.
  • Each point of DEX increases Strip success rate by 0.2%.
  • Each point of DEX increases Forging success rate by 0.1%.
  • Each point of DEX increases Brewing success rate by 0.1%.
  • Each point of DEX increases Cooking success rate by 0.2%.

 

INT

  • Each point of INT increases Matk by 1.5.
  • Each point of INT increases Soft Mdef by 1.
  • Each point of INT increases base value of MaxSP by 1%.
  • Each point of INT increases SP Recovery from Healing items by 1%.
  • Each point of DEX decreases Casting time at half the effectiveness of DEX.
  • Each point of INT increases Brewing success rate by 0.05%.
  • Every 6 points of INT increase Natural SP Recovery by 1.
  • Every 2 point of INT increase Natural SP Recovery by 1 when INT is 120 or higher.
  • Additional Natural SP Recovery +4 when INT is 120 or higher.
  • Every 100 points of MaxSP increase Natural SP Recovery by 1.
  • Increases resistance to Silence status (status immunity with INT = 100, status zero duration with INT = 100).
  • Increases resistance to Blind status (status immunity with INT = 100, status zero duration with INT = 150).

 

VIT

  • Each point of VIT increases base value of MaxHP by 1%.
  • Each point of VIT increases HP Recovery from Healing items by 2%.
  • Every 2 points of VIT increase Soft Def by 1.
  • Every 5 points of VIT higher than 1 increase Soft Mdef by 1.
  • Every 5 points of VIT increase Natural HP Recovery by 4.
  • Every 200 points of MaxHP increase Natural HP Recovery by 4.
  • Increases resistance to Stun status (status immunity with VIT = 100, status zero duration with VIT = 100).
  • Increases resistance to Poison status (status immunity with VIT = 120, status zero duration with VIT = 120).
  • Increases resistance to Bleeding status (status immunity with VIT = 120, status zero duration with VIT = 120).
  • Increases resistance to Deadly Poison status (status immunity with VIT = 100).

 

AGI

LUK

 

Secondary Stats

Hit

Flee

Crit

Crit Shield

Def

Mdef

Aspd

Casting time

After Cast Delay

Cooldown

Perfect Dodge

Perfect Hit

 

Stat Rising

 

Stat Reset

MC