Stats: Difference between revisions
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* Each point of INT increases Matk by 1.5. | * Each point of INT increases Matk by 1.5. | ||
* Each point of INT increases Soft Mdef by 1. | * Each point of INT increases Soft Mdef by 1. | ||
* Each point of INT increases MaxSP by 1%. | * Each point of INT increases base value of MaxSP by 1%. | ||
* Each point of INT increases SP Recovery | * Each point of INT increases SP Recovery from Healing items by 1%. | ||
* Each point of DEX decreases Casting time at half the effectiveness of DEX. | * Each point of DEX decreases Casting time at half the effectiveness of DEX. | ||
* Each point of INT increases Brewing success rate by 0.05%. | * Each point of INT increases Brewing success rate by 0.05%. | ||
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=== VIT === | === VIT === | ||
*Each point of VIT increases base value of MaxHP by 1%. | |||
*Each point of VIT increases HP Recovery from Healing items by 2%. | |||
* Every 2 points of VIT increase Soft Def by 1. | |||
* Every 5 points of VIT higher than 1 increase Soft Mdef by 1. | |||
* Every 5 points of VIT increase Natural HP Recovery by 4. | |||
* Every 200 points of MaxHP increase Natural HP Recovery by 4. | |||
* Increases resistance to '''Stun''' status (status immunity with VIT = 100, status zero duration with VIT = 100). | |||
* Increases resistance to '''Poison''' status (status immunity with VIT = 120, status zero duration with VIT = 120). | |||
* Increases resistance to '''Bleeding''' status (status immunity with VIT = 120, status zero duration with VIT = 120). | |||
* Increases resistance to '''Deadly''' '''Poison''' status (status immunity with VIT = 100). | |||
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=== AGI === | === AGI === |
Revision as of 08:07, 7 August 2023
Main Stats
STR
- Each point of STR increases Atk by 1 for Melee Weapons.
- Each point of STR increases Weapon Atk +0.5% for Melee Weapons.
- Every 5 points of STR increase Atk by 1 for Range Weapons.
- Each point of STR increases Weight Limit by 30.
- Increases resistance to Confusion status (status immunity with STR = 120, status zero duration with STR = 120).
DEX
- Each point of DEX increases Atk by 1 for Range Weapons.
- Each point of DEX increases Weapon Atk +0.5% for Range Weapons.
- Every 5 points of DEX increases Atk by 1 for Melee Weapons.
- Every 5 points of DEX increase Matk by 1.
- Every 5 points of DEX increase Soft Mdef by 1.
- Each point of DEX increases Hit by 1.
- Every 20 points of DEX increase Aspd by 1.
- Each point of DEX decreases Casting time.
- Each point of DEX increases Steal success rate by 0.1%.
- Each point of DEX increases Strip success rate by 0.2%.
- Each point of DEX increases Forging success rate by 0.1%.
- Each point of DEX increases Brewing success rate by 0.1%.
- Each point of DEX increases Cooking success rate by 0.2%.
INT
- Each point of INT increases Matk by 1.5.
- Each point of INT increases Soft Mdef by 1.
- Each point of INT increases base value of MaxSP by 1%.
- Each point of INT increases SP Recovery from Healing items by 1%.
- Each point of DEX decreases Casting time at half the effectiveness of DEX.
- Each point of INT increases Brewing success rate by 0.05%.
- Every 6 points of INT increase Natural SP Recovery by 1.
- Every 2 point of INT increase Natural SP Recovery by 1 when INT is 120 or higher.
- Additional Natural SP Recovery +4 when INT is 120 or higher.
- Every 100 points of MaxSP increase Natural SP Recovery by 1.
- Increases resistance to Silence status (status immunity with INT = 100, status zero duration with INT = 100).
- Increases resistance to Blind status (status immunity with INT = 100, status zero duration with INT = 150).
VIT
- Each point of VIT increases base value of MaxHP by 1%.
- Each point of VIT increases HP Recovery from Healing items by 2%.
- Every 2 points of VIT increase Soft Def by 1.
- Every 5 points of VIT higher than 1 increase Soft Mdef by 1.
- Every 5 points of VIT increase Natural HP Recovery by 4.
- Every 200 points of MaxHP increase Natural HP Recovery by 4.
- Increases resistance to Stun status (status immunity with VIT = 100, status zero duration with VIT = 100).
- Increases resistance to Poison status (status immunity with VIT = 120, status zero duration with VIT = 120).
- Increases resistance to Bleeding status (status immunity with VIT = 120, status zero duration with VIT = 120).
- Increases resistance to Deadly Poison status (status immunity with VIT = 100).
AGI
LUK
Secondary Stats
Hit
Flee
Crit
Crit Shield
Def
Mdef
Aspd
Casting time
After Cast Delay
Cooldown
Perfect Dodge
Perfect Hit
Stat Rising
Stat Reset
MC