Random Options: Difference between revisions
Line 6: | Line 6: | ||
Random Options is the System that aims to add variety to the gameplay and keep players interested using the "carrot" effect, making the min-max process almost endless. The main goal of the Random Options System is to move away from similar copied builds and make opportunities for the emergence of new ones. | Random Options is the System that aims to add variety to the gameplay and keep players interested using the "carrot" effect, making the min-max process almost endless. The main goal of the Random Options System is to move away from similar copied builds and make opportunities for the emergence of new ones. | ||
Items with Random Options can be obtained not only by fighting monsters. Blacksmiths can [[Forging System|Forge weapons]] with up to 4 Random Options. [[Mercenary Guild#Marybeth, the Enchantress|Marybeth]] from the [[Mercenary Guild]] can Enchant any item with up to 2 Random Options. And another Master of the Mercenary Guild, [[Mercenary Guild#Bertholdo, the Smith|Bertholdo]], smiths the Abrasive Stones which can be used for Random Options re-roll. |
Revision as of 08:07, 5 July 2023
Overview
In RO Enhanced items dropped by monsters can have one or more Random Options depending on monster's level and type.
Random Options is the System that aims to add variety to the gameplay and keep players interested using the "carrot" effect, making the min-max process almost endless. The main goal of the Random Options System is to move away from similar copied builds and make opportunities for the emergence of new ones.
Items with Random Options can be obtained not only by fighting monsters. Blacksmiths can Forge weapons with up to 4 Random Options. Marybeth from the Mercenary Guild can Enchant any item with up to 2 Random Options. And another Master of the Mercenary Guild, Bertholdo, smiths the Abrasive Stones which can be used for Random Options re-roll.