Armors: Difference between revisions
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Line 495: | Line 495: | ||
|- | |- | ||
|[[File:Pantie.gif]] Pantie | |[[File:Pantie.gif]] Pantie | ||
| | |Undershirt set: | ||
* AGI +5 | * AGI +5 | ||
* Flee +10 | * Flee +10 | ||
| | |Undershirt set: | ||
* AGI +5 | * AGI +5 | ||
* Flee +10 | * Flee +10 | ||
Line 629: | Line 629: | ||
* AGI +1 | * AGI +1 | ||
* Additional AGI +2 if refined to +9 or higher | * Additional AGI +2 if refined to +9 or higher | ||
Rider Insignia set: | |||
* Flee +10 | |||
| | | | ||
* AGI +2 | * AGI +2 | ||
* Additional AGI +2 if refined to +8 or higher | * Additional AGI +2 if refined to +8 or higher | ||
Rider Insignia set: | |||
* Flee +10 | |||
* Aspd +4% | |||
|- | |- | ||
|Vidar's Boots | |Vidar's Boots | ||
Line 1,063: | Line 1,070: | ||
* Reduces Neutral damage taken by 15% | * Reduces Neutral damage taken by 15% | ||
Odin's Blessing and | Odin's Blessing and Vidar's Boots set: | ||
* VIT +5 | * VIT +5 | ||
* Natural HP and SP Recovery + 10% | * Natural HP and SP Recovery + 10% | ||
Line 1,070: | Line 1,077: | ||
* Reduces Long range damage taken by 5% | * Reduces Long range damage taken by 5% | ||
Odin's Blessing and | Odin's Blessing and Vidar's Boots set: | ||
* VIT +7 | * VIT +7 | ||
* Natural HP and SP Recovery + 10% | * Natural HP and SP Recovery + 10% | ||
Line 1,088: | Line 1,095: | ||
* Flee +10 | * Flee +10 | ||
* Aspd +4% | |||
|- | |- | ||
|Diabolus Manteau | |Diabolus Manteau | ||
Line 1,095: | Line 1,103: | ||
* Increases Physical Damage against Satan Morroc by 10% | * Increases Physical Damage against Satan Morroc by 10% | ||
Diabolus Boots set: | |||
* Maximum HP +6% | * Maximum HP +6% | ||
Line 1,103: | Line 1,111: | ||
* Increases Physical Damage against Satan Morroc by 10% | * Increases Physical Damage against Satan Morroc by 10% | ||
Diabolus Boots set: | |||
* Maximum HP +7% | * Maximum HP +7% | ||
Line 1,485: | Line 1,493: | ||
|- | |- | ||
|Shadow Guard | |Shadow Guard | ||
|Shadow | |Shadow Walk set: | ||
* Adds a 5% chance of causing Blind status on attacker when receiving physical damage | * Adds a 5% chance of causing Blind status on attacker when receiving physical damage | ||
* Adds a 10% chance of activating Flee +20 bonus when receiving physical damage | * Adds a 10% chance of activating Flee +20 bonus when receiving physical damage | ||
Line 1,491: | Line 1,499: | ||
* Critical damage +6% | * Critical damage +6% | ||
Shadow | Shadow Walk set: | ||
* Adds a 5% chance of causing Blind status on attacker when receiving physical damage | * Adds a 5% chance of causing Blind status on attacker when receiving physical damage | ||
* Adds a 10% chance of activating Flee +20 bonus when receiving physical damage | * Adds a 10% chance of activating Flee +20 bonus when receiving physical damage |
Revision as of 11:35, 16 July 2023
Overview
On classic servers, many types of armor are totally useless. With the introduction of new Episodes, all that Hoods, Mufflers, Jackets, Coats, Shoes and Bucklers became less and less in demand, because it could no longer compete in usefulness with new items. As a result, so many crappy items have accumulated in the game that almost any drop has ceased to bring at least some joy to players.
We have given old unused items new properties, so that they become usable in specific situations for certain builds. Besides, the Random Options System aims to give the updated items their own uniqueness.
Armors
Footwears
Garments
Shields