Accessories: Difference between revisions

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* Mdef +3
* Mdef +3
* After cast delay -6%
* After cast delay -7%
* Regains 1 SP for each enemy killed
* Regains 1 SP for each enemy killed
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Revision as of 11:10, 17 July 2023

Access wallpapers.jpg

Overview

The beautiful treasures, accessories are designed to complement builds with missing stats or enhance the strong points of the character.

In RO Enhanced, stats don't have such a significant impact as in servers with classical mechanics. So we have increased the stat bonuses of almost all accessories and also added previously unused ones, so that you can create the most unique builds!

Accessories.png Accessory List

Item Classic stats Enhanced stats
Glove.png Glove
  • Unslotted: DEX +2
  • Slotted: DEX +1
  • Unslotted: DEX +4
  • Slotted: DEX +2
Ring
  • Unslotted: STR +2
  • Slotted: STR +1
  • Unslotted: STR +4
  • Slotted: STR +2
Earring
  • Unslotted: INT +2
  • Slotted: INT +1
  • Unslotted: INT +4
  • Slotted: INT +2
Necklace
  • Unslotted: VIT +2
  • Slotted: VIT +1
  • Unslotted: VIT +4
  • Slotted: VIT +2
Brooch.png Brooch
  • Unslotted: AGI +2
  • Slotted: AGI +1
  • Unslotted: AGI +4
  • Slotted: AGI +2
Rosary
  • Unslotted: LUK +2, Mdef +5
  • Slotted: LUK +1, Mdef +3
  • Unslotted: LUK +4, Mdef +5
  • Slotted: LUK +2, Mdef +3
Clip
  • MaxSP +10
  • MaxSP +10
  • Natural SP Recovery +4%
Acolyte Figure
  • INT +1

Acolyte class:

  • MaxSP +50
  • INT +3

Acolyte class:

  • MaxSP +50
  • Healing power +5%
Archer Figure
  • DEX +1

Archer class:

  • ATK +10
  • DEX +3

Archer and Gunslinger class:

  • ATK +10
Mage Figure
  • INT +1

Magician class:

  • Natural SP Recovery +5%
  • INT +3

Magician and Soul Linker class:

  • Natural SP Recovery +7%
Swordman Figure
  • VIT +1

Swordsman class:

  • Def +2
  • VIT +3

Swordsman and Taekwon class:

  • Def +30
Thief Figure
  • AGI +1

Thief class:

  • Aspd +3%
  • AGI +3

Thief and Ninja class:

  • Aspd +3%
Merchant Figure
  • STR +1

Merchant class:

  • Crit +5
  • STR +3

Merchant class:

  • Crit +5
Novice Figure
  • MaxHP +70

Novice class:

  • MaxHP +30
  • MaxHP +300

Novice and Super Novice class:

  • All stats +2
  • Mdef +6
Safety Ring
  • Def +3
  • Mdef +3
  • Def +40
  • Mdef +8
Ring of Resonance
  • AGI +2
  • VIT +1
  • Mdef +2
  • Add a 2~5% chance of autocasting Skills when attacked
  • AGI +4
  • VIT +2
  • Mdef +7
  • Add a 2~5% chance of auto casting Skills when attacked
Ring of Flame Lord
  • STR +2
  • VIT +1
  • Atk +15
  • Increases resistance to Fire Property by 10%
  • Adds a 2~3% chance of autocasting Skills when attacking
  • STR +4
  • VIT +2
  • Atk +15
  • Increases resistance to Fire Property by 10%
  • Adds a 2~3% chance of autocasting Skills when attacking
Icarus Wing
  • Rebirth Hunter class
  • MaxSP +50
  • DEX +3
  • Rebirth Hunter and Gunslinger classes
  • MaxSP +50
  • DEX +4
Bowman Scarf
  • Rebirth Hunter class
  • MaxSP +50
  • DEX +3
  • Rebirth Hunter and Gunslinger classes
  • MaxSP +50
  • DEX +4
Spiritual Ring
  • INT +2
  • DEX +1
  • INT +3
  • DEX +2
Novice Armlet
  • None
  • All stats +1
  • SP +60
Nile Rose
  • MaxHP +10
  • MaxHP +120
Morpheus' Bracelet
  • INT +1
  • MaxSP +5%

Morpheus set:

  • INT +5
  • Mdef +11
  • MaxSP +20%
  • Cast can not be interrupted
  • Increases Casting Time by 25%
  • INT +3
  • MaxSP +5%

Morpheus set:

  • INT +10
  • Mdef +11
  • MaxSP +20%
  • Cast can not be interrupted
  • Increases Casting Time by 15%
Morpheus' Ring
  • INT +1
  • MaxSP +5%

Morpheus set:

  • INT +5
  • Mdef +11
  • MaxSP +20%
  • Cast can not be interrupted
  • Increases Casting Time by 25%
  • INT +3
  • MaxSP +5%

Morpheus set:

  • INT +10
  • Mdef +11
  • MaxSP +20%
  • Cast can not be interrupted
  • Increases Casting Time by 15%
Morrigane's Belt
  • Atk +5
  • Crit +3

Morrigane set:

  • STR +2
  • LUK +9
  • Crit +13
  • Atk +18
  • Perfect Dodge + 13
  • Atk +10
  • Crit +6

Morrigane set:

  • STR +4
  • LUK +9
  • Crit +13
  • Atk +18
  • Perfect Dodge + 13
  • Critical damage +13%
Morrigane's Pendant
  • STR +2
  • Crit +3

Morrigane set:

  • STR +2
  • LUK +9
  • Crit +13
  • Atk +18
  • Perfect Dodge + 13
  • STR +4
  • Crit +6

Morrigane set:

  • STR +4
  • LUK +9
  • Crit +13
  • Atk +18
  • Perfect Dodge + 13
  • Critical damage +13%
Bow Thimble
  • Archer class
  • Long range damage +3%
  • Archer, Rogue and Gunslinger classes
  • Unslotted: Long range damage +5%
  • Slotted: Long range damage +3%
Angelic Ring
  • INT +2
  • DEX +1
  • 10% to incraese Healing power by 20% when using Healing skills
  • Mdef +2
  • INT +2
  • DEX +1
  • Heal, Sanctuary, Potion Pitcher and SPP Healing power +7%
  • Mdef +6
Armor Charm
  • MaxHP +50

Padded Armor set:

  • Def +5
  • MaxHP +150
  • MaxHP +250
  • Misc damage taken -5%

Padded Armor set:

  • Def +30
  • MaxHP +250
  • Melee damage taken -4%
Bison Horn
  • AGI +2
  • AGI +2
  • Atk +8 if base AGI is 80 or higher
Belcarf
  • DEX +2
  • INT +1
  • DEX +2
  • INT +1
  • Matk +1 for every 5 points of base DEX
Belt
  • None
  • Max Weight +500
  • Atk +10 if base STR is 90 or higher
Black Cat
  • DEX +3

Rogue's Treasure set:

  • Increases damage against Large size enemies by 8%
  • Hit +1 for every 2 refine levels of the weapon
  • Casting time -1% for every 2 refine levels of the weapon
  • DEX +5

Rogue's Treasure set:

  • Weapon Atk against Large size enemies +8%
  • Hit +2 for each refine level of the weapon
  • Casting time -1% for each refine level of the weapon
Cold Heart
  • Rebirth Assassin class
  • AGI +3

Rogue's Treasure set:

  • Increases damage against Medium size enemies by 8%
  • Aspd +1% for every 2 refine levels of the weapon
  • Rebirth Assassin and Ninja classes
  • AGI +3

Rogue's Treasure set:

  • Weapon Atk against Medium size enemies +8%
  • Aspd +1% for each refine level of the weapon
Rogue's Treasure If base STR >= 90:
  • Hit +10
  • Flee +10

If base AGI >= 90:

  • Atk +10
  • Crit+ 10
If base STR >= 90:
  • Hit +12
  • Flee +12

If base AGI >= 90:

  • Atk +12
  • Crit+ 12
Bloodied Shackle Ball Shackles set:
  • Atk +50
  • Balanced
Bradium Brooch
  • AGI +1
  • Aspd +2%
  • Flee +4
  • Crit +4 if base AGI is 120 or higher
  • AGI +1
  • Aspd +2%
  • Flee +4
  • Crit +4 if base AGI is 80 or higher
Bradium Earring
  • INT +1
  • DEX +1
  • Matk +2%
  • Balanced
Bradium Ring
  • STR +1
  • VIT +1
  • Atk +5
  • Balanced
Buffalo Horn
  • Aspd +1

Bison Horn set:

  • Additional Aspd +1
  • Balanced
Celebrant's Mitten
  • INT +1
  • INT +2
  • DEX +1
  • Casting time -1% for every 30 points of base INT
Critical Ring
  • Crit +5
  • Crit +5
  • Crit shield +10
  • Critical damage +4%
Cursed Brooch
  • Crit +6
  • Adds a 0.5% chance to Curse yourself when attacking
  • Crit +13
  • Adds a 0.5% chance to Curse yourself when attacking
  • Weapon Atk against Cursed enemies +13%
Cursed Hand
  • Hit +10
  • Natural HP Recovery +20%
  • Adds a 3% chance to autocast Lv1 Critical Wounds with attacks
  • Hit +10
  • Natural HP Recovery +20%
  • Adds a 7% chance to autocast Lv1 Critical Wounds with attacks
  • Melee damage dealt +3%
Cursed Star
  • DEX +2
  • LUK - 1
  • Mdef +3
  • Adds a 2% chance to inflict Curse on the enemy with ranged attacks

Cursed Lyre set:

  • Atk +25
  • Adds an additional 2% chance of causing Curse on enemies with attacks
  • DEX +3
  • LUK - 1
  • Mdef +3
  • Adds a 2% chance to inflict Curse on the enemy with ranged attacks
  • Long range attack damage +2%

Cursed Lyre set:

  • Atk +25
  • Adds an additional 2% chance of causing Curse on enemies with attacks
  • Long range damage taken -6%
Death Loop
  • Crit +5
  • Crit +6
Diabolus Ring
  • MaxHP +100
  • MaxSP +100
  • Increases the power of healing skills by 5%
  • Increases Physical Damage against Satan Morroc by 10%

Diabolus Armor or Diabolus Manteau set:

  • Atk +3%
  • Matk +3%
  • Balanced
Expert Ring
  • After cast delay -5%
  • SP cost of skills +5%
  • Mdef +3
  • After cast delay -7%
  • Regains 1 SP for each enemy killed
Skull Ring Unslotted:
  • None

Slotted:

  • Reduces damage taken from Undead race by 1%
Unslotted:
  • Mdef +3
  • Regains 13 HP for each enemy killed

Slotted:

  • Reduces damage taken from Undead race by 1%
  • Mdef +3
  • Regains 13 HP for each enemy killed
Eye of Dullahan
  • Reduces damage taken from Undead and Demon monsters by 4%
  • Grants immunity to Poison status
  • Reduces damage taken from Undead and Demon monsters by 4%
  • Grants immunity to Poison status
  • DEX +1 for every 13 points of Crit
Eye Stone Ring
  • Crit +2
  • MaxSP +25
  • Balanced
Foot Ring
  • VIT +3
  • Natural HP Recovery +10%
  • VIT +3
  • MaxHP +3%
  • Natural HP Recovery +30%
Fresh Fish
  • Hit +3
  • Hit +7
  • Crit +2
  • Perfect Dodge +1 for every 10 points of Crit
Gauntlet of Hit
  • STR +1
  • Hit +15
  • STR +3
  • Hit +15
  • Melee damage +5% if Hit is 400 or higher
Iron Wrist
  • Bash and Mammonite damage +6%
  • Bash and Mammonite damage +10%
  • Soft Def and Mdef +35
Kafra Ring
  • STR, AGI, INT, LUK +1
  • Mdef +1
  • All stats +1
  • Aspd +1
  • Mdef +2
Lantern of Hope
  • STR +2
  • Adds a 10% resistance against Blind status
  • STR +2
  • Adds a 10% resistance against Blind status
  • Blind duration -50%
  • Atk +1 for every 25 points of Hit
Lesser Elemental Ring
  • All stats +1
  • Adds 1~10% chance of autocasting Skills when attacking or attacked
  • All stats +1
  • Adds 1~10% chance of autocasting Skills when attacking or attacked
  • Mdef +7
Librarian Glove
  • MaxSP +20

Pocket Watch + Ancient Magic/Principles of Magic set:

  • INT +5
  • Aspd +5%
  • MaxHP +700
  • MaxSP +20
  • DEX +1
  • INT +1

Pocket Watch + Ancient Magic/Principles of Magic set:

  • INT +5
  • Aspd +10%
  • MaxHP +700
Linen Glove
  • AGI +2
  • DEX +1
  • Mdef +1

Improved Tights set:

  • Perfect Dodge +5
  • Balanced
Lunatic Brooch Luna Bow set:
  • DEX +1
  • MaxSP +50
  • Natural SP Recovery +10%
  • DEX +2
  • Mdef +4

Luna Bow set:

  • DEX +4
  • MaxSP +50
  • Natural SP Recovery +10%
Matyr's Leash
  • AGI +1
  • AGI +2
  • Aspd +2%
  • Flee +1 for every 7 points of base DEX
Occult Incense
  • INT +1
  • AGI +1
  • INT +1
  • AGI +2
  • Matk +1 for every 15 points of Flee
Sacred Incense
  • STR +1
  • LUK +1
  • STR +1
  • LUK +2
  • Critical damage +1% for every 10 points of base STR
Orlean's Glove
  • DEX +2
  • Matk +3%

Orlean's Server set:

  • Casting time -10%
  • Balanced
Pinguicula Corsage
  • Mdef +2
  • MaxSP +25
  • Balanced
Pocket Watch Monocle/Eye Pach + Memory Book set:
  • Matk +7%
  • Natural HP and SP Recovery +15%

Librarian Gloves + Ancient Magic/Principles of Magic set:

  • INT +5
  • Aspd +5%
  • MaxHP +700
  • Casting time -2%

Monocle/Eye Pach + Memory Book set:

  • Matk +10%
  • Natural HP and SP Recovery +15%

Librarian Gloves + Ancient Magic/Principles of Magic set:

  • INT +5
  • Aspd +10%
  • MaxHP +700
Red Silk Seal Spectral Spear set:
  • Increases resistance to Confusion status by 95%
  • Atk +3%
  • Aspd +3%

Spectral Spear set:

  • Grants immunity to Confusion status
Renown Archer's Glove
  • DEX +1
  • Hit + 5
  • Crit +5
  • DEX +2
  • Hit + 5
  • Crit +5
  • Long range attack damage +2%
Seal of Continental Guard
  • MaxHP +50
  • Aspd +3%
  • MaxHP +120
  • Aspd +3%
Rune Spellstone
  • MaxSP +50
  • Casting time -1%
  • Balanced
Shinobi Sash
  • STR +1
  • AGI +1
  • Mdef +1

Ninja Suit set:

  • MaxHP +300
  • SP cost of skills -20%
  • STR +2
  • AGI +2
  • Mdef +5

Ninja Suit set:

  • MaxHP +300
  • SP cost of skills -20%
Sprint Ring
  • Casting time -10%
  • After cast delay -5%
  • VIT +2
  • DEX +1
  • Casting time -2%
  • After cast delay -5%
The Sign
Thief Handcuff
Warrior's Shining Ring
Waterdrop Brooch
Hurt Mind
Kind Heart
Red Lantern
Demon Wing
Light of Cure
Magician's Gloves
Falconer Claw
Falconer Glove
Assassin Handcuffs
Assassin's Despair
Vesper Core 01
Vesper Core 02
Vesper Core 03
Vesper Core 04
Megingjard
Brisingamen