Forging System: Difference between revisions
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== Overview == | == Overview == | ||
Forging System proved to the best in combination with [[Random Options]] System. The endless min-max pursuit ensures the movement of the economy, the constant processing and withdrawal of crafting materials and a lively interest in the result of crafting. But like almost all game activities, the Forgin System was created a long time ago and has not changed much since then. We have changed the amount of ingredients needed to create some weapons to match the difficulty of crafting them. And also have added new recipes, the list of which will expand with next updates. | |||
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[[Mercenary Guild#Emperium Hammer|Emperium Hammer]] | == Emperium Hammer == | ||
A new item has also appeared in the game — the [[Mercenary Guild#Emperium Hammer|Emperium Hammer]], which allows you to disassemble a forged item and return 40 ~ 60% of the materials spent on its creation (except Star Crumbs and Elemental Stones). | |||
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== Random Options == | |||
Forged Weapons have their own [[Random Options]] Group. Thus, weapons forged by Blacksmiths without rank have 2 Random Options. Top 6-10 Blacksmiths create weapons with 3 Random Options. And from under the hammer of real masters from the Top 1-5 comes a weapon with 4 Random Options. | |||
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== Recipe Tables == | |||
{| class="wikitable" | |||
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! colspan="4" |[[File:Smith Dagger.png]] Smith Dagger | |||
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{| class="wikitable" | |||
! colspan="4" |[[File:Smith Sword.png]] Smith Sword | |||
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{| class="wikitable" | |||
! colspan="4" |[[File:Smith Two-handed Sword.png]] Smith Two-handed Sword | |||
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{| class="wikitable" | |||
! colspan="4" |[[File:Smith Axe.png]] Smith Axe | |||
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{| class="wikitable" | |||
! colspan="4" |[[File:Smith Mace.png]] Smith Mace and Staff | |||
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{| class="wikitable" | |||
! colspan="4" |[[File:Smith Knucklebrace.png]] Smith Knuckle, Katar and Shuriken | |||
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{| class="wikitable" | |||
! colspan="4" |[[File:Smith Spear.png]] Smith Spear | |||
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{| class="wikitable" | |||
! colspan="4" |Smith Bow, Gun and Instrument | |||
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== Write Book == | |||
Sages and Professors can write [[File:Write war book.png]] '''War''' and [[File:Write magic book.png]] '''Magic''' Books. Created War Books have Physical [[Random Options]] Group, and created Magic Books have Magical [[Random Options]] Groups. To reroll Magic Random Options you can use Abrasive Stones sold by [[Mercenary Guild#Abrasive Stones|Bertholdo]] from the [[Mercenary Guild]]. Physical Random Options on Book-type items can be rerolled with special materials also sold by Bertholdo, like: [[File:Cover polish.png]]Cover Polish, [[File:Kapron thread.png]]Kapron Thread, [[File:Anti-aging aerosol.png]]Anti-aging Aerosol and [[File:Duster.png]]Duster. | |||
The book writing process is somewhat different from a weapon forging provided by Blacksmiths: | |||
* Books written by Sages and Professors will always have 4 [[Random Options]], as if they were created by a Blacksmith from Top 1-5. | |||
* Creating books, the character will not receive rating points. | |||
* The successful creation chance is affected by DEX, LUK and INT equally, because Sage does not use Anvil (and anvils do not increase the chance of creation). | |||
* To create an item in the character's inventory must be: | |||
# [[File:Illusion Flower.gif]]Illusion Flower (won't taken away) | |||
# [[File:Old Magicbook.gif]]Old Magic Book (won't taken away) | |||
# [[File:Forbidden Red Candle.gif]]Forbidden Red Candle (won't taken away) | |||
# [[File:Soft Feather.gif]]Soft Feather (won't taken away) | |||
# 1x[[File:Bookclip in Memory.gif]]Bookclip in Memory | |||
# 10 x Sandpaper | |||
# 10 x[[File:Squid Ink.gif]]Squid Ink | |||
# 30 x [[File:Worn Out Page.gif]]Worn Out Page | |||
{| class="wikitable" | |||
! colspan="4" |Write [[File:Write war book.png]]War and [[File:Write magic book.png]]Magic Book | |||
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Revision as of 08:52, 28 July 2023
Overview
Forging System proved to the best in combination with Random Options System. The endless min-max pursuit ensures the movement of the economy, the constant processing and withdrawal of crafting materials and a lively interest in the result of crafting. But like almost all game activities, the Forgin System was created a long time ago and has not changed much since then. We have changed the amount of ingredients needed to create some weapons to match the difficulty of crafting them. And also have added new recipes, the list of which will expand with next updates.
Emperium Hammer
A new item has also appeared in the game — the Emperium Hammer, which allows you to disassemble a forged item and return 40 ~ 60% of the materials spent on its creation (except Star Crumbs and Elemental Stones).
Random Options
Forged Weapons have their own Random Options Group. Thus, weapons forged by Blacksmiths without rank have 2 Random Options. Top 6-10 Blacksmiths create weapons with 3 Random Options. And from under the hammer of real masters from the Top 1-5 comes a weapon with 4 Random Options.
Recipe Tables
Smith Dagger | |||
---|---|---|---|
Smith Sword | |||
---|---|---|---|
Smith Two-handed Sword | |||
---|---|---|---|
Smith Axe | |||
---|---|---|---|
Smith Mace and Staff | |||
---|---|---|---|
Smith Knuckle, Katar and Shuriken | |||
---|---|---|---|
Smith Spear | |||
---|---|---|---|
Smith Bow, Gun and Instrument | |||
---|---|---|---|
Write Book
Sages and Professors can write War and Magic Books. Created War Books have Physical Random Options Group, and created Magic Books have Magical Random Options Groups. To reroll Magic Random Options you can use Abrasive Stones sold by Bertholdo from the Mercenary Guild. Physical Random Options on Book-type items can be rerolled with special materials also sold by Bertholdo, like: Cover Polish, Kapron Thread, Anti-aging Aerosol and Duster.
The book writing process is somewhat different from a weapon forging provided by Blacksmiths:
- Books written by Sages and Professors will always have 4 Random Options, as if they were created by a Blacksmith from Top 1-5.
- Creating books, the character will not receive rating points.
- The successful creation chance is affected by DEX, LUK and INT equally, because Sage does not use Anvil (and anvils do not increase the chance of creation).
- To create an item in the character's inventory must be:
- Illusion Flower (won't taken away)
- Old Magic Book (won't taken away)
- Forbidden Red Candle (won't taken away)
- Soft Feather (won't taken away)
- 1xBookclip in Memory
- 10 x Sandpaper
- 10 xSquid Ink
- 30 x Worn Out Page
Write War and Magic Book | |||
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