War of Emperium: Difference between revisions

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{| class="wikitable"
{| class="wikitable"
! colspan="2" |Common chest
! colspan="2" |Common chest
! rowspan="10" |
! colspan="2" |Prontera
! colspan="2" |Prontera
! rowspan="10" |
! colspan="2" |Payon
! colspan="2" |Payon
! rowspan="10" |
! colspan="2" |Geffen
! colspan="2" |Geffen
! rowspan="10" |
! colspan="2" |Aldebaran
! colspan="2" |Aldebaran
! rowspan="10" |
! colspan="2" |Yuno
! colspan="2" |Yuno
! rowspan="10" |
! colspan="2" |Rachel
! colspan="2" |Rachel
|-
|-
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!Chance
!Chance
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|-
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|[[File:Bloody Branch.gif]]Bloody Branch
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|20%
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|[[File:Jeweled Sword.gif]]Jeweled Sword
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|1.25%
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|-
|-
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|[[File:Yggdrasil Berry.gif]]Yggdrasil Berry
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|90%
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|[[File:Gaia Sword.gif]]Gaia Sword
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|1.5%
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|-
|-
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|[[File:Old Card Album.gif]]Old Card Album
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|20%
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|[[File:Full Plate.gif]]Full Plate [1]
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|0.75%
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|-
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|[[File:Enriched ori.gif]]Enriched Oridecon
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|10%
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|[[File:Executioner.gif]]Executioner [1]
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|0.75%
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|[[File:Enriched elu.gif]]Enriched Elunium
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|10%
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|[[File:Brocca.gif]]Brocca
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|0.5%
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|-
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|[[File:Rough abrasive.png]][[Mercenary Guild#Abrasive Stones|Rough Abrasive Stone]]
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|5%
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|[[File:Majestic Goat.gif]]Majestic Goat [1]
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|0.6%
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|[[File:Sharp abrasive.png]][[Mercenary Guild#Abrasive Stones|Sharp Abrasive Stone]]
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|5%
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|[[File:Pauldron.gif]]Pauldron [1]
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|0.85%
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|[[File:Taming Gift Set.png]]Taming Gift Set
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|25%
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|[[File:War Axe.gif]]War Axe [1]
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|1.1%
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Revision as of 10:40, 31 July 2023

Woe wallpaper.jpg

Overview

The concept of War of Emperium has undergone significant changes. Because in the current realities, 20 WoE-1 and 10 WoE-2 castles is too much, on private servers their number is usually reduced by several times. Also, on many servers, the ability to receive Godlikes — the main trophy of Guild Wars — is disabled.

We have brought the WoE system into a more logical, in our opinion, form. You no longer have to collect Godlike pieces for six months in the hope that the server won't die. Now a separate Godlike is "attached" to each castle. The guild owns a Goldlike as long as it controls the castle.

At the start of the server, 4 WoE-1 castles will be available (1 for the each town). WoE-2 Castles will be opened with the introduction of Transcendent classes.

Below there is the information about WoE changes. Guild skill changes are described here.

 

Changes Summary

  • 20% Flee penalty has been removed.
  • WoE-1 and WoE-2 take place on different days.
  • WoE lasts 1.5 hours (90 minutes).
  • There are 4 WoE-1 castles available: at Prontera, Payon, Geffen and Aldebaran.
  • There are 2 WoE-2 castles available: at Yuno and Rachel.
  • Castles are rotated once a month, while their economy and owner are reset.
  • One Guild can own no more than 1 WoE-1 castle and 1 WoE-2 castle.
  • If the Guild that owns the castle breaks the Emperium in another castle, it goes to the monsters, and its Economy and Defence reduces by 5 points.
  • The guild that owns the castle gets a Godlike until the end of the next WoE:
    • Prontera — Megingjard.gifMegingjard
    • Payon — Sleipnir.gifSleipnir
    • Geffen — Brisingamen.gifBrisingamen
    • Aldebaran — Mjolnir.gifMjolnir
    • Yuno — 2383.gifBrynhild
    • Rachel — Asprika.gifAsprika

Note: Godlike items have their stats remastered.

  • Godlike items can be traded, but can't have Random Options.
  • All WoE-1 castles now have Barricades System similar to WoE-2.
  • Only the guild that owns the WoE-1 castle can use the portals leading to unoccupied gates.
  • All Woe-1 Guild Dungeons are interconnected; all WoE-2 Guild Dungeons are interconnected; WoE-1 and WoE-2 Guild Dungeons are not connected.
  • Any player who has bought a Hunting License for a week can enter the Guild Dungeon.
  • The Hunting License price is set by the GM of the Guild that owns the castle.

Note: Until the War of Emperium are announced, you can warp to WoE-1 Guild Dungeons by paying 10 000 Zeny to Harbald from the Mercenary Guild.

  • Players who bought a Hunting License from a Guild can't be attacked by players of this Guild, but can be attacked by other players who have entered the Guild Dungeon.
  • The Guild that owns the castle can add monsters to the 2nd level of the Guild Dungeon, including Champion monsters.
  • The Guild that owns the castle can increase the population of monsters in the Guild Dungeon for a period of time.

Note: The information about Guild Dungeons' 2nd floor will be announced later.
 

Godlike Stats

Stats of all Godlike items have been partially changed. For more information please check the Item Rebalance section on the Main Page.

 

Economy

  • By default there are 4 Chests in each castle: 2 Common and 2 Unique.
  • Every 10 Economy investments after 5 inclusive will add 1 Common chest to the Treasure.
  • Every 10 Economy investments after 10 inclusive will add 1 Unique chest to the Treasure.
  • Chests respawn ones per day at 0 o'clock server time.
Common chest Prontera Payon Geffen Aldebaran Yuno Rachel
Item Chance Item Chance Item Chance Item Chance Item Chance Item Chance Item Chance
Bloody Branch.gifBloody Branch 20% Jeweled Sword.gifJeweled Sword 1.25%
Yggdrasil Berry.gifYggdrasil Berry 90% Gaia Sword.gifGaia Sword 1.5%
Old Card Album.gifOld Card Album 20% Full Plate.gifFull Plate [1] 0.75%
Enriched ori.gifEnriched Oridecon 10% Executioner.gifExecutioner [1] 0.75%
Enriched elu.gifEnriched Elunium 10% Brocca.gifBrocca 0.5%
Rough abrasive.pngRough Abrasive Stone 5% Majestic Goat.gifMajestic Goat [1] 0.6%
Sharp abrasive.pngSharp Abrasive Stone 5% Pauldron.gifPauldron [1] 0.85%
Taming Gift Set.pngTaming Gift Set 25% War Axe.gifWar Axe [1] 1.1%

Note: The drop from Treasure chests can be changed in the future according to ingame realities.

 

Defence

  • By default the Emperium has 700 HP.
  • Every normal attack deals only 1 damage to Emperium.
  • Skills can't deal damage to Emperium.
  • Each Defence investment increases Emperium's HP by 20.