Archer: Difference between revisions

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* Increases Hit by [2*SkillLv].
* Increases Hit by [2*SkillLv].


* Added ability to turn Vulture's Eye status ON. In this case the character's CRIT will be increased by <br>[(WeaponRefineLv * 3) * (SkillLv / 10)], wherein every attack will consume 1 SP and skills will cost 20% more SP.
* Added ability to turn Vulture's Eye status ON. In this case the character's CRIT will be increased by <br>[(WeaponRefineLv * 3) * (SkillLv / 10)], wherein every attack will consume 1 SP and skills will cost <br>20% more SP.
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|[[File:Double Strafe.png|left|frameless]]Double Strafe
|[[File:Double Strafe.png|left|frameless]]Double Strafe

Revision as of 09:02, 30 June 2023

Archer Class Overview

Archers.jpeg

Archers can increase their focus and concentration, usually wielding a bow and arrow, to hunt monsters. Though they prefer sniping monsters from far away, their understanding of the natural forces make them great companions at close quarters during the heat of battle. Growing up surrounded by the luscious trees in Payon, they seek to further enhance their knowledge of the natural forces.

Archers excel in using a bow and elemental arrows that deal even more damage to monsters based on the arrow's element and monster's element.

Job Bonuses
STR AGI VIT INT DEX LUK
+3 +3 +1 +2 +7 +2

Job Change

  1. Once you are Job Level 10, go to the Archer Guild in northeast Payon.
  2. Talk to the Archer Guildsman who changes your job to Archer and rewards you with a Novice Composite Bow [3], and one Fire, Silver and Normal Arrow Quivers.
  • Alternatively, after reaching Job Level 10 Novice, go to a Archer class at Criatura Academy located at the north disctrict of Izlude town.

Skill Changes

Skill Original Enhanced
Owl's Eye.png
Owl’s Eye
  • Increases DEX by [1*SkillLv].
  • Increases DEX by [1*SkillLv].
  • Added ability to turn Owl's Eye status ON. In this case the character's ATK will be increased by
    [(WeaponRefineLv * 3) * (SkillLv / 10)], wherein every attack will consume 1 SP and skills will
    cost 20% more SP.
Vulture's Eye.png
Vulture’s Eye
  • Increases range and HIT by [1*SkillLv] when using bows.
  • Increases range by [1*SkillLv] cells when using bows.
  • Increases Hit by [2*SkillLv].
  • Added ability to turn Vulture's Eye status ON. In this case the character's CRIT will be increased by
    [(WeaponRefineLv * 3) * (SkillLv / 10)], wherein every attack will consume 1 SP and skills will cost
    20% more SP.
Double Strafe.png
Double Strafe
Arrow Shower.png
Arrow Shower
Improve Concentration.png
Improve Concentration
Arrow Repel.png
Charge Arrow
Arrow Crafting.png
Making Arrow

Aspd penalty

Weapon Attack Speed
Bare Hand 156
Shield -10
Dagger -15
Bow -10


Hunter Class Overview

Hunters.jpg

Hunters are skillful at indirect combat. Their increased ASPD with bows helps makes them superior to Archers in ranged combat. They are also able to lay mines and traps on the ground to hinder or catch mobs. These traps will cause various status effects or cause elemental damage to a target.

Additionally, they have a powerful subcharacter, the Falcon. Falcons are highly effective at dealing consistent damage, as their damage ignores DEF. Falcons give Hunters the ability to deal damage to multiple monster at once, by gathering enemies together and employing the Falcon with the skill Blitz Beat. Falcons also have the ability to reveal concealed enemies and destroy enemy traps.

Job Bonuses
STR AGI VIT INT DEX LUK
+4 +6 +2 +4 +10 +4

Job Change

Changing into a Hunter from an Archer requires the player to complete a number of tasks:

  • Item Collection
  • Written Test
  • Battle Test

After completing these tests, the player will be transformed into a Hunter.

For more details about Hunter Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/wiki/Hunter_Job_Change_Guide

Skill Changes

Skill Original Enhanced
Beast Bane.png
Beast Bane
Falconry Mastery.png
Falcon Mastery
Steel Crow.png
Steel Crow
Blitz Beat.png
Blitz Beat
Detect.png
Detect
Spring Trap.png
Spring Trap
Remove Trap.png
Remove Trap
Ankle Snare.png
Ankle Snare
Blast Mine.png
Blast Mine
Land Mine.png
Land Mine
Freezing Trap.png
Freezing Trap
Claymore Trap.png
Claymore Trap
Skid Trap.png
Skid Trap
Talkie Box.png
Talkie Box
Shockwave Trap.png
Shockwave Trap
Sandman.png
Sandman
Flasher.png
Flasher
Phantasmic Arrow.png
Phantasmic Arrow
Beast Charge.png
Beast Stafing

Aspd penalty

Weapon Attack Speed
Bare Hand 156
Shield -9
Dagger -10
Bow -8


Bard Class Overview

Bards.jpg

The Bards of Ragnarok Online are the right choice for the idealists among Archers who wish to change the world with their poetry.

The voice of a Bard is laden with magical harmonies, singing hymns that invoke the ancient Gods of Asgard to instill fear in the hearts of his enemies and inspire his comrades to victory with songs of eternal youth and glorious charges. Where their female counterparts, the Dancers, are more bent on disruption, Bards specialize in support, which make them central in all defensive strategies during the War of Emperium.

Supporting with a Bard or Dancer requires a different approach than other classes. Music-based buffs are mostly percentual values, as opposed to the absolute values of Priest buffs, and require careful strategy and positioning, but playing as an Archer should already provide some experience in this respect. Despite their supportive role, one should not forget that Bards are also capable of dealing good quantities of damage, one of their main advantages over Hunters is their immense SP pool which allows them to continually use Double Strafe instead of normal attacks, ensuring a very nice damage output.

Job Bonuses
STR AGI VIT INT DEX LUK
+2 +7 +3 +5 +9 +4

Job Changing

In order to become a Bard, one must go to Comodo and look for the Roaming Bard. The applicant has to perform various tasks:

  • Item Collection
  • Making friends with Mr. Snowman in Lutie
  • Singing Test

Once these have been completed, the applicant will be made a bard by the Roaming Bard.

For more details about Bard Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/wiki/Bard_Job_Change_Guide

Skill Changes

Skill Original Enhanced
Music Lessons.png
Musical Lessons
Amp.png
Amp
Encore.png
Encore
Melody Strike.png
Musical Strike
Unchained Serenade.png
Dissonance
Unbarring Octave.png
Frost Joke
Magic Strings.png
Poem of Bragi
Song of Lutie.png
Apple of Idun
Impressive Riff.png
Assassin Cross of Sunset
Perfect Tablature.png
Whistle
Lullaby.png
Lullaby
Mental Sensing.png
Mr. Kim a Rich Man
Down Tempo.png
Eternal Chaos
Classical Pluck.png
Loki’s Veil
Power Cord.png
Into the Abyss
Acoustic Rhythm.png
Invulnerable Siegfried
Battle Theme.png
Drums on the Battlefield
Harmonic Lick.png
Ring of Nibelungen
Pang Voice.png
Pang Voice

Aspd penalty

Weapon Attack Speed
Bare Hand 156
Shield -7
Dagger -12
Bow -8
Instrument -5


Dancer Class Overview

Dancers.jpg

Rhythm and balance are qualities cultivated by all Archers, however, only the truly talented are allowed to learn the secret steps of the Dancers. These scantily clad seductresses gain the power to influence the minds of allies and enemies alike.

It is said that time slows down when a Dancer starts to move her hips to the sound of some mysterious tune; that those watching may lose control of their bodies and find their magic reserves either greatly improved or gone altogether. Where their male counterparts, the Bards, are more bent on support, Dancers specialize at disruptive maneuvers, which make them an invaluable asset in the War of Emperium.

Supporting with a Bard or Dancer requires a different approach than other classes. Music-based buffs are mostly percentual values, as opposed to the absolute values of Priest buffs, and require careful strategy and positioning, but playing as an Archer should already provide some experience in this respect. Despite their supportive role, one should not forget that Dancers are also capable of dealing good quantities of damage, one of their main advantages over Huntresses is their immense SP pool which allows them to continually use Double Strafe instead of normal attacks, ensuring decent damage output.

Job Bonuses
STR AGI VIT INT DEX LUK
+2 +7 +3 +5 +5 +8

Job Changing

Changing into a Dancer from an Archer requires the player to complete a number of tasks:

  • Item Collection
  • Written Test
  • Dance Test

After completing these tests, the player will be transformed into a Dancer. This takes place in Comodo.

For more details about Dancer Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/wiki/Dancer_Job_Change_Guide

Skill Changes

Skill Original Enhanced
Dance Lessons.png
Dancing Lessons
Amp.png
Amp
Encore.png
Encore
Slinging Arrow.png
Sling Arrow
Hip Shaker.png
Ugly Dance
Dazzler.png
Scream
Lady Luck.png
Fortune’s Kiss
Gypsy's Kiss.png
Service for You
Slow Grace.png
Please Don’t Forget Me
Focus Ballet.png
Humming
Lullaby.png
Lullaby
Mental Sensing.png
Mr. Kim a Rich Man
Down Tempo.png
Eternal Chaos
Classical Pluck.png
Loki’s Veil
Power Cord.png
Into the Abyss
Acoustic Rhythm.png
Invulnerable Siegfried
Battle Theme.png
Drums on the Battlefield
Harmonic Lick.png
Ring of Nibelungen
Charming Wink.png
Wink of Charm

Aspd penalty

Weapon Attack Speed
Bare Hand 156
Shield -7
Dagger -12
Bow -8
Whip -5