Swordman
Novice = FFFAAF | First = CCCCCC | 2-1 = 33CC66 | 2-2 = 33CC66 | 2-1 Transcendent = 339933 | 2-2 Transcendent = 339933 | 3-1 = F660AB | 3-2 = F660AB | Extended = CCCC66 | CCCCCC }};" | Swordman | |||||||||||||
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File:Swordman.png | |||||||||||||
Job Base(s): | Novice{{#if: | [[{{{jobBase2}}}]] [[Category:{{{jobBase2}}}]] }} }} | ||||||||||||
Job Type: | First | ||||||||||||
Job Level: | 50 | ||||||||||||
Race: | Human | ||||||||||||
Changes At: | Izlude | ||||||||||||
Number of Skills: | 10 | ||||||||||||
Total Skill Points: | 70 | ||||||||||||
Total Quest Skills: | 3 | ||||||||||||
Novice = FFFAAF | First = CCCCCC | 2-1 = 33CC66 | 2-2 = 33CC66 | 2-1 Transcendent = 339933 | 2-2 Transcendent = 339933 | 3-1 = F660AB | 3-2 = F660AB | Extended = CCCC66 | CCCCCC }};" | Job Bonuses | |||||||||||||
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== Swordman Class Overview ==
Swordmen are strong-willed fighters seeking to lead with their sword and shield. Though stubborn like the waves of the sea, swordmen are able to use their high attack skills to change the tide of the battlefield. Growing up in Prontera and its nearby town Izlude, they have learned that the best defense is the best offense.
Swordmen tend to have high ATK from swords and spears and their skills boost the damage of these weapons. They can wear heavy armor and shield to boost their DEF and their high HP pool from skills and HP bonus significantly help with tanking mobs.
Job Change
- Once you reach Job Level 10 Novice, go to Izlude and enter the Swordman Guild at the west side of the town.
- Talk to the Swordman NPC in the center room behind the desk who will change your job to Swordman.
- Alternatively, after reaching Job Level 10 Novice, go to a Swordsman class at Criatura Academy located at the north disctrict of Izlude town.
Skill Changes
Skill | Original | Enhanced |
---|---|---|
Sword Mastery | ||
Two-handed Sword Mastery | ||
Increase HP Recovery | ||
Bash | ||
Magnum Break | ||
Provoke | ||
Endure | ||
Moving HP Recovery | Balanced | |
Fatal Blow | Balanced | |
Auto Berserk | Balanced |
Aspd
Weapon | Attack Speed |
---|---|
Bare Hand | 156 |
Shield | -5 |
Dagger | -7 |
Sword | -7 |
Two-handed Sword | -14 |
Axe | -11 |
Two-handed Axe | -16 |
Mace | -10 |
Spear | -14 |
Two-handed Spear | -20 |
Knight Class Overview
The Knight class is the primary second job for the Swordman class. Being a hack and slash type of character, Knights are granted access to a new mastery that will open a new type of weapon to wield aside from the Swordman's swords. They are also allowed to acquire powerful AoE skills like the famed Bowling Bash and the spear exclusive skill, Brandish Spear.
Job Change
Changing into a Knight from a Swordman requires the player to complete a number of tasks:
- Item collection
- A written test
- Battle test
- Word association quiz
- A test of self control
- Personality quiz
After completing these tests, the player will be transformed into a Knight. All this takes place inside the Prontera Chivalry at the north-west side of the city.
For more details about Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/wiki/Knight_Job_Change_Guide