Magician

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Magician Class Overview

Mages.jpeg

Mages are naturally imbued with the powers of the elements within their souls. Though still learning to hone these powers, they use their knowledge and intelligence of these elements to significantly impact the battlefield. Growing up west of the mystical Mt. Mjolnir, in Geffen, they are able to see magic all around them and use this to their advantage.

Mages rely on their magic skills as their main source of damage. They use their knowledge of the monster's element to know what elemental magic skill to use to deal more damage to monsters.

Job Bonuses
STR AGI VIT INT DEX LUK
0 +4 0 +8 +3 +3

Job Change

  1. Once you are Job Level 10, go to the Mage Guild in northwest Geffen.
  2. Talk to the Mage Guildsman in front of the chalkboard on the wall who changes your job to Mage and rewards you with a Novice Rod [3].
  • Alternatively, after reaching Job Level 10 Novice, go to a Magician class at Criatura Academy located at the north disctrict of Izlude town.

Skill Changes

Skill Original Enhanced
Increase SP Recovery.png
Increase SP Recovery
  • Increases SP Recovery with Healing items by [10*SkillLv]%.
  • Increases Natural SP Recovery by [0.2*SkillLv]% + [3*SkillLv] every 10 seconds while not moving.
  • Increases SP Recovery with Healing items by [10*SkillLv]%.
  • Increases Natural SP Recovery by [0.2*SkillLv]% + [3*SkillLv] every 6 seconds while not moving.
Twohanded staff mastery.png
Two-handed Staff Mastery
  • New Skill
  • Increases Matk with Two-handed Staves by [1*SkillLv]%.
  • Reduces damage taken from Demon, Angel, Undead, Demihuman Races and Players by [(1.5 * Weapon Refine Lv) * (SkillLv / 10)]% while wielding Two-Handed Staff.
Sight.png
Sight
  • Reveals hidden enemies in a 7×7 area around the caster.
  • Balanced
Napalm Beat.png
Napalm Beat
  • Deals [70+10*SkillLv]% Matk damage to target and all enemies in 3x3 area around it.
  • Skill's damage spreads equally between all affected enemies.
  • Deals [100+15*SkillLv]% Matk damage to target and all enemies in 3x3 area around it.
  • Skill's damage doesn't spread between affected enemies.
  • Push enemies hit by Napalm Beat 5 cells away from the caster.
  • Players hit by Napalm Beat will receive [2*SkillLv]% increased damage from Ghost property element from 5 hits next 10 seconds.
Soul Strike.png
Soul Strike
  • Unleashes [SkillLv/2] light ghosts at a single target, where each ghost will inflict 100% Ghost property magic damage.
  • Inflicts [5*SkillLv]% more damage against Undead property entities.
  • Balanced
Safety Wall.png
Safety Wall
  • Creates a barrier protecting the target tile against [1+1*SkillLv] melee attacks.
  • Balanced
Stone Curse.png
Stone Curse
Cold Bolt.png
Cold Bolt
Frost Diver.png
Frost Diver
Fire Bolt.png
Fire Bolt
Fire Ball.png
Fireball
Fire Wall.png
Fire Wall
Lightning Bolt.png
Lightning Bolt
Thunderstorm.png
Thunder Storm
Energy Coat.png
Energy Coat

Aspd penalty

Weapon Attack Speed
Bare Hand 146
Shield -10
Dagger No penalty
Rod -5
Two-handed Staff -5


Wizard Class Overview

Wizards.jpg

Wizards are powerful offensive magic users. They rely on dangerous magic strikes as well as devastating Area of Effect spells to wreak havoc.

Job Bonuses
STR AGI VIT INT DEX LUK
+1 +8 +1 +12 +6 +2

Job Change

Changing into a Wizard from a Mage requires the player to complete a number of tasks:

  • Item Collection
  • Written Test
  • Battle Test

After completing these tests, the player will be transformed into a Wizard. This takes place inside of the Geffen Tower.

For more details about Wizard Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/wiki/Wizard_Job_Change_Guide

Skill Changes

Skill Original Enhanced
Sense.png
Sense
Fire Pillar.png
Fire Pillar
Sightrasher.png
Sightrasher
Meteor Storm.png
Meteor Storm
Jupitel Thunder.png
Jupitel Thunder
Lord of Vermilion.png
Lord of Vermillion
Water Ball.png
Water Ball
Ice Wall.png
Ice Wall
Frost Nova.png
Frost Nova
Storm Gust.png
Storm Gust
Earth Spike.png
Earth Spike
Heaven's Drive.png
Heaven’s Drive
Quagmire.png
Quagmire
Soul Drain.png
Soul Drain
Sight Blaster.png
Sight Blaster
Ganbantein.png
Ganbaitein

Aspd penalty

Weapon Attack Speed
Bare Hand 146
Shield -8
Dagger -4
Rod -3
Two-handed Staff -3


Sage Class Overview

Sages.jpg

Sages are a PvP-oriented class with the role of caster/anti-Mage. They do not have the offensive abilities of a Wizard, but are a slightly buffed version of Mage with their Free Casting. Sages shine in their defensive abilities, with many builds centered around Magnetic Earth. On other side, Battle sages can become a powerful leveling build bringing down a flurry of elemental bolts on enemies.

Note: Sages can create Books with Magical and Physical Random Options. For more details please visit the Forging System page.

Job Bonuses
STR AGI VIT INT DEX LUK
+5 +5 +3 +9 +5 +3

Job Changing

Changing into a Sage from a Mage requires the player to complete a number of tasks:

  • Item Collection
  • Written Test
  • Battle Test
  • Thesis Composition

After completing these tests, the player will be transformed into a Sage. This takes place in Juno.

For more details about Sage Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/wiki/Sage_Job_Change_Guide

Skill Changes

Skill Original Enhanced
Sense.png
Sense
Study.png
Study
Dragonology.png
Dragonology
Free Cast.png
Free Cast
Hindsight.png
Hindsight
Cast Cancel.png
Cast Cancel
Magic Rod.png
Magic Rod
Spell Breaker.png
Spell Breaker
Dispell.png
Dispell
Endow Blaze.png
Flame Launcher
Endow Tornado.png
Lightning Loader
Endow Tsunami.png
Frost Weapon
Endow Quake.png
Seismic Weapon
Deluge.png
Deluge
Volcano.png
Volcano
Whirlwind.png
Violent Gale
Magnetic Earth.png
Land Protector
Earth Spike.png
Earth Spike
Heaven's Drive.png
Heaven’s Drive
Hocus-pocus.png
Abracadabra
Soul Exhale.png
Soul Change
Write magic book.png
Write Magic Book
Write war book.png
Write War Book
Create Elemental Converter.png
Create Elemental Converter
Elemental Change.png
Elemental Change

Aspd penalty

Weapon Attack Speed
Bare Hand 151
Shield -8
Dagger -8
Rod -10
Two-handed Staff -10
Book +2