Dynamic Fields

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Overview

Dynamic Fields are a special type of maps where, in addition to regular monsters, players can fight the Champion monsters. Champion monsters have increased Stats, and also have their own unique set of drop. Items dropped by Champion monsters have a number of Random Options maximum for their type. For example, weapons dropped by Champion monsters will have 3 Random Options. Armors, Shields, Garments, Footwear, Headgears and Accessories — 2 Random Options. The same rules apply to MvP and Boss monsters.

Each Champion appears after a certain number of monsters killed (30 ~ 50 depending on a map). Only monsters with natural respawn count, so Dead Branches won't help to summon a Champion faster.

Dynamic Fields List

Here is the list of Dynamic Fields available in the Chapter I: The First Sunrise.

Orc Dungeon F2 / Payon Dungeon F3

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Solid Orc Lady / Swift Sohee

  • Coat [1] - 2%
  • Wire [3] - 5%
  • Book [3] (Atk rolls) - 2.5%
  • Book [3] (Matk rolls) - 2.5%
  • Crimson Bolt [2] - 5%
  • Knuckle Dusters [3] - 5%
  • Cinquedea [2] - 3%
  • Phracon - 90%


Furious Orc Warrior / Soldier Skel Ringleader

  • Padded Armor [1] - 2%
  • Bastard Sword [3] - 5%
  • Violin [4] - 5%
  • Dagger [3] - 5%
  • Pike [4] - 5%
  • Sword [4] - 5%
  • Town Sword [2] - 3%
  • Emveretarkon - 90%


Elusive Orc Zombie / Furious Dokebi

  • Coat [1] - 2%
  • Smasher [3] - 5%
  • Jur [3] - 5%
  • Staff [3] - 5%
  • Chain [3] - 5%
  • Waghnak [4] - 5%
  • Knife [4] - 5%
  • Phracon - 90%


Swift Orc Skeleton / Furious Soldier Skeleton

  • Padded Armor [1] - 2%
  • Hammer [3] - 5%
  • Glaive [3] - 5%
  • Composite Bow [4] - 5%
  • Cyclone [2] - 5%
  • Scimitar [3] - 5%
  • Cutter [4] - 5%
  • Emveretarkon - 90%

 

Goblin Village / Ant Hell F2

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Elusive Goblin / Elusive Deniro

  • Cotton Shirts [1] - 2%
  • Six Shooter [2] - 5%
  • Dirk [3] - 5%
  • Rapier [3] - 5%
  • Katana [4] - 5%
  • Great Bow [3] - 5%
  • Line [3] - 5%
  • Phracon - 90%


Swift Goblin / Solid Andre

  • Wooden Mail [1] - 2%
  • Axe [4] - 5%
  • Mace [4] - 5%
  • Studded Knuckles [3] - 5%
  • Mandolin [3] - 5%
  • Branch [3] - 5%
  • Drifter [1] - 5%
  • Emveretarkon - 90%

 

Sograt Desert / Geffen Dungeon F2

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Furious Sandman / Elusive Ghoul

  • Mantle [1] - 2%
  • Rolling Stone [1] - 5%
  • Stiletto [3] - 5%
  • Hypnotist Staff [2] - 3%
  • Buster [2] - 5%
  • Falchion [4] - 5%
  • Javelin [4] - 5%
  • Emveretarkon - 90%


Furious Hode / Solid Deviruchi

  • Jacket [1] - 2%
  • Rope [4] - 5%
  • Partizan [2] - 5%
  • Katar [2] - 4%
  • Wand of Occult - 3%
  • Club [4] - 5%
  • Main Gauche [4] - 5%
  • Phracon - 90%


Swift Metaller / Furious Argos

  • Silver Robe [1] - 2%
  • Blade [4] - 5%
  • Lute [3] - 5%
  • Battle Axe [4] - 5%
  • Crossbow [3] - 5%
  • Wand [3] - 5%
  • Spear [4] - 5%
  • Phracon - 90%


Elusive Magnolia / Furious Dustiness

  • Mink Coat [1] - 2%
  • Huuma Giant Wheel [4] - 5%
  • Slayer [3] - 5%
  • Guisarme [3] - 5%
  • Flail [3] - 5%
  • Claw [2] - 5%
  • Bow [4] - 5%
  • Emveretarkon - 90%

 

Byalan F5 / Sphinx F5

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Furious Anolian / Swift Pasana

  • Saint Robe [1] - 2%
  • Morning Star [2] - 4%
  • Two-handed Sword [2] - 3%
  • Damascus [1] - 3%
  • Finger [2] - 2.5%
  • Bass Guitar [1] - 2%


Furious Penomena / Elusive Marduk

  • Formal Suit [1] - 1.5%
  • Release of Wish - 2.5%
  • Chemeti - 2%
  • Butcher [1] - 2%
  • Khukri - 2.5%
  • Whip [2] - 3%


Elusive Red Eruma / Solid Requiem

  • Formal Suit [1] - 1.5%
  • Huuma Calm Mind [2] - 2%
  • Arbalest [2] - 3.5%
  • Asura [3] - 3.5%
  • Spike [2] - 2%
  • Slash - 2%


Furious Sedora / Furious Minorous

  • Formal Suit [1] - 1.5%
  • Cleaver - 1%
  • Destroyer [1] - 2.5%
  • Jamadhar [1] - 3.5%
  • Hardcover Book [2] (Atk rolls) - 1.75%
  • Hardcover Book [2] (Matk rolls) - 1.75%
  • Skipping Rope - 2%


Furious Merman / Side Winder Ringleader

  • Saint Robe [1] - 2%
  • Trident [3] - 3%
  • Long Barrel [1] - 2%
  • Hunter Bow [1] - 2%
  • Battle Hook [1] - 2%
  • Hallberd [2] - 3%

 

Clock Tower F4 / Glastheim Prison F2

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Clock Ringleader / Furious Injustice

Full Plate [1] - 1%

Jungle Carbine [1] - 2%

Gumoongoh [2] - 2%

War Axe [1] - 1%

Caesar Sword - 2%

Gladius [3] - 3.5%


Elusive Alarm / Solid Zombie Prisoner

Full Plate [1] - 1%

Garrison [2] - 3%

Two-handed Axe [2] - 3%

Slaughter - 1%

Combo Battle Glove [4] - 2.5%

Tail Whip [2] - 3%


Owl Duke Ringleader / Furious Dark Priest

Silk Robe [1] - 2%

Soul Staff - 1%

Tsurugi [2] - 3%

Gakkung [2] - 2.5%

Principles of Magic [2] - 2.5%

Flamberge [2] - 1.5%


Furious Bathory / Elusive Carat

Silk Robe [1] - 2%

Wing Staff - 1.5%

Arc Wand [2] - 3%

Bible [2] (Atk rolls) - 1.75%

Bible [2] (Matk rolls) - 1.75%

Encyclopedia [2] (Matk rolls) - 1%

Rapture Rose - 2%

 

Turtle Dungeon F3 / Morroc Pyramid F4

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Solid Freezer / Solid Isis

  • Scapulare [1] - 2%
  • Carrot Whip - 1.75%
  • Fist [1] - 3%
  • Bill Guisarme - 1.5%
  • Rante Whip [1] - 3%
  • Sea Witch’s Foot - 1.75%


Solid Solider / Swift Minorous

  • Chain Mail [1] - 2%
  • Sword Mace [1] - 3.5%
  • Black Rose [1] - 3%
  • Gelerdria - 1.5%
  • Guitar [1] - 3%
  • Tablet (Atk rolls) - 2%


Assaulter Ringleader / Solid Mummy

  • Adventurer’s Suit [1] - 2%
  • Kaiser Knuckle - 2%
  • Tomahawk - 2%
  • Huuma Wing Shuriken - 3%
  • Encyclopedia [2] (Atk rolls) - 1.5%
  • Cowardice [2] - 3%

 

Wait for more Dynamic Fields with next updates!