Random Options

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Opt1.jpg
Opt2.jpg

Overview

In RO Enhanced items dropped by monsters can have one or more Random Options depending on monster's level and type.

Random Options is the System that aims to add variety to the gameplay and keep players interested using the "carrot" effect, making the min-max process almost endless. The main goal of the Random Options System is to move away from similar copied builds and make opportunities for the emergence of new ones.

Items with Random Options can be obtained not only by fighting monsters. Blacksmiths can Forge weapons with up to 4 Random Options. Marybeth from the Mercenary Guild can Enchant any item with up to 2 Random Options. And another Master of the Mercenary Guild, Bertholdo, makes the Abrasive Stones which can be used for Random Options re-roll.

Below, there are Random Options Groups existing in the game.

Random Options Groups

Weapons

Non-boss monsters Level 1~20
Melee Weapons Range Weapons

(Bows, Guns, Whips and Instruments

Magic Weapons

(Staves, Books, Magic Daggers)

Option 1 Option 1 Option 1
Bonus Min value Max value Bonus Min value Max value Bonus Min value Max value
STR 1 3 DEX 1 3 DEX 1 3
AGI 1 3 AGI 1 3 AGI 1 3
DEX 1 3 VIT 1 3 VIT 1 3
VIT 1 3 LUK 1 3 LUK 1 3
LUK 1 3 Range dmg % 3 5 INT 1 3
Atk 5 10 Atk 5 10 Matk 5 10
Atk % 3 5 Atk % 3 5 Matk % 5 8
HP 100 300 HP 100 300 HP 100 300
SP 20 60 SP 20 60 SP 20 60
Aspd 1 1 Aspd 1 1 ACD reduction 3 5
Aspd % 3 5 Aspd % 3 5 Healing power 10 20
Hit 10 15 Hit 10 15 Cast speed 3 5
Flee 10 15 Flee 10 15 Flee 10 15
Crit 3 5 Crit 3 5 Mdef pierce 3 5
Non-boss monsters Level 21~40
Melee Weapons Range Weapons

(Bows, Guns, Whips and Instruments

Magic Weapons

(Staves, Books, Magic Daggers)

Option 1 Option 1 Option 1
Bonus Min value Max value Bonus Min value Max value Bonus Min value Max value
STR 1 3 DEX 1 3 DEX 1 3
AGI 1 3 AGI 1 3 AGI 1 3
DEX 1 3 VIT 1 3 VIT 1 3
VIT 1 3 LUK 1 3 LUK 1 3
LUK 1 3 Range dmg % 3 5 INT 1 3
Atk 5 10 Atk 5 10 Matk 5 10
Atk % 3 5 Atk % 3 5 Matk % 5 8
HP 100 300 HP 100 300 HP 100 300
SP 20 60 SP 20 60 SP 20 60
Aspd 1 1 Aspd 1 1 ACD reduction 3 5
Aspd % 3 5 Aspd % 3 5 Healing power 10 20
Hit 10 15 Hit 10 15 Cast speed 3 5
Flee 10 15 Flee 10 15 Flee 10 15
Crit 3 5 Crit 3 5 Mdef pierce 3 5