Skill
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Original
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Enhanced
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Sense
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- Allows to check monster's stats.
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- Allows to check monster's stats.
- Passively increases resistance to Ghost element by 15%.
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Study
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- Increases Atk by [3*SkillLv] and Aspd by [0.5*SkillLv]% with Books.
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Dragonology
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- Increases Atk against Dragon monsters by [4*SkillLv]%.
- Increases Matk against Dragon monsters by [2*SkillLv]%.
- Increases resistance to Dragon monsters by [4*SkillLv]%.
- Increases INT by [0.5*SkillLv] (round up).
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- Increases Atk against Dragon monsters by [4*SkillLv]%.
- Increases Matk against Dragon monsters by [2*SkillLv]%.
- Increases resistance to Dragon monsters by [4*SkillLv]%.
- Increases INT by [1*SkillLv].
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Free Cast
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- Allows the user to move and attack while casting a spell.
- Movement speed while casting a spell is [25+5*SkillLv]%.
- Aspd while casting a spell is [50+5*SkillLv]%.
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- Allows the user to move and attack while casting a spell.
- Movement speed while casting a spell is [30+7*SkillLv]%.
- Aspd while casting a spell is [50+5*SkillLv]%.
- Added an ability to turn Free Cast status ON. In this case the character will have such Movement and Attack speed as if he/she was casting a spell.
- When Free Cast status is ON, Deluge, Volcano and Violent Gale skills will be cast around the character, not on the ground, with a half of their duration.
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Hindsight
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- Allows the Sage to choose a skill from a short list and autocast that skill when physically attacking with a [5+2*SkillLv]% chance.
- Skill effect duration [90+30*SkillLv] seconds.
- Levels of autocasted spells is fixed.
- Can be Dispelled.
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- Allows the Sage to choose a skill from a short list and autocast that skill when physically attacking with a [5+2*SkillLv]% chance.
- Skill effect duration [90+30*SkillLv] seconds.
- Levels of autocasted spells is equal to [Hindsight Lv / 2].
- Can't be Dispelled.
- All single-target autocasted spells (Bolts, Soul Strike etc), including autocasted spells from equipment and cards (Gazeti, Wind Ghost), will be cast into all enemies in a 5x5 area around the attacked target when Hindsight is active.
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Cast Cancel
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- Cancels the casting of current skill and returns [-10+20*SkillLv]% of SP.
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- Cancels the casting of current skill and returns [-10+20*SkillLv]% of SP.
- Successful Cast Cancel use reduces Casting time of the next skill by [4*SkillLv]%.
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Magic Rod
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- Absorbs a single-target skill that is targeting you, negating its damage and giving [20*SkillLv]% of it's SP.
- Skill duration [0.2+0.2*SkillLv] seconds.
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- Absorbs a single-target skill that is targeting you, negating its damage and giving [20*SkillLv]% of it's SP.
- Skill duration [0.2+0.2*SkillLv] seconds.
- Skill use activates Wand Empower buff which increases Matk by [20*SkillLv] for 30 seconds.
- If a spell was absorbed by Magic Rod, the Matk bonus increases by 3 times.
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Spell Breaker
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- Cancels the skill that the target is currently casting and absorbs [-25+25*SkillLv]% of it's SP.
- At Level 5, deals damage equal to 2% of target's MaxHP and recovers 1% of caster's MaxHP.
- Interrupts skills used by Boss monsters with a 10% chance.
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- Cancels the skill that the target is currently casting and absorbs [-25+25*SkillLv]% of it's SP.
- Successful Spell Breaker use reduces the target's HP and SP by [2*SkillLv]% of their maximum value.
- Successful Spell Breaker use recovers the character's HP and SP by [1*SkillLv]% or their maximum value.
- Interrupts skills used by Boss monsters with a 10% chance.
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Dispell
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- Cancels buff effects and ailments (with several exceptions) on the target by a [50+10*SkillLv]% chance.
- Consumes 1 Yellow Gemstone on use.
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- Cancels buff effects and ailments (with several exceptions) on the target by a [50+10*SkillLv]% base chance.
- Final success chance reduces by [Target's Hard Mdef / 5]%.
- The Dispell chance for each buff calculates separately.
- Consumes 1 Yellow Gemstone on use.
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Flame Launcher
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- Endows the caster's or party member's weapon with Fire element.
- Success rate is [50+10*SkillLv]%. Breaks the target's weapon in case of failure.
- Skill effect duration 20 minutes for [1~4] SkillLvs and 30 minutes for Level 5.
- Consumes 1 Red Blood on use.
- Can be Dispelled.
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- Endows the caster's or party member's weapon with Fire element.
- Success rate is 100% for all skill levels.
- Skill effect duration [5+5*SkillLv] minutes.
- Consumes 1 Red Blood on use.
- Can't be Dispelled.
- Increases Fire Magic damage by [2*SkillLv]%.
- Reduces Casting time and After cast delay of Fire Bolt and Fire Ball by [5*SkillLv]%.
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Lightning Loader
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- Endows the caster's or party member's weapon with Wind element.
- Success rate is [50+10*SkillLv]%. Breaks the target's weapon in case of failure.
- Skill effect duration 20 minutes for [1~4] SkillLvs and 30 minutes for Level 5.
- Consumes 1 Wind of Verdure on use.
- Can be Dispelled.
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- Endows the caster's or party member's weapon with Wind element.
- Success rate is 100% for all skill levels.
- Skill effect duration [5+5*SkillLv] minutes.
- Consumes 1 Wind of Verdure on use.
- Can't be Dispelled.
- Increases Wind Magic damage by [2*SkillLv]%.
- Reduces Casting time and After cast delay of Lightning Bolt and Thunder Storm by [5*SkillLv]%.
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Frost Weapon
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- Endows the caster's or party member's weapon with Water element.
- Success rate is [50+10*SkillLv]%. Breaks the target's weapon in case of failure.
- Skill effect duration 20 minutes for [1~4] SkillLvs and 30 minutes for Level 5.
- Consumes 1 Crystal Blue on use.
- Can be Dispelled.
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- Endows the caster's or party member's weapon with Water element.
- Success rate is 100% for all skill levels.
- Skill effect duration [5+5*SkillLv] minutes.
- Consumes 1 Crystal Blue on use.
- Can't be Dispelled.
- Increases Water Magic damage by [2*SkillLv]%.
- Reduces Casting time and After cast delay of Cold Bolt and Frost Diver by [5*SkillLv]%.
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Seismic Weapon
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- Endows the caster's or party member's weapon with Earth element.
- Success rate is [50+10*SkillLv]%. Breaks the target's weapon in case of failure.
- Skill effect duration 20 minutes for [1~4] SkillLvs and 30 minutes for Level 5.
- Consumes 1 Green Live on use.
- Can be Dispelled.
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- Endows the caster's or party member's weapon with Earth element.
- Success rate is 100% for all skill levels.
- Skill effect duration [5+5*SkillLv] minutes.
- Consumes 1 Green Live on use.
- Can't be Dispelled.
- Increases Earth Magic damage by [2*SkillLv]%.
- Reduces Casting time and After cast delay of Earth Spike and Heaven's Drive by [5*SkillLv]%.
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Deluge
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- Creates a 7x7 area on the ground that amplifies all Water property damage dealt by [10~20]%.
- Increases MaxHP of Water element characters in the skill area by [5~15]%.
- The area lasts [1*SkillLv] minutes.
- Enables use of Aqua Benedicta in the skill's area.
- Doubles Wall of Fog duration.
- Consumes 1 Blue Gemstone on use.
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- Creates a 7x7 area on the ground that amplifies all Water property damage dealt by [10~20]%.
- Increases MaxHP of all characters in the skill area by [5~15]%.
- The area lasts [1*SkillLv] minutes.
- Enables use of Aqua Benedicta in the skill's area.
- Doubles Wall of Fog duration.
- Consumes 1 Blue Gemstone on use.
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Volcano
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- Creates a 7x7 area on the ground that amplifies all Fire property damage dealt by [10~20]%.
- Increases Atk of Fire element characters in the skill area by [5+5*SkillLv].
- The area lasts [1*SkillLv] minutes.
- Prevents the use of Ice Wall on the affected area.
- Consumes 1 Blue Gemstone on use.
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- Creates a 7x7 area on the ground that amplifies all Fire property damage dealt by [10~20]%.
- Increases Atk and Matk of all characters in the skill area by [5+5*SkillLv].
- The area lasts [1*SkillLv] minutes.
- Prevents the use of Ice Wall on the affected area.
- Consumes 1 Blue Gemstone on use.
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Violent Gale
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- Creates a 7x7 area on the ground that amplifies all Wind property damage dealt by [10~20]%.
- Increases Flee of Wind element characters in the skill area by [3*SkillLv].
- The area lasts [1*SkillLv] minutes.
- Doubles Fire Wall duration.
- Consumes 1 Blue Gemstone on use.
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- Creates a 7x7 area on the ground that amplifies all Wind property damage dealt by [10~20]%.
- Increases Flee of all characters in the skill area by [6*SkillLv].
- The area lasts [1*SkillLv] minutes.
- Doubles Fire Wall duration.
- Consumes 1 Blue Gemstone on use.
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Land Protector
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- Casts an area on the ground that will negate previous ground targeting spells and blocks casts targeting the ground affected by Land Protector.
- Skill effect duration [75+45*SkillLv] seconds.
- Skill's area of effect depends on the SkillLv:
- Level [1~2]: 7x7
- Level [3~4]: 9x9
- Level [5]: 11x11
- Consumes 1 Blue Gemstone and 1 Yellow Gemstone on use.
- Maximum skill level is always used.
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- Casts an area on the ground that will negate previous ground targeting spells and blocks casts targeting the ground affected by Land Protector.
- Skill effect duration [75+45*SkillLv] seconds.
- Skill's area of effect depends on the SkillLv:
- Level [1~2]: 7x7
- Level [3~4]: 9x9
- Level [5]: 11x11
- Consumes 1 Blue Gemstone and 1 Yellow Gemstone on use.
- Skill level can be selected.
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Earth Spike
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- Casts [1*SkillLv] bolts to target foe, each dealing 100% magic Earth-element damage.
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- Casts [1*SkillLv] bolts to target foe, each dealing 200% magic Earth-element damage.
- Inflicts Impaled status on a target reducing it's Attack, Casting and Movement speed by [5+5*SkillLv]% for [2+1*SkillLv] seconds. Status duration on Players is reduced by 1/2.
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Heaven’s Drive
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- Shudders the ground in a targeted 5x5 area which deals [100*SkillLv]% Earth element Magic damage to enemies.
- Reveals Hidden enemies in the skill area of effect.
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- Shudders the ground in a targeted 5x5 area which deals [125*SkillLv]% Earth element Magic damage to enemies.
- Reveals Hidden enemies in the skill area of effect.
- Hidden enemies take double damage.
- Decreases Stone resistance of Players hit by this skill by [4*SkillLv]% for the next 5 seconds.
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Abracadabra
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- Invokes a random non-Transcendent skill, or one of a few specific effects.
- Consumes 2 Yellow Gemstone on use.
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- Invokes a random non-Transcendent skill, or one of a few specific effects.
- Consumes 2 Yellow Gemstone on use.
- Class Change chance has been increased a bit at Lv10.
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Soul Change
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- Located at Professor Skill Tree.
- Exchanges the caster's remaining SP amount with the SP amount of a target.
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- Replaced to Sage Skill Tree.
- Exchanges the caster's remaining SP amount with the SP amount of a target.
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Write Magic Book
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Write War Book
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Create Elemental Converter
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- Allows to create Elemental Converters, which can be used for endowing the weapon for 3 minutes.
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- Allows to create Elemental Converters, which can be used for endowing the weapon for 10 minutes.
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Elemental Change
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- Uses an Elemental Converter to change the element of a normal monster.
- Successful chance depends on caster's DEX, INT, Job level and Endow Weapon skill level.
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- Changes the element of a normal monster.
- Successful chance depends on caster's DEX, INT, Job level and Endow Weapon skill level.
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