Item
|
Classic stats
|
Enhanced stats
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Glove
|
- Unslotted: DEX +2
- Slotted: DEX +1
|
- Unslotted: DEX +4
- Slotted: DEX +2
|
Ring
|
- Unslotted: STR +2
- Slotted: STR +1
|
- Unslotted: STR +4
- Slotted: STR +2
|
Earring
|
- Unslotted: INT +2
- Slotted: INT +1
|
- Unslotted: INT +4
- Slotted: INT +2
|
Necklace
|
- Unslotted: VIT +2
- Slotted: VIT +1
|
- Unslotted: VIT +4
- Slotted: VIT +2
|
Brooch
|
- Unslotted: AGI +2
- Slotted: AGI +1
|
- Unslotted: AGI +4
- Slotted: AGI +2
|
Rosary
|
- Unslotted: LUK +2, Mdef +5
- Slotted: LUK +1, Mdef +3
|
- Unslotted: LUK +4, Mdef +5
- Slotted: LUK +2, Mdef +3
|
Clip
|
|
- MaxSP +10
- Natural SP Recovery +4%
|
Acolyte Figure
|
Acolyte class:
|
Acolyte class:
- MaxSP +50
- Healing power +5%
|
Archer Figure
|
Archer class:
|
Archer and Gunslinger class:
|
Mage Figure
|
Magician class:
|
Magician and Soul Linker class:
|
Swordman Figure
|
Swordsman class:
|
Swordsman and Taekwon class:
|
Thief Figure
|
Thief class:
|
Thief and Ninja class:
|
Merchant Figure
|
Merchant class:
|
Merchant class:
|
Novice Figure
|
Novice class:
|
Novice and Super Novice class:
|
Safety Ring
|
|
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Ring of Resonance
|
- AGI +2
- VIT +1
- Mdef +2
- Add a 2~5% chance of autocasting Skills when attacked
|
- AGI +4
- VIT +2
- Mdef +7
- Add a 2~5% chance of auto casting Skills when attacked
|
Ring of Flame Lord
|
- STR +2
- VIT +1
- Atk +15
- Increases resistance to Fire Property by 10%
- Adds a 2~3% chance of autocasting Skills when attacking
|
- STR +4
- VIT +2
- Atk +15
- Increases resistance to Fire Property by 10%
- Adds a 2~3% chance of autocasting Skills when attacking
|
Icarus Wing
|
- Rebirth Hunter class
- MaxSP +50
- DEX +3
|
- Rebirth Hunter and Gunslinger classes
- MaxSP +50
- DEX +4
|
Bowman Scarf
|
- Rebirth Hunter class
- MaxSP +50
- DEX +3
|
- Rebirth Hunter and Gunslinger classes
- MaxSP +50
- DEX +4
|
Spiritual Ring
|
|
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Novice Armlet
|
|
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Nile Rose
|
|
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Morpheus' Bracelet
|
Morpheus set:
- MaxSP +20%
- Cast can not be interrupted
- Increases Casting Time by 25%
|
Morpheus set:
- MaxSP +20%
- Cast can not be interrupted
- Increases Casting Time by 15%
|
Morpheus' Ring
|
Morpheus set:
- MaxSP +20%
- Cast can not be interrupted
- Increases Casting Time by 25%
|
Morpheus set:
- MaxSP +20%
- Cast can not be interrupted
- Increases Casting Time by 15%
|
Morrigane's Belt
|
Morrigane set:
- STR +2
- LUK +9
- Crit +13
- Atk +18
- Perfect Dodge + 13
|
Morrigane set:
- STR +4
- LUK +9
- Crit +13
- Atk +18
- Perfect Dodge + 13
- Critical damage +13%
|
Morrigane's Pendant
|
Morrigane set:
- STR +2
- LUK +9
- Crit +13
- Atk +18
- Perfect Dodge + 13
|
Morrigane set:
- STR +4
- LUK +9
- Crit +13
- Atk +18
- Perfect Dodge + 13
- Critical damage +13%
|
Bow Thimble
|
- Archer class
- Long range damage +3%
|
- Archer, Rogue and Gunslinger classes
- Unslotted: Long range damage +5%
- Slotted: Long range damage +3%
|
Angelic Ring
|
- INT +2
- DEX +1
- 10% to incraese Healing power by 20% when using Healing skills
- Mdef +2
|
- INT +2
- DEX +1
- Heal, Sanctuary, Potion Pitcher and SPP Healing power +7%
- Mdef +6
|
Armor Charm
|
Padded Armor set:
|
- MaxHP +250
- Misc damage taken -5%
Padded Armor set:
- Def +30
- MaxHP +250
- Melee damage taken -4%
|
Bison Horn
|
|
- AGI +2
- Atk +8 if base AGI is 80 or higher
|
Belcarf
|
|
- DEX +2
- INT +1
- Matk +1 for every 5 points of base DEX
|
Belt
|
|
- Max Weight +500
- Atk +10 if base STR is 90 or higher
|
Black Cat
|
Rogue's Treasure set:
- Increases damage against Large size enemies by 8%
- Hit +1 for every 2 refine levels of the weapon
- Casting time -1% for every 2 refine levels of the weapon
|
Rogue's Treasure set:
- Weapon Atk against Large size enemies +8%
- Hit +2 for each refine level of the weapon
- Casting time -1% for each refine level of the weapon
|
Cold Heart
|
- Rebirth Assassin class
- AGI +3
Rogue's Treasure set:
- Increases damage against Medium size enemies by 8%
- Aspd +1% for every 2 refine levels of the weapon
|
- Rebirth Assassin and Ninja classes
- AGI +3
Rogue's Treasure set:
- Weapon Atk against Medium size enemies +8%
- Aspd +1% for each refine level of the weapon
|
Rogue's Treasure
|
If base STR >= 90:
If base AGI >= 90:
|
If base STR >= 90:
If base AGI >= 90:
|
Bloodied Shackle Ball
|
Shackles set:
|
|
Bradium Brooch
|
- AGI +1
- Aspd +2%
- Flee +4
- Crit +4 if base AGI is 120 or higher
|
- AGI +1
- Aspd +2%
- Flee +4
- Crit +4 if base AGI is 80 or higher
|
Bradium Earring
|
|
|
Bradium Ring
|
|
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Buffalo Horn
|
Bison Horn set:
|
|
Celebrant's Mitten
|
|
- INT +2
- DEX +1
- Casting time -1% for every 30 points of base INT
|
Critical Ring
|
|
- Crit +5
- Crit shield +10
- Critical damage +4%
|
Cursed Brooch
|
- Crit +6
- Adds a 0.5% chance to Curse yourself when attacking
|
- Crit +13
- Adds a 0.5% chance to Curse yourself when attacking
- Weapon Atk against Cursed enemies +13%
|
Cursed Hand
|
- Hit +10
- Natural HP Recovery +20%
- Adds a 3% chance to autocast Lv1 Critical Wounds with attacks
|
- Hit +10
- Natural HP Recovery +20%
- Adds a 7% chance to autocast Lv1 Critical Wounds with attacks
- Melee damage dealt +3%
|
Cursed Star
|
- DEX +2
- LUK - 1
- Mdef +3
- Adds a 2% chance to inflict Curse on the enemy with ranged attacks
Cursed Lyre set:
- Atk +25
- Adds an additional 2% chance of causing Curse on enemies with attacks
|
- DEX +3
- LUK - 1
- Mdef +3
- Adds a 2% chance to inflict Curse on the enemy with ranged attacks
- Long range attack damage +2%
Cursed Lyre set:
- Atk +25
- Adds an additional 2% chance of causing Curse on enemies with attacks
- Long range damage taken -6%
|
Death Loop
|
|
|
Diabolus Ring
|
- MaxHP +100
- MaxSP +100
- Increases the power of healing skills by 5%
- Increases Physical Damage against Satan Morroc by 10%
Diabolus Armor or Diabolus Manteau set:
|
|
Expert Ring
|
- After cast delay -5%
- SP cost of skills +5%
|
- Mdef +3
- After cast delay -6%
- Regains 1 SP for each enemy killed
|
Skull Ring
|
Unslotted:
Slotted:
- Reduces damage taken from Undead race by 1%
|
Unslotted:
- Mdef +3
- Regains 13 HP for each enemy killed
Slotted:
- Reduces damage taken from Undead race by 1%
- Mdef +3
- Regains 13 HP for each enemy killed
|
Eye of Dullahan
|
- Reduces damage taken from Undead and Demon monsters by 4%
- Grants immunity to Poison status
|
- Reduces damage taken from Undead and Demon monsters by 4%
- Grants immunity to Poison status
- DEX +1 for every 13 points of Crit
|
Eye Stone Ring
|
|
|
Foot Ring
|
- VIT +3
- Natural HP Recovery +10%
|
- VIT +3
- MaxHP +3%
- Natural HP Recovery +30%
|
Fresh Fish
|
|
- Hit +7
- Crit +2
- Perfect Dodge +1 for every 10 points of Crit
|
Gauntlet of Hit
|
|
- STR +3
- Hit +15
- Melee damage +5% if Hit is 400 or higher
|
Iron Wrist
|
- Bash and Mammonite damage +6%
|
- Bash and Mammonite damage +10%
- Soft Def and Mdef +35
|
Kafra Ring
|
|
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Lantern of Hope
|
|
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Lesser Elemental Ring
|
|
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Librarian Glove
|
|
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Linen Glove
|
|
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Lunatic Brooch
|
|
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Matyr's Leash
|
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Occult Incense
|
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Sacred Incense
|
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Orlean's Glove
|
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Pinguicula Corsage
|
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Pocket Watch
|
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Red Silk Seal
|
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Renown Archer's Glove
|
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Seal of Continental Guard
|
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Rune Spellstone
|
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Shinobi Sash
|
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Sprint Ring
|
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The Sign
|
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Thief Handcuff
|
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Warrior's Shining Ring
|
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Waterdrop Brooch
|
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Hurt Mind
|
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Kind Heart
|
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Red Lantern
|
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Demon Wing
|
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Light of Cure
|
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Magician's Gloves
|
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Falconer Claw
|
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Falconer Glove
|
|
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Assassin Handcuffs
|
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Assassin's Despair
|
|
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Vesper Core 01
|
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Vesper Core 02
|
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Vesper Core 03
|
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Vesper Core 04
|
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Megingjard
|
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Brisingamen
|
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