Taekwon
Taekwon Class Overview
TaeKwon Kids are practitioners of the art of TaeKwon-Do. They fore go the use of weapons and instead specialize in a variety of kicks. Their equipment is limited to equips that are usable by all jobs except novices. However, there are a few exceptions to this rule.
Job Bonuses | |||||
---|---|---|---|---|---|
STR | AGI | VIT | INT | DEX | LUK |
+6 | +6 | 0 | 0 | +6 | 0 |
Job Change
1. Travel to the north-east side of Payon and speak to the NPC named Phoenix inside the building. He will ask the player to gain 1 more Base Level.
2. Return to Phoenix after gaining 1 Base Level and give the following answer to his question:
1. I face it head on.
2. Accept differences and learn from them.
3. Yes.
3. He will then change you into a TaeKwon Kid and reward you with a Guard [0].
- Note: if your Base Level is 20 or higher, you will not be asked to gain another level.
Skill Changes
Skill | Original | Enhanced |
---|---|---|
Sprint | ||
High Jump | ||
Warm Wind | ||
Peaceful Rest | ||
Enjoyable Rest | ||
Fightnig Chant | ||
Break Fall | ||
Flying Side Kick | ||
Tornado Stance | ||
Tornado Kick | ||
Axe Stance | ||
Axe Kick | ||
Round Stance | ||
Round Kick | ||
Counter Stance | ||
Counter Kick | ||
Taekwon Mission |
Aspd penalty
Weapon | Attack Speed |
---|---|
Bare Hand | 156 |
Shield | -4 |
Star Gladiator Class Overview
Star Gladiator is a class for characters who have chosen TaeKwon Kid as their first profession and wish to continue in the ways of the TaeKwon. One of the most notable benefits that a Star Gladiator has over a TaeKwon Kid is the ability to wield books to help deal more damage physically. Star Gladiator is an unusual class in that the majority of their skills are bound to the celestial bodies of the Sun, Moon and Stars.
Job Bonuses | |||||
---|---|---|---|---|---|
STR | AGI | VIT | INT | DEX | LUK |
+12 | +12 | 0 | 0 | +6 | 0 |
Job Change
Changing into a Wizard from a Mage requires the player to complete a number of tasks:
- Item Collection
- Written Test
- Battle Test
After completing these tests, the player will be transformed into a Wizard. This takes place inside of the Geffen Tower.
For more details about Wizard Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/wiki/Wizard_Job_Change_Guide
Skill Changes
Skill | Original | Enhanced |
---|---|---|
Aspd penalty
Weapon | Attack Speed |
---|---|
Bare Hand | 146 |
Shield | -8 |
Dagger | -4 |
Rod | -3 |
Two-handed Staff | -3 |
Soul Linker Class Overview
Sages are a PvP-oriented class with the role of caster/anti-Mage. They do not have the offensive abilities of a Wizard, but are a slightly buffed version of Mage with their Free Casting. Sages shine in their defensive abilities, with many builds centered around Magnetic Earth. On other side, Battle sages can become a powerful leveling build bringing down a flurry of elemental bolts on enemies.
Note: Sages can create Books with Magical and Physical Random Options. For more details please visit the Forging System page.
Job Bonuses | |||||
---|---|---|---|---|---|
STR | AGI | VIT | INT | DEX | LUK |
+5 | +5 | +3 | +9 | +5 | +3 |
Job Changing
Changing into a Sage from a Mage requires the player to complete a number of tasks:
- Item Collection
- Written Test
- Battle Test
- Thesis Composition
After completing these tests, the player will be transformed into a Sage. This takes place in Juno.
For more details about Sage Job Change Quest please visit the official page at iRO wiki: https://irowiki.org/wiki/Sage_Job_Change_Guide
Skill Changes
Skill | Original | Enhanced |
---|---|---|
Aspd penalty
Weapon | Attack Speed |
---|---|
Bare Hand | 151 |
Shield | -8 |
Dagger | -8 |
Rod | -10 |
Two-handed Staff | -10 |
Book | +2 |