Accessories

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Access wallpapers.jpg

Overview

The beautiful treasures, accessories are designed to complement builds with missing stats or enhance the strong points of the character.

In RO Enhanced, stats don't have such a significant impact as in servers with classical mechanics. So we have increased the stat bonuses of almost all accessories and also added previously unused ones, so that you can create the most unique builds!

Accessories.png Accessory List

Item Classic stats Enhanced stats
Glove.png Glove
  • Unslotted: DEX +2
  • Slotted: DEX +1
  • Unslotted: DEX +4
  • Slotted: DEX +2
Ring.gif Ring
  • Unslotted: STR +2
  • Slotted: STR +1
  • Unslotted: STR +4
  • Slotted: STR +2
Earring.gif Earring
  • Unslotted: INT +2
  • Slotted: INT +1
  • Unslotted: INT +4
  • Slotted: INT +2
Necklace.gif Necklace
  • Unslotted: VIT +2
  • Slotted: VIT +1
  • Unslotted: VIT +4
  • Slotted: VIT +2
Brooch.png Brooch
  • Unslotted: AGI +2
  • Slotted: AGI +1
  • Unslotted: AGI +4
  • Slotted: AGI +2
Rosary.gif Rosary
  • Unslotted: LUK +2, Mdef +5
  • Slotted: LUK +1, Mdef +3
  • Unslotted: LUK +4, Mdef +5
  • Slotted: LUK +2, Mdef +3
Clip.gif Clip
  • MaxSP +10
  • MaxSP +10
  • Natural SP Recovery +4%
Acolyte Figure.gif Acolyte Figure
  • INT +1

Acolyte class:

  • MaxSP +50
  • INT +3

Acolyte class:

  • MaxSP +50
  • Healing power +5%
Archer Figure.gif Archer Figure
  • DEX +1

Archer class:

  • ATK +10
  • DEX +3

Archer and Gunslinger class:

  • ATK +10
Mage Figure.gif Mage Figure
  • INT +1

Magician class:

  • Natural SP Recovery +5%
  • INT +3

Magician and Soul Linker class:

  • Natural SP Recovery +7%
Swordman Figure.gif Swordman Figure
  • VIT +1

Swordsman class:

  • Def +2
  • VIT +3

Swordsman and Taekwon class:

  • Def +30
Thief Figure.gif Thief Figure
  • AGI +1

Thief class:

  • Aspd +3%
  • AGI +3

Thief and Ninja class:

  • Aspd +3%
Merchant Figure.gif Merchant Figure
  • STR +1

Merchant class:

  • Crit +5
  • STR +3

Merchant class:

  • Crit +5
Novice Figure.gif Novice Figure
  • MaxHP +70

Novice class:

  • MaxHP +30
  • MaxHP +300

Novice and Super Novice class:

  • All stats +2
  • Mdef +6
Safety Ring.gif Safety Ring
  • Def +3
  • Mdef +3
  • Def +40
  • Mdef +8
Ring of Resonance.gif Ring of Resonance
  • AGI +2
  • VIT +1
  • Mdef +2
  • Add a 2~5% chance of autocasting Skills when attacked
  • AGI +4
  • VIT +2
  • Mdef +7
  • Add a 2~5% chance of auto casting Skills when attacked
Ring of Flame Lord.gif Ring of Flame Lord
  • STR +2
  • VIT +1
  • Atk +15
  • Increases resistance to Fire Property by 10%
  • Adds a 2~3% chance of autocasting Skills when attacking
  • STR +4
  • VIT +2
  • Atk +15
  • Increases resistance to Fire Property by 10%
  • Adds a 2~3% chance of autocasting Skills when attacking
Icarus Wings.gif Icarus Wing
  • Rebirth Hunter class
  • MaxSP +50
  • DEX +3

Bowman Scarf set:

  • SP cost of skills -25%
  • Rebirth Hunter, Rogue and Gunslinger classes
  • MaxSP +50
  • DEX +4

Bowman Scarf set:

  • SP cost of skills -25%
  • Long range damage +4%
  • Long range damage taken -8%
Bowman Scarf.gif Bowman Scarf
  • Rebirth Hunter class
  • MaxSP +50
  • DEX +3Icarus Wing set:
  • SP cost of skills -25%
  • Rebirth Hunter, Rogue and Gunslinger classes
  • MaxSP +50
  • DEX +4

Icarus Wing set:

  • SP cost of skills -25%
  • Long range damage +4%
  • Long range damage taken -8%
Spiritual Ring.gif Spiritual Ring
  • INT +2
  • DEX +1
  • INT +3
  • DEX +2

Clip / Rosary set, Divine Cross set, Soul Staff / Wizardry Staff set:

  • Balanced
Novice Armlet.gif Novice Armlet
  • None
  • All stats +1
  • SP +60
Nile Rose.gif Nile Rose
  • MaxHP +10
  • MaxHP +120
Morpheus' Bracelet.gif Morpheus' Bracelet
  • INT +1
  • MaxSP +5%

Morpheus set:

  • INT +5
  • Mdef +11
  • MaxSP +20%
  • Cast can not be interrupted
  • Increases Casting Time by 25%
  • INT +3
  • MaxSP +5%

Morpheus set:

  • INT +10
  • Mdef +11
  • MaxSP +20%
  • Cast can not be interrupted
  • Increases Casting Time by 15%
Morpheus' Ring.gif Morpheus' Ring
  • INT +1
  • MaxSP +5%

Morpheus set:

  • INT +5
  • Mdef +11
  • MaxSP +20%
  • Cast can not be interrupted
  • Increases Casting Time by 25%
  • INT +3
  • MaxSP +5%

Morpheus set:

  • INT +10
  • Mdef +11
  • MaxSP +20%
  • Cast can not be interrupted
  • Increases Casting Time by 15%
Morrigane's Belt.gif Morrigane's Belt
  • Atk +5
  • Crit +3

Morrigane set:

  • STR +2
  • LUK +9
  • Crit +13
  • Atk +18
  • Perfect Dodge + 13
  • Atk +10
  • Crit +6

Morrigane set:

  • STR +4
  • LUK +9
  • Crit +13
  • Atk +18
  • Perfect Dodge + 13
  • Critical damage +13%
Morrigane's Pendant.gif Morrigane's Pendant
  • STR +2
  • Crit +3

Morrigane set:

  • STR +2
  • LUK +9
  • Crit +13
  • Atk +18
  • Perfect Dodge + 13
  • STR +4
  • Crit +6

Morrigane set:

  • STR +4
  • LUK +9
  • Crit +13
  • Atk +18
  • Perfect Dodge + 13
  • Critical damage +13%
Bow Thimble.gif Bow Thimble
  • Archer class
  • Long range damage +3%
  • Archer, Rogue and Gunslinger classes
  • Unslotted: Long range damage +5%
  • Slotted: Long range damage +3%
Angelic Ring.gif Angelic Ring
  • INT +2
  • DEX +1
  • 10% to incraese Healing power by 20% when using Healing skills
  • Mdef +2
  • INT +2
  • DEX +1
  • Heal, Sanctuary, Potion Pitcher and Slim Potion Pitcher Healing power +7%
  • Mdef +6
Armor Charm.gif Armor Charm
  • MaxHP +50

Padded Armor set:

  • Def +5
  • MaxHP +150
  • MaxHP +250
  • Misc damage taken -5%

Padded Armor set:

  • Def +30
  • MaxHP +250
  • Melee damage taken -4%
Bison Horn.gif Bison Horn
  • AGI +2
  • AGI +2
  • Atk +8 if base AGI is 80 or higher
Belcarf.gif Belcarf
  • DEX +2
  • INT +1
  • DEX +2
  • INT +1
  • Matk +1 for every 5 points of base DEX
Belt.gif Belt
  • None
  • Max Weight +500
  • Atk +10 if base STR is 90 or higher
Black Cat.gif Black Cat
  • DEX +3

Rogue's Treasure set:

  • Increases damage against Large size enemies by 8%
  • Hit +1 for every 2 refine levels of the weapon
  • Casting time -1% for every 2 refine levels of the weapon
  • DEX +5

Rogue's Treasure set:

  • Weapon Atk against Large size enemies +8%
  • Hit +2 for each refine level of the weapon
  • Casting time -1% for each refine level of the weapon
Cold Heart.gif Cold Heart
  • Rebirth Assassin class
  • AGI +3

Rogue's Treasure set:

  • Increases damage against Medium size enemies by 8%
  • Aspd +1% for every 2 refine levels of the weapon
  • Rebirth Assassin and Ninja classes
  • AGI +3

Rogue's Treasure set:

  • Weapon Atk against Medium size enemies +8%
  • Aspd +1% for each refine level of the weapon
Rogue's Treasure.gif Rogue's Treasure If base STR >= 90:
  • Hit +10
  • Flee +10

If base AGI >= 90:

  • Atk +10
  • Crit+ 10
If base STR >= 90:
  • Hit +12
  • Flee +12

If base AGI >= 90:

  • Atk +12
  • Crit+ 12
Bloodied Shackle Ball.gif Bloodied Shackle Ball Shackles set:
  • Atk +50
  • Balanced
Bradium Brooch.gif Bradium Brooch
  • AGI +1
  • Aspd +2%
  • Flee +4
  • Crit +4 if base AGI is 120 or higher
  • AGI +1
  • Aspd +2%
  • Flee +4
  • Crit +4 if base AGI is 80 or higher
Bradium Earring.gif Bradium Earring
  • INT +1
  • DEX +1
  • Matk +2%
  • Balanced
Bradium Ring.gif Bradium Ring
  • STR +1
  • VIT +1
  • Atk +5
  • Balanced
Buffalo Horn.gif Buffalo Horn
  • Aspd +1

Bison Horn set:

  • Additional Aspd +1
  • Balanced
Celebrant's Mitte.gif Celebrant's Mitten
  • INT +1
  • INT +2
  • DEX +1
  • Casting time -1% for every 30 points of base INT
Critical Ring.gif Critical Ring
  • Crit +5
  • Crit +5
  • Crit shield +10
  • Critical damage +4%
Cursed Brooch.gif Cursed Brooch
  • Crit +6
  • Adds a 0.5% chance to Curse yourself when attacking
  • Crit +13
  • Adds a 0.5% chance to Curse yourself when attacking
  • Weapon Atk against Cursed enemies +13%
Cursed Hand.gif Cursed Hand
  • Hit +10
  • Natural HP Recovery +20%
  • Adds a 3% chance to autocast Lv1 Critical Wounds with attacks
  • Hit +10
  • Natural HP Recovery +20%
  • Adds a 7% chance to autocast Lv1 Critical Wounds with attacks
  • Melee damage dealt +3%
Cursed Star.gif Cursed Star
  • Transcendent Archer class
  • DEX +2
  • LUK - 1
  • Mdef +3
  • Adds a 2% chance to inflict Curse on the enemy with ranged attacks

Cursed Lyre set:

  • Atk +25
  • Adds an additional 2% chance of causing Curse on enemies with attacks
  • Transcendent Archer, Rogue and Gunslinger classes
  • DEX +3
  • LUK - 1
  • Mdef +3
  • Adds a 2% chance to inflict Curse on the enemy with ranged attacks
  • Long range attack damage +2%

Cursed Lyre set:

  • Atk +25
  • Adds an additional 2% chance of causing Curse on enemies with attacks
  • Long range damage taken -6%
Death Loop.gif Death Loop
  • Crit +5
  • Crit +7
Diabolus Ring.gif Diabolus Ring
  • MaxHP +100
  • MaxSP +100
  • Increases the power of healing skills by 5%
  • Increases Physical Damage against Satan Morroc by 10%

Diabolus Armor or Diabolus Manteau set:

  • Atk +3%
  • Matk +3%
  • Balanced
Expert Ring.gif Expert Ring
  • After cast delay -5%
  • SP cost of skills +5%
  • Mdef +3
  • After cast delay -7%
  • SP cost of skills +5%
  • Regains 1 SP for each enemy killed
Skull Ring.gif Skull Ring Unslotted:
  • None

Slotted:

  • Reduces damage taken from Undead race by 1%
Unslotted:
  • Mdef +3
  • Regains 13 HP for each enemy killed

Slotted:

  • Reduces damage taken from Undead race by 1%
  • Mdef +3
  • Regains 13 HP for each enemy killed
Eye of Dullahan.gif Eye of Dullahan
  • Reduces damage taken from Undead and Demon monsters by 4%
  • Grants immunity to Poison status
  • Reduces damage taken from Undead and Demon monsters by 4%
  • Grants immunity to Poison status
  • DEX +1 for every 9 points of Crit
Eye Stone Ring.gif Eye Stone Ring
  • Crit +2
  • MaxSP +25
  • Balanced
Foot Ring.gif Foot Ring
  • VIT +3
  • Natural HP Recovery +10%
  • VIT +3
  • MaxHP +3%
  • Natural HP Recovery +30%
Fresh Fish.gif Fresh Fish
  • Hit +3
  • Hit +7
  • Crit +2
  • Perfect Dodge +1 for every 10 points of Crit
Gauntlet of Hit.gif Gauntlet of Hit
  • STR +1
  • Hit +15
  • STR +3
  • Hit +15
  • Melee damage +5% if Hit is 400 or higher
Iron Wrist.gif Iron Wrist
  • Bash and Mammonite damage +6%
  • Bash and Mammonite damage +10%
  • Soft Def and Mdef +35
Kafra Ring.gif Kafra Ring
  • STR, AGI, INT, LUK +1
  • Mdef +1
  • All stats +1
  • Aspd +1
  • Mdef +2
Lantern of Hope.gif Lantern of Hope
  • STR +2
  • Adds a 10% resistance against Blind status
  • STR +2
  • Adds a 10% resistance against Blind status
  • Blind duration -50%
  • Atk +1 for every 25 points of Hit
Lesser Elemental Ring.gif Lesser Elemental Ring
  • All stats +1
  • Adds 1~10% chance of autocasting Skills when attacking or attacked
  • All stats +1
  • Adds 1~10% chance of autocasting Skills when attacking or attacked
  • Mdef +7
Librarian Glove.gif Librarian Glove
  • MaxSP +20

Pocket Watch + Ancient Magic/Principles of Magic set:

  • INT +5
  • Aspd +5%
  • MaxHP +700
  • MaxSP +20
  • DEX +1
  • INT +1

Pocket Watch + Ancient Magic/Principles of Magic set:

  • INT +5
  • Aspd +10%
  • MaxHP +700
Linen Glove.gif Linen Glove
  • AGI +2
  • DEX +1
  • Mdef +1

Improved Tights set:

  • Perfect Dodge +5
  • Balanced
Lunatic Brooch.gif Lunatic Brooch Luna Bow set:
  • DEX +1
  • MaxSP +50
  • Natural SP Recovery +10%
  • DEX +2
  • Mdef +4

Luna Bow set:

  • DEX +4
  • MaxSP +50
  • Natural SP Recovery +10%
Matyr's Leash.gif Matyr's Leash
  • AGI +1
  • AGI +2
  • Aspd +2%
  • Flee +1 for every 7 points of base DEX
Occult Incense.gif Occult Incense
  • INT +1
  • AGI +1
  • INT +1
  • AGI +2
  • Matk +1 for every 15 points of Flee
Sacred Incense.gif Sacred Incense
  • STR +1
  • LUK +1
  • STR +1
  • LUK +2
  • Critical damage +1% for every 10 points of base STR
Orlean's Gloves.gif Orlean's Glove
  • DEX +2
  • Matk +3%

Orlean's Server set:

  • Casting time -10%
  • Balanced
Pinguicula Corsage.gif Pinguicula Corsage
  • Mdef +2
  • MaxSP +25
  • Balanced
Pocket Watch.gif Pocket Watch Monocle/Eye Pach + Memory Book set:
  • Matk +7%
  • Natural HP and SP Recovery +15%

Librarian Gloves + Ancient Magic/Principles of Magic set:

  • INT +5
  • Aspd +5%
  • MaxHP +700
  • Casting time -2%

Monocle/Eye Pach + Memory Book set:

  • Matk +10%
  • Natural HP and SP Recovery +15%

Librarian Gloves + Ancient Magic/Principles of Magic set:

  • INT +5
  • Aspd +10%
  • MaxHP +700
Red Silk Seal.gif Red Silk Seal Spectral Spear set:
  • Increases resistance to Confusion status by 95%
  • Atk +3%
  • Aspd +3%

Spectral Spear set:

  • Grants immunity to Confusion status
Renown Archer's Glove.gif Renown Archer's Glove
  • DEX +1
  • Hit + 5
  • Crit +5
  • DEX +2
  • Hit + 5
  • Crit +5
  • Long range attack damage +2%
Seal of Continental Guard.gif Seal of Continental Guard
  • MaxHP +50
  • Aspd +3%
  • MaxHP +120
  • Aspd +3%
Rune Spellstone.gif Rune Spellstone
  • MaxSP +50
  • Casting time -1%
  • Balanced
Shinobi Sash.gif Shinobi Sash
  • STR +1
  • AGI +1
  • Mdef +1

Ninja Suit set:

  • MaxHP +300
  • SP cost of skills -20%
  • STR +2
  • AGI +2
  • Mdef +5

Ninja Suit set:

  • MaxHP +300
  • SP cost of skills -20%
Sprint Ring.gif Sprint Ring
  • Casting time -10%
  • After cast delay -5%

Sprint set:

  • MaxHP +7%
  • Max SP +7%
  • Reduces casting time by 3%
  • Reduces After cast delay by 15%
  • VIT +2
  • DEX +1
  • Casting time -2%
  • After cast delay -5%

Sprint set:

  • MaxHP +7%
  • Max SP +7%
  • Reduces casting time by 3%
  • Reduces After cast delay by 5%
The Sign.gif The Sign
  • Atk +5%
  • Matk +5%
  • Atk +7%
  • Matk +7%
Thief Handcuff.gif Thief Handcuff
  • Atk +5

Bloodied Shackle Ball set:

  • Atk +10

Shackles set:

  • Atk +1 for each refine level of Shackles

Dark Blinder set:

  • Atk +10
  • Balanced
Warrior's Shining Ring.gif Warrior's Shining Ring
  • Atk +10
  • Natural SP Recovery +5%
  • Atk +12
  • Matk +12
  • Natural HP Recovery +15%
  • Natural SP Recovery +5%
Waterdrop Brooch.gif Waterdrop Brooch
  • MaxHP +1%
  • Mdef +2
  • Reduces Water property damage taken by 5%
  • Balanced
Hurt Mind.gif Hurt Mind
  • Renewal stats
  • Level Requirement: 80
  • MaxSP +10
  • Regains 4 SP every 10 seconds

Kind Heart set:

  • MaxHP +120
  • MaxSP +10
  • All stats +1
Kind Heart.gif Kind Heart
  • Renewal stats
  • Level Requirement: 80
  • MaxHP +120
  • Regains 80 HP every 10 seconds

Hurt Mind set:

  • MaxHP +120
  • MaxSP +10
  • All stats +1
Red Lantern.png Red Lantern
  • Renewal stats
  • Level Requirement: 80
  • Enables use of Lv1 Sight
  • Adds a 0.5% chance to drop Alcohol, Detrimindexta or Karvodailnirol from monsters
Demon Wing.gif Demon Wing
  • Renewal stats
  • Level Requirement: 70
  • Flee +10

Skin of Ventus set:

  • Perfect Dodge +10
Light of Cure.gif Light of Cure
  • Renewal stats
  • Level Requirement: 85
  • VIT +2
  • Power of Healing skills +7%
  • Mdef +4
Magician's Gloves.png Magician's Gloves
  • Renewal stats
  • Level Requirement: 80
  • Mdef +2
  • Fire, Water, Earth, Wind and Ghost magic damage +4%
Falconer Claw.png Falconer Claw
  • Renewal stats
  • Level Requirement: 80
  • DEX +1
  • Blitz Beat damage +1% for each level of Steel Crow

Falconer Glove + Falconer Flute set:

  • Falcon Assault damage +7%
Falconer Glove.png Falconer Glove
  • Renewal stats
  • Level Requirement: 80
  • DEX +1
  • SP cost of skills -7%

Falconer Claw + Falconer Flute set:

  • Falcon Assault damage +7%
Assassin Handcuffs.gif Assassin Handcuffs
  • Renewal stats
  • Assassin and Ninja classes
  • Level Requirement: 80
  • MaxSP +20
  • Crit +3

Krishna set:

  • Atk +25
  • Flee -25

Chakram set:

  • Crit +4
  • Critical damage +10%
  • MaxHP -10%
Assassin's Despair.png Assassin's Despair
  • Renewal stats
  • Level Requirement: 85
  • Assassin and Ninja classes
  • Aspd +1
  • Critical damage +3%
Vesper Core.gif Vesper Core 01
  • Def +1
  • Mdef +3
  • INT +2
  • MaxSP +5%
  • Def +10
  • Mdef +4
  • INT +4
  • MaxSP +5%
Vesper Core.gif Vesper Core 02
  • Def +1
  • Mdef +3
  • STR +3
  • Atk +10
  • Def +10
  • Mdef +4
  • STR +4
  • Atk +10
Vesper Core.gif Vesper Core 03
  • Def +1
  • Mdef +3
  • AGI +3
  • Flee +5
  • Def +10
  • Mdef +4
  • AGI +4
  • Flee +10
Vesper Core.gif Vesper Core 04
  • Def +1
  • Mdef +3
  • DEX +3
  • Hit +10
  • Def +10
  • Mdef +4
  • DEX +4
  • Hit +10
Megingjard.gif Megingjard
  • STR +40
  • Additional STR +1 for every 5 base levels
  • Mdef +7
  • Physical damage against Boss monsters +10% if base STR is 120 or higher
  • STR +40
  • Additional STR +1 for every 5 (Base Level + 1)
  • Mdef +7
  • Physical damage against Boss monsters +20% if base STR is 95 or higher
Brisingamen.gif Brisingamen
  • STR, AGI, VIT, INT, DEX +6
  • LUK +10
  • Mdef +5
  • Healing power of skills +6%
  • STR, AGI, VIT, INT, DEX +8
  • LUK +20
  • Mdef +20
  • Healing power of skills +20%
  • Casting time -8%
  • Enables use of Epiclesis Lv5 (Ancilla requirement has been removed)