Gunslinger

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Gunslinger Class Overview

Gunslingers.jpg

Archers can increase their focus and concentration, usually wielding a bow and arrow, to hunt monsters. Though they prefer sniping monsters from far away, their understanding of the natural forces make them great companions at close quarters during the heat of battle. Growing up surrounded by the luscious trees in Payon, they seek to further enhance their knowledge of the natural forces.

Archers excel in using a bow and elemental arrows that deal even more damage to monsters based on the arrow's element and monster's element.

Job Bonuses
STR AGI VIT INT DEX LUK
+3 +3 +1 +2 +7 +2

Job Change

1. After reaching Job Level 10 as a Novice and allocating all your skill points, go to the Gunslinger's guild at at the left side of the Einbroch Tower (134,199).

2. Talk to the Guild Master and he will have you fill out an application.

3. You will then be sent to Payon to talk to Wise Bull Horn (184,65) (in the 5 o'clock direction outside the city wall).

4. Wise Bull Horn will ask you to collect the following items:

  • 3 Green Herb
  • 3 Rainbow Shell
  • 1 Trunk
  • 3 Fluff
  • 3 Zargon
  • 10 Shell

5. When you return he will also ask for:

  • Milk

6. Afterwards, return to talk to the Guild Master in Einbroch and he will change you into a Gunslinger. You will receive either: Branch [3] or Six Shooter [1].

  • Note: After reaching Job Level 10 Novice, speak to Gunslinger Instructor at Criatura Academy located at the north disctrict of Izlude town. She'll send you to Einbroch, where the Gunslinger Guild is located.

Skill Changes

Skill Original Enhanced
Owl's Eye.png
Owl’s Eye
  • Increases character's DEX by [1*SkillLv].
  • Increases character's DEX by [1*SkillLv].
  • Added ability to turn Owl's Eye status ON. In this case character's ATK will be increased by [(WeaponRefineLv * 3) * (SkillLv / 10)], wherein every attack will consume 1 SP and skills will cost 20% more SP.
Vulture's Eye.png
Vulture’s Eye
  • Increases range and HIT by [1*SkillLv] when using bows.
  • Increases range by [1*SkillLv] cells when using bows.
  • Increases Hit by [2*SkillLv].
  • Added ability to turn Vulture's Eye status ON. In this case character's CRIT will be increased by [2*SkillLv], wherein every attack will consume 1 SP and skills will cost 20% more SP.
  • Reduces damage taken from Brute, Insect, Fish, Demihuman Races and Players by [(1.5 * WeaponRefineLv) * (SkillLv / 10)]% while wielding Bow.
Double Strafe.png
Double Strafe
  • Deals [180+20*SkillLv]% Atk damage to a single target.
  • Balanced
Arrow Shower.png
Arrow Shower
  • Deals [75+5*SkillLv]% Atk damage to enemies in a 3x3 area around a target.
  • Deals [150+10*SkillLv]% Atk damage to enemies in a targeted area.
  • AoE depends on Skill Level:
  1. Level 1~5: 3x3;
  2. Level 6~10: 5x5.
Improve Concentration.png
Improve Concentration
  • Increases DEX and AGI by [2+1*SkillLv]% for [40+20*SkillLv] seconds.
  • Uncovers hidden enemies in a 3*3 area when activated.
  • Balanced
Arrow Repel.png
Charge Arrow
  • Strikes a target with an attack that will inflict 150% damage and knock the target back 6 cells.
  • Strike a target with an attack that knocks the target back 6 cells.
  • Deals 500% Atk damage to close targets. Attack power decreases by 30% for each cell between the character and the target.
Arrow Crafting.png
Making Arrow
  • Create arrows from various items.
  • Balanced

Aspd penalty

Weapon Attack Speed
Bare Hand 156
Shield -10
Dagger -15
Bow -10