Server Features: Difference between revisions
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== Global Settings == | == Global Settings == | ||
[[File:Features.jpg|thumb|550x550px]] | |||
* EXP and Drop | * Base/Job EXP and Drop rates: x1/x1/x1 | ||
* Monster EXP amount: | ** [[EXP Tables]] have been reworked to match approximately x3 | ||
** Card drop rate is 0.02, can be increased by in-game ways | |||
* Monster EXP amount: Classic | |||
* EXP/Drop penalty: Removed | * EXP/Drop penalty: Removed | ||
* EXP loss on | * Party EXP share: 15 levels | ||
* Max level: 1st and 2nd classes | * EXP loss on Death: 1% | ||
* Max level: | |||
* | ** 1st and 2nd classes — 99/50 | ||
** Expanded and Transcendent classes — 99/70 | |||
** Super Novice — 99/99 | |||
* Attack Speed cap: 190 | |||
* Instant Cast: DEX * 2 + INT = 530 | * Instant Cast: DEX * 2 + INT = 530 | ||
* Dual login: | * Skills: Remastered for almost all classes | ||
* | * Dual login: Allowed, but only for the same Master Account | ||
* | * Offline @autotrade: Allowed | ||
* Donation: [[Donation|Costume items]] ONLY | |||
| | ||
== Content == | == Content == | ||
*[[Mercenary Guild]] — | *[[Mercenary Guild]] — main ingame activities system. | ||
*[[Dynamic Fields]] — | *[[Dynamic Fields]] — a special type of maps where players can fight the Champion monsters for valuable rewards. | ||
*[[Random Options]] System — | *[[Random Options]] System — provides players a completely new experience of gearing the character. | ||
*[[Rebirth System]] — | *[[Rebirth System]] — ability of endless reborn with the expensive and rare rewards. | ||
*Adapted Maps and MvP — | *Adapted Maps and MvP — a new look at old rivals. | ||
*[[ | *[[Weapons]], [[Armors|Armor]]<nowiki/>s, [[Headgears]], [[Accessories]] and [[Cards]] Rebalance — every item matters now. | ||
* | *[[Forging System|Forging]], [[Pet System|Pet]] and [[Slot Enchantment]] Systems rebelance — new meaning and quality of life. | ||
* [[RWC Matchmaking]] and [[War of Emperium]] — taste your strength in competitive events. | |||
*Zero pay-to-win mechanics. Server is built and funded by a team of enthusiasts who believes that our favorite game is still incredible. | *Zero pay-to-win mechanics. Server is built and funded by a team of enthusiasts who believes that our favorite game is still incredible. | ||
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Latest revision as of 09:57, 19 October 2023
Global Settings
- Base/Job EXP and Drop rates: x1/x1/x1
- EXP Tables have been reworked to match approximately x3
- Card drop rate is 0.02, can be increased by in-game ways
- Monster EXP amount: Classic
- EXP/Drop penalty: Removed
- Party EXP share: 15 levels
- EXP loss on Death: 1%
- Max level:
- 1st and 2nd classes — 99/50
- Expanded and Transcendent classes — 99/70
- Super Novice — 99/99
- Attack Speed cap: 190
- Instant Cast: DEX * 2 + INT = 530
- Skills: Remastered for almost all classes
- Dual login: Allowed, but only for the same Master Account
- Offline @autotrade: Allowed
- Donation: Costume items ONLY
Content
- Mercenary Guild — main ingame activities system.
- Dynamic Fields — a special type of maps where players can fight the Champion monsters for valuable rewards.
- Random Options System — provides players a completely new experience of gearing the character.
- Rebirth System — ability of endless reborn with the expensive and rare rewards.
- Adapted Maps and MvP — a new look at old rivals.
- Weapons, Armors, Headgears, Accessories and Cards Rebalance — every item matters now.
- Forging, Pet and Slot Enchantment Systems rebelance — new meaning and quality of life.
- RWC Matchmaking and War of Emperium — taste your strength in competitive events.
- Zero pay-to-win mechanics. Server is built and funded by a team of enthusiasts who believes that our favorite game is still incredible.